Player Matchup

Cthulhu
Cthulhu
Chrisguitar9
Cthulhu
Level 138
God Stats
80W - 51L
1,642 SR
Queue Stats
201W - 191L
1,550 Elo+
Solo
Bastet
Bastet
ColderPaladin
Bastet
Level 127
God Stats
8W - 4L
1,639 SR
Queue Stats
53W - 35L
1,583 Elo+
Party 1
Poseidon
Poseidon
PandaCastro
Poseidon
Level 111
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 119L
1,555 Elo+
Party 3
King Arthur
King Arthur
PandaGuevara
King Arthur
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
347W - 304L
1,590 Elo+
Party 3
Kukulkan
Kukulkan
UsielA
Kukulkan
Level 122
God Stats
6W - 1L
1,815 SR
Queue Stats
44W - 29L
1,583 Elo+
Party 1
Team Averages
Level 112
1,619 SR
1,572 Elo+

VS

Team Averages
Level 100
1,510 SR
1,517 Elo+
Nox
Nox
Quirzzon
Nox
Level 107
God Stats
2W - 1L
1,885 SR
Queue Stats
59W - 64L
1,516 Elo+
Party 2
Hera
Hera
Swolomon
Hera
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 146L
1,582 Elo+
Solo
King Arthur
King Arthur
TOPPLAYER86
King Arthur
Level 103
God Stats
11W - 19L
1,339 SR
Queue Stats
500W - 442L
1,521 Elo+
Solo
Artemis
Artemis
dizdarkness
Artemis
Level 85
God Stats
6W - 10L
1,383 SR
Queue Stats
83W - 112L
1,484 Elo+
Party 2
Da Ji
Da Ji
jpablovz2002
Da Ji
Level 142
God Stats
2W - 4L
1,442 SR
Queue Stats
148W - 184L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chrisguitar9
Cthulhu
14
0 / 1 / 1
8,502
654
4,682
8,869
5,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 2
7,089
545
4,144
12,142
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
PandaCastro
Poseidon
11
2 / 0 / 3
7,438
572
3,682
6,404
4,070
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
PandaGuevara
King Arthur
15
4 / 1 / 1
8,367
644
6,259
7,804
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
UsielA
Kukulkan
12
0 / 1 / 2
6,761
520
4,684
6,357
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,023
463
3,042
9,207
6,880
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
11
1 / 2 / 0
6,638
511
5,205
6,234
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
TOPPLAYER86
King Arthur
13
0 / 1 / 2
6,699
515
4,389
8,856
6,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
dizdarkness
Artemis
11
0 / 3 / 1
5,656
435
1,437
8,276
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 2 / 1
6,982
537
7,015
11,572
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
8
Kills
7
7
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chrisguitar9
Cthulhu
0
1
1
0.5
W
2
4
2
0.75
W
Poseidon
PandaCastro
Poseidon
2
0
3
3.5
W
King Arthur
PandaGuevara
King Arthur
4
1
1
4.5
L
0
0
3
1.5
L
Hera
1
2
0
0.5
L
King Arthur
TOPPLAYER86
King Arthur
0
1
2
1
W
Kukulkan
UsielA
Kukulkan
0
1
2
1
L
Artemis
dizdarkness
Artemis
0
3
1
0.17
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,451
Damage
21,088
41,576
Taken
44,145
21,281
Mitigated
25,240
13,579
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chrisguitar9
Cthulhu
4,682
147
0
3,245
8,869
5,919
0
239
8,630
66,525
2,116
W
4,144
650
0
5,801
12,142
4,472
166
1,860
10,136
0
48,008
W
Poseidon
PandaCastro
Poseidon
3,682
597
261
2,840
6,404
4,070
93
1,770
4,549
28,677
766
W
King Arthur
PandaGuevara
King Arthur
6,259
884
0
500
7,804
4,084
91
649
7,155
0
69,966
L
3,042
538
0
3,575
9,207
6,880
0
2,826
6,381
24,492
0
L
Hera
5,205
1,247
0
2,124
6,234
2,753
0
3,082
3,152
47,555
485
L
King Arthur
TOPPLAYER86
King Arthur
4,389
149
0
852
8,856
6,793
0
3,427
4,851
2,247
54,839
W
Kukulkan
UsielA
Kukulkan
4,684
482
0
932
6,357
2,736
0
3,281
2,898
47,718
0
L
Artemis
dizdarkness
Artemis
1,437
785
0
1,424
8,276
3,068
0
970
7,306
0
32,218
L
7,015
1,770
0
705
11,572
5,746
0
2,045
9,445
0
57,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,157
Gold Earned
31,998
465
Minions Killed
346
0
Camps Cleared
0
1,379,411
Distance Traveled
1,366,892
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,502
654
142
11
0
258,407
0
W
Bastet
7,089
545
78
6
0
302,908
0
W
Poseidon
7,438
572
54
4
0
284,488
4
W
King Arthur
8,367
644
101
8
0
271,655
0
L
Nox
6,023
463
27
2
0
271,520
4
L
Hera
6,638
511
89
7
0
259,727
0
L
King Arthur
6,699
515
99
8
0
272,635
0
W
Kukulkan
6,761
520
90
7
0
261,953
0
L
Artemis
5,656
435
51
4
0
260,503
0
L
Da Ji
6,982
537
80
6
0
302,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role