Player Matchup

Artemis
Artemis
Paaperbaag
Artemis
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 14L
1,545 Elo+
Party 1
Osiris
Osiris
YGRyann
Osiris
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,545 Elo+
Party 1
Maui
Maui
micnmoney14
Maui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,545 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,545 Elo+

VS

Team Averages
Level 75
1,561 SR
1,528 Elo+
Baron Samedi
Baron Samedi
Deadshot15214
Baron Samedi
Level 47
God Stats
57W - 53L
1,521 SR
Queue Stats
139W - 153L
1,447 Elo+
Solo
Nut
Nut
saintking1205
Nut
Level 72
God Stats
4W - 3L
1,446 SR
Queue Stats
18W - 9L
1,566 Elo+
Party 2
Mulan
Mulan
yopalcory
Mulan
Level 107
God Stats
42W - 16L
1,715 SR
Queue Stats
57W - 32L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Paaperbaag
Artemis
14
0 / 6 / 2
8,946
596
10,925
13,619
4,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
YGRyann
Osiris
15
3 / 3 / 1
9,824
655
8,876
16,590
14,982
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 2
9,366
624
9,461
16,117
13,454
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deadshot15214
Baron Samedi
18
8 / 1 / 4
12,413
828
14,689
10,917
6,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 1 / 6
11,287
752
10,042
13,288
5,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
yopalcory
Mulan
16
1 / 2 / 9
10,671
711
14,564
16,853
16,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
13
13
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Deadshot15214
Baron Samedi
8
1
4
10
L
Artemis
Paaperbaag
Artemis
0
6
2
0.17
L
Osiris
YGRyann
Osiris
3
3
1
1.17
L
1
4
2
0.5
W
4
1
6
7
W
Mulan
yopalcory
Mulan
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,262
Damage
39,295
46,326
Taken
41,058
33,415
Mitigated
29,433
8,869
Healing
17,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Deadshot15214
Baron Samedi
14,689
558
1,384
6,109
10,917
6,525
1,090
2,927
7,990
52,461
3,138
L
Artemis
Paaperbaag
Artemis
10,925
3,855
0
1,620
13,619
4,979
0
3,711
9,593
0
31,320
L
Osiris
YGRyann
Osiris
8,876
1,923
0
4,149
16,590
14,982
0
3,948
12,135
0
22,969
L
9,461
973
0
3,100
16,117
13,454
0
6,378
9,196
31,372
0
W
10,042
6,715
0
3,662
13,288
5,944
1,028
3,258
10,030
0
53,503
W
Mulan
yopalcory
Mulan
14,564
1,253
0
6,272
16,853
16,964
416
4,204
12,649
142
37,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,136
Gold Earned
34,371
121
Minions Killed
184
0
Camps Cleared
0
781,894
Distance Traveled
815,245
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,413
828
82
5
0
262,429
0
L
Artemis
8,946
596
64
4
0
240,355
0
L
Osiris
9,824
655
23
2
0
295,443
1
L
Maui
9,366
624
34
2
0
246,096
0
W
Nut
11,287
752
62
4
0
263,869
0
W
Mulan
10,671
711
40
3
0
288,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role