Player Matchup

Rama
Rama
Draco8690
Rama
Level 70
God Stats
2W - 1L
1,747 SR
Queue Stats
176W - 184L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
GregDaGoose7098
Guan Yu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,328 Elo+
Solo
Cerberus
Cerberus
Laydron
Cerberus
Level 49
God Stats
0W - 1L
1,746 SR
Queue Stats
1W - 3L
1,417 Elo+
Party 3
Zeus
Zeus
TarmaTV
Zeus
Level 47
God Stats
3W - 8L
1,326 SR
Queue Stats
86W - 83L
1,448 Elo+
Party 2
Nemesis
Nemesis
ife11down
Nemesis
Level 123
God Stats
4W - 4L
1,483 SR
Queue Stats
7W - 8L
1,499 Elo+
Party 3
Team Averages
Level 71
1,560 SR
1,429 Elo+

VS

Team Averages
Level 59
1,608 SR
1,435 Elo+
Cu Chulainn
Cu Chulainn
IIVisusII
Cu Chulainn
Level 78
God Stats
23W - 13L
1,738 SR
Queue Stats
91W - 71L
1,482 Elo+
Solo
Sylvanus
Sylvanus
kiwik1k1
Sylvanus
Level 50
God Stats
44W - 44L
1,455 SR
Queue Stats
51W - 55L
1,397 Elo+
Party 1
Ix Chel
Ix Chel
migs016
Ix Chel
Level 68
God Stats
3W - 2L
1,622 SR
Queue Stats
61W - 54L
1,475 Elo+
Party 1
Pele
Pele
shinobuxox
Pele
Level 28
God Stats
13W - 6L
1,507 SR
Queue Stats
41W - 48L
1,355 Elo+
Party 1
Skadi
Skadi
usreconone
Skadi
Level 69
God Stats
4W - 3L
1,717 SR
Queue Stats
114W - 116L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 3 / 0
6,834
456
3,357
9,002
3,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 0
7,082
472
2,718
14,148
9,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Laydron
Cerberus
11
1 / 5 / 4
6,949
463
6,089
17,239
12,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
TarmaTV
Zeus
11
1 / 6 / 3
6,895
460
9,369
11,477
3,623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ife11down
Nemesis
15
5 / 3 / 1
7,804
520
8,614
14,002
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IIVisusII
Cu Chulainn
16
2 / 1 / 1
9,244
616
7,339
11,140
9,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
kiwik1k1
Sylvanus
14
3 / 1 / 11
8,212
547
6,950
10,523
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ix Chel
migs016
Ix Chel
14
3 / 4 / 2
8,335
556
10,416
12,137
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
6 / 1 / 5
8,806
587
9,457
9,896
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
15
6 / 0 / 4
8,762
584
11,749
9,057
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
20
21
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
0
3
0
0
L
0
4
0
0
W
Cu Chulainn
IIVisusII
Cu Chulainn
2
1
1
2.5
L
Cerberus
Laydron
Cerberus
1
5
4
0.6
L
Zeus
TarmaTV
Zeus
1
6
3
0.42
L
Nemesis
ife11down
Nemesis
5
3
1
1.83
W
Sylvanus
kiwik1k1
Sylvanus
3
1
11
8.5
W
Ix Chel
migs016
Ix Chel
3
4
2
1
W
6
1
5
8.5
W
Skadi
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,147
Damage
45,911
65,868
Taken
52,753
35,493
Mitigated
26,032
19,211
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,357
2,646
0
2,416
9,002
3,081
0
2,480
6,522
0
48,504
L
2,718
436
0
3,385
14,148
9,951
0
365
13,783
0
44,883
W
Cu Chulainn
IIVisusII
Cu Chulainn
7,339
1,308
0
1,218
11,140
9,240
16
442
10,698
398
72,477
L
Cerberus
Laydron
Cerberus
6,089
168
0
5,052
17,239
12,923
0
4,343
12,896
22,426
0
L
Zeus
TarmaTV
Zeus
9,369
2,298
0
2,700
11,477
3,623
0
5,414
6,063
39,485
0
L
Nemesis
ife11down
Nemesis
8,614
2,976
0
5,658
14,002
5,915
0
3,794
10,208
0
56,372
W
Sylvanus
kiwik1k1
Sylvanus
6,950
1,789
1,730
4,595
10,523
5,073
387
3,242
7,281
26,843
9,530
W
Ix Chel
migs016
Ix Chel
10,416
2,032
993
3,949
12,137
4,460
66
4,551
7,586
63,990
3,026
W
9,457
2,371
0
2,855
9,896
4,067
0
4,608
5,288
0
57,863
W
Skadi
11,749
4,858
0
2,155
9,057
3,192
844
2,615
6,442
0
78,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,564
Gold Earned
43,359
369
Minions Killed
471
0
Camps Cleared
0
1,365,819
Distance Traveled
1,453,648
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,834
456
90
6
0
245,894
0
L
Guan Yu
7,082
472
92
6
0
263,748
0
W
Cu Chulainn
9,244
616
115
8
0
279,967
0
L
Cerberus
6,949
463
22
1
0
274,230
0
L
Zeus
6,895
460
65
4
0
255,699
3
L
Nemesis
7,804
520
100
7
0
326,248
0
W
Sylvanus
8,212
547
64
4
0
279,510
12
W
Ix Chel
8,335
556
105
7
0
270,611
0
W
Pele
8,806
587
86
6
0
335,801
0
W
Skadi
8,762
584
101
7
0
287,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role