Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DaddySlothington
Cthulhu
Level 157
God Stats
1W - 1L
1,791 SR
Queue Stats
247W - 158L
1,791 Elo+
Party 1
Thoth
Thoth
Francisco29
Thoth
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 31L
1,749 Elo+
Party 1
Charybdis
Charybdis
Quake
Charybdis
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,769 Elo+
Party 1
Horus
Horus
TheTryHardX0
Horus
Level 192
God Stats
1W - 0L
1,402 SR
Queue Stats
60W - 41L
1,759 Elo+
Party 1
Team Averages
Level 150
1,539 SR
1,714 Elo+

VS

Team Averages
Level 142
1,506 SR
1,594 Elo+
Eset
Eset
Denaero
Eset
Level 128
God Stats
17W - 18L
1,523 SR
Queue Stats
289W - 273L
1,588 Elo+
Party 3
Hachiman
Hachiman
DuragGingy
Hachiman
Level 151
God Stats
12W - 9L
1,774 SR
Queue Stats
201W - 195L
1,567 Elo+
Party 3
Ullr
Ullr
FLTS
Ullr
Level 142
God Stats
0W - 2L
1,314 SR
Queue Stats
168W - 131L
1,621 Elo+
Party 2
Fenrir
Fenrir
MrOwlSer
Fenrir
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 81L
1,609 Elo+
Solo
Thanatos
Thanatos
aIacrán
Thanatos
Level 125
God Stats
8W - 18L
1,416 SR
Queue Stats
139W - 109L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 3 / 2
7,696
641
7,727
14,575
6,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 2
7,445
620
7,075
9,473
10,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 0 / 1
8,035
670
10,578
5,001
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Quake
Charybdis
12
2 / 1 / 2
7,079
590
5,334
8,026
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 1 / 4
6,082
507
4,861
9,479
7,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Denaero
Eset
10
1 / 3 / 1
5,843
487
4,355
10,929
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
DuragGingy
Hachiman
12
1 / 2 / 2
6,668
556
8,905
7,433
2,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
FLTS
Ullr
12
1 / 3 / 0
6,254
521
2,447
9,317
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
MrOwlSer
Fenrir
12
2 / 3 / 0
6,557
546
5,220
13,729
7,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
aIacrán
Thanatos
13
1 / 1 / 1
6,405
534
4,646
13,112
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
6
6
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
3
2
1.67
W
0
1
2
1
L
Eset
Denaero
Eset
1
3
1
0.5
L
Hachiman
DuragGingy
Hachiman
1
2
2
1
L
Ullr
FLTS
Ullr
1
3
0
0.33
W
5
0
1
5.5
L
Fenrir
MrOwlSer
Fenrir
2
3
0
0.67
W
Charybdis
Quake
Charybdis
2
1
2
3
W
1
1
4
3
L
Thanatos
aIacrán
Thanatos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,575
Damage
25,573
46,554
Taken
54,520
28,830
Mitigated
25,671
16,961
Healing
24,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,727
5,160
0
6,486
14,575
6,722
23
556
13,978
0
35,241
W
7,075
791
39
1,180
9,473
10,065
0
0
9,034
54,875
2,887
L
Eset
Denaero
Eset
4,355
804
4
3,862
10,929
6,132
0
2,532
7,781
16,360
0
L
Hachiman
DuragGingy
Hachiman
8,905
5,410
0
3,316
7,433
2,540
0
365
6,648
0
61,416
L
Ullr
FLTS
Ullr
2,447
1,195
0
1,460
9,317
3,485
0
4,381
4,924
0
57,673
W
10,578
712
0
2,062
5,001
1,783
653
702
4,251
79,601
0
L
Fenrir
MrOwlSer
Fenrir
5,220
1,123
0
6,774
13,729
7,846
0
5,658
6,542
0
42,432
W
Charybdis
Quake
Charybdis
5,334
2,733
0
3,420
8,026
2,858
172
942
7,084
0
53,538
W
4,861
1,576
868
2,906
9,479
7,402
362
2,155
7,324
0
17,301
L
Thanatos
aIacrán
Thanatos
4,646
1,539
0
8,836
13,112
5,668
0
3,631
9,027
0
58,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,337
Gold Earned
31,727
430
Minions Killed
391
0
Camps Cleared
0
1,313,224
Distance Traveled
1,236,572
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,696
641
96
8
0
299,704
0
W
Cthulhu
7,445
620
101
8
0
224,934
0
L
Eset
5,843
487
25
2
0
236,530
4
L
Hachiman
6,668
556
100
8
0
225,287
1
L
Ullr
6,254
521
108
9
0
233,037
2
W
Thoth
8,035
670
113
9
0
268,525
0
L
Fenrir
6,557
546
69
6
0
235,856
3
W
Charybdis
7,079
590
97
8
0
249,532
0
W
Horus
6,082
507
23
2
0
270,529
0
L
Thanatos
6,405
534
89
7
0
305,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role