Player Matchup

Ravana
Ravana
BeanSoup1170
Ravana
Level 58
God Stats
1W - 2L
1,296 SR
Queue Stats
139W - 97L
1,538 Elo+
Solo
Cupid
Cupid
ChampagnePP
Cupid
Level 103
God Stats
2W - 2L
1,312 SR
Queue Stats
2W - 4L
1,104 Elo+
Party 1
Sun Wukong
Sun Wukong
TheOneBluntMan
Sun Wukong
Level 83
God Stats
2W - 2L
1,460 SR
Queue Stats
7W - 9L
1,360 Elo+
Party 1
Terra
Terra
TrueFieldstonian
Terra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Tweaknelius
Baron Samedi
Level 88
God Stats
35W - 27L
1,498 SR
Queue Stats
52W - 54L
1,400 Elo+
Party 1
Team Averages
Level 83
1,413 SR
1,380 Elo+

VS

Team Averages
Level 48
1,467 SR
1,397 Elo+
Surtr
Surtr
Ghostwolf52
Surtr
Level 64
God Stats
1W - 4L
1,459 SR
Queue Stats
9W - 14L
1,358 Elo+
Solo
Charybdis
Charybdis
Happenstance2805
Charybdis
Level 46
God Stats
4W - 9L
1,415 SR
Queue Stats
87W - 94L
1,426 Elo+
Party 2
Kukulkan
Kukulkan
MPJiggy
Kukulkan
Level 49
God Stats
3W - 2L
1,647 SR
Queue Stats
26W - 39L
1,399 Elo+
Solo
Bacchus
Bacchus
Tomikaze8
Bacchus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 144L
1,482 Elo+
Party 2
Thanatos
Thanatos
trigster24
Thanatos
Level 26
God Stats
9W - 18L
1,315 SR
Queue Stats
17W - 26L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
7 / 0 / 1
7,399
673
7,193
3,435
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 3
5,822
529
6,184
7,800
3,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TheOneBluntMan
Sun Wukong
12
2 / 0 / 1
6,782
617
9,162
10,905
7,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 6
5,831
530
2,032
11,934
9,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Tweaknelius
Baron Samedi
11
1 / 1 / 4
6,692
608
3,043
5,628
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,415
492
7,583
13,821
11,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
10
2 / 3 / 1
5,795
527
9,361
6,272
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MPJiggy
Kukulkan
11
1 / 2 / 0
6,475
589
2,271
5,417
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Tomikaze8
Bacchus
9
0 / 2 / 3
5,963
542
4,605
9,325
7,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
trigster24
Thanatos
10
1 / 2 / 1
5,651
514
3,397
12,243
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
4
4
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
7
0
1
7.5
W
2
1
3
3.5
L
0
3
0
0
L
Charybdis
2
3
1
0.83
L
Kukulkan
MPJiggy
Kukulkan
1
2
0
0.5
W
Sun Wukong
TheOneBluntMan
Sun Wukong
2
0
1
2.5
L
Bacchus
Tomikaze8
Bacchus
0
2
3
0.75
W
0
2
6
1.5
W
Baron Samedi
Tweaknelius
Baron Samedi
1
1
4
3
L
Thanatos
trigster24
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,614
Damage
27,217
39,702
Taken
47,078
24,170
Mitigated
27,354
18,661
Healing
19,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
7,193
2,809
0
2,509
3,435
1,636
0
136
3,299
0
55,161
W
6,184
3,809
289
2,962
7,800
3,237
0
2,141
5,659
0
36,098
L
7,583
3,809
0
4,896
13,821
11,043
0
0
12,843
1,661
34,659
L
Charybdis
9,361
4,966
0
1,818
6,272
2,212
317
565
5,707
0
48,012
L
Kukulkan
MPJiggy
Kukulkan
2,271
111
0
838
5,417
1,944
192
1,481
3,936
46,561
0
W
Sun Wukong
TheOneBluntMan
Sun Wukong
9,162
2,601
0
7,117
10,905
7,534
0
441
9,444
0
59,016
L
Bacchus
Tomikaze8
Bacchus
4,605
691
0
3,151
9,325
7,744
0
1,581
7,744
22,048
0
W
2,032
411
1,265
2,639
11,934
9,094
0
2,441
9,493
15,246
2,180
W
Baron Samedi
Tweaknelius
Baron Samedi
3,043
386
0
1,880
5,628
2,669
632
2,158
3,470
40,867
1,395
L
Thanatos
trigster24
Thanatos
3,397
751
0
8,536
12,243
4,411
0
1,217
10,979
0
43,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,526
Gold Earned
29,299
337
Minions Killed
307
0
Camps Cleared
0
1,127,133
Distance Traveled
1,078,249
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,399
673
88
8
0
265,432
0
W
Cupid
5,822
529
55
5
0
229,342
0
L
Surtr
5,415
492
55
5
0
207,412
2
L
Charybdis
5,795
527
78
7
0
205,473
0
L
Kukulkan
6,475
589
91
8
0
197,877
0
W
Sun Wukong
6,782
617
95
9
0
196,915
0
L
Bacchus
5,963
542
23
2
0
233,038
0
W
Terra
5,831
530
25
2
0
230,682
0
W
Baron Samedi
6,692
608
74
7
0
204,762
0
L
Thanatos
5,651
514
60
5
0
234,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role