Player Matchup

Bacchus
Bacchus
Bronze III
BigFatTank
Bacchus
Bronze III
Level 225
God Stats
2W - 0L
1,412 SR
Queue Stats
9W - 3L
1,459 MMR
Party 2
Yu Huang
Yu Huang
Silver I
JDuls
Yu Huang
Silver I
Level 196
God Stats
1W - 0L
1,678 SR
Queue Stats
8W - 5L
1,603 MMR
Party 2
Skadi
Skadi
Silver I
RageMurphturf
Skadi
Silver I
Level 215
God Stats
11W - 2L
1,544 SR
Queue Stats
19W - 8L
1,638 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 212
1,545 SR
1,567 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,514 SR
1,415 MMR
Sylvanus
Sylvanus
Silver II
Solareye0
Sylvanus
Silver II
Level 103
God Stats
3W - 5L
1,497 SR
Queue Stats
37W - 52L
1,364 MMR
Solo
Discordia
Discordia
Bronze III
Wee ADHD
Discordia
Bronze III
Level 125
God Stats
0W - 2L
1,545 SR
Queue Stats
0W - 2L
1,441 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
X5 Legends
Ah Muzen Cab
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,441 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigFatTank
Bacchus
18
0 / 1 / 9
11,644
613
9,879
18,227
25,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Yu Huang
JDuls
Yu Huang
18
4 / 2 / 4
12,914
680
15,732
12,974
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 2 / 4
14,365
756
12,991
15,078
7,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Bans
ZeusZhong KuiAchillesNeithAthena

VS

Bans
Bake KujiraCharonKukulkanGaneshaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Solareye0
Sylvanus
17
1 / 3 / 3
10,694
563
8,857
19,001
18,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Wee ADHD
Discordia
17
1 / 4 / 3
11,853
624
14,139
12,071
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
X5 Legends
Ah Muzen Cab
17
3 / 3 / 1
11,644
613
9,452
10,911
3,999
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
5
5
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BigFatTank
Bacchus
0
1
9
4.5
W
Yu Huang
JDuls
Yu Huang
4
2
4
3
W
6
2
4
4
L
Sylvanus
Solareye0
Sylvanus
1
3
3
0.83
L
Discordia
Wee ADHD
Discordia
1
4
3
0.63
L
Ah Muzen Cab
X5 Legends
Ah Muzen Cab
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,602
Damage
32,448
46,279
Taken
41,983
38,271
Mitigated
26,905
11,738
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BigFatTank
Bacchus
9,879
382
0
4,170
18,227
25,254
0
7,896
10,331
21,849
731
W
Yu Huang
JDuls
Yu Huang
15,732
1,249
0
2,093
12,974
5,910
526
7,322
5,652
65,338
2,608
W
12,991
3,206
0
5,475
15,078
7,107
2,223
8,056
7,022
0
100,735
L
Sylvanus
Solareye0
Sylvanus
8,857
1,150
1,919
4,159
19,001
18,628
27
12,223
5,891
28,534
0
L
Discordia
Wee ADHD
Discordia
14,139
42
0
758
12,071
4,278
0
5,590
5,912
54,926
614
L
Ah Muzen Cab
X5 Legends
Ah Muzen Cab
9,452
2,498
0
917
10,911
3,999
192
5,334
5,362
0
56,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,923
Gold Earned
34,191
301
Minions Killed
202
0
Camps Cleared
0
1,083,121
Distance Traveled
909,278
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,644
613
20
1
0
386,112
0
W
Yu Huang
12,914
680
113
6
0
337,285
1
W
Skadi
14,365
756
168
9
0
359,724
5
L
Sylvanus
10,694
563
32
2
0
302,867
3
L
Discordia
11,853
624
84
4
0
312,444
4
L
Ah Muzen Cab
11,644
613
86
5
0
293,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role