Player Matchup

Chaac
Chaac
Comppact
Chaac
Level 68
God Stats
4W - 0L
1,725 SR
Queue Stats
13W - 8L
1,676 Elo+
Party 2
Heimdallr
Heimdallr
ElseStudent849
Heimdallr
Level 44
God Stats
3W - 3L
1,362 SR
Queue Stats
101W - 103L
1,463 Elo+
Solo
Arachne
Arachne
PandaMedic
Arachne
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 6L
1,390 Elo+
Solo
Eset
Eset
TessaigaWave
Eset
Level 127
God Stats
1W - 0L
1,736 SR
Queue Stats
23W - 12L
1,627 Elo+
Party 2
Nox
Nox
lonewolfkeir
Nox
Level 23
God Stats
2W - 1L
1,696 SR
Queue Stats
18W - 12L
1,627 Elo+
Party 2
Team Averages
Level 60
1,604 SR
1,557 Elo+

VS

Team Averages
Level 46
1,488 SR
1,493 Elo+
Cthulhu
Cthulhu
GonzoTarukane
Cthulhu
Level 47
God Stats
27W - 27L
1,457 SR
Queue Stats
207W - 205L
1,481 Elo+
Solo
Lancelot
Lancelot
SomthingClever
Lancelot
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 56L
1,526 Elo+
Party 1
Yu Huang
Yu Huang
SweetCalf567558
Yu Huang
Level 48
God Stats
3W - 8L
1,617 SR
Queue Stats
103W - 90L
1,495 Elo+
Party 1
Hachiman
Hachiman
Unassisted
Hachiman
Level 20
God Stats
4W - 6L
1,581 SR
Queue Stats
71W - 72L
1,480 Elo+
Party 1
Achilles
Achilles
Vicdakidd123
Achilles
Level 57
God Stats
25W - 18L
1,283 SR
Queue Stats
125W - 115L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Comppact
Chaac
13
0 / 0 / 0
6,927
495
4,063
10,398
6,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
ElseStudent849
Heimdallr
15
7 / 0 / 3
8,900
636
12,127
7,987
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
PandaMedic
Arachne
13
4 / 3 / 3
7,550
539
7,628
15,077
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 5
7,459
533
6,542
7,551
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 1 / 4
6,517
466
2,060
7,218
5,446
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 0 / 0
8,797
628
6,829
7,802
8,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
11
4 / 3 / 0
6,538
467
4,787
13,553
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
12
2 / 4 / 2
7,474
534
6,659
9,592
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Unassisted
Hachiman
9
1 / 3 / 0
5,878
420
6,004
7,863
2,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Vicdakidd123
Achilles
10
0 / 4 / 1
6,209
444
2,981
13,522
9,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
7
7
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
Comppact
Chaac
0
0
0
0
W
Heimdallr
ElseStudent849
Heimdallr
7
0
3
8.5
L
Cthulhu
0
0
0
0
W
Arachne
PandaMedic
Arachne
4
3
3
1.83
L
Lancelot
4
3
0
1.33
L
Yu Huang
2
4
2
0.75
W
2
3
5
1.5
L
Hachiman
Unassisted
Hachiman
1
3
0
0.33
L
Achilles
Vicdakidd123
Achilles
0
4
1
0.13
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,420
Damage
27,260
48,231
Taken
52,332
25,076
Mitigated
30,772
13,540
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Comppact
Chaac
4,063
755
0
2,156
10,398
6,575
0
5,854
3,912
0
47,441
W
Heimdallr
ElseStudent849
Heimdallr
12,127
6,694
0
4,473
7,987
3,779
50
730
7,257
0
89,973
L
Cthulhu
6,829
1,176
0
2,250
7,802
8,850
0
0
7,802
70,672
4,081
W
Arachne
PandaMedic
Arachne
7,628
5,711
0
4,430
15,077
6,384
0
2,353
12,724
0
58,571
L
Lancelot
4,787
841
0
4,554
13,553
6,026
0
1,756
11,797
0
36,581
L
Yu Huang
6,659
620
0
570
9,592
3,941
0
3,539
6,050
56,960
1,028
W
6,542
931
415
857
7,551
2,892
0
3,153
4,398
49,212
290
L
Hachiman
Unassisted
Hachiman
6,004
3,521
0
1,529
7,863
2,312
0
1,027
6,836
0
37,230
L
Achilles
Vicdakidd123
Achilles
2,981
718
0
2,903
13,522
9,643
0
2,259
11,263
0
26,708
W
2,060
620
0
1,209
7,218
5,446
48
1,243
5,975
6,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,353
Gold Earned
34,896
401
Minions Killed
404
0
Camps Cleared
0
1,390,914
Distance Traveled
1,477,019
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,927
495
97
7
0
299,140
0
W
Heimdallr
8,900
636
136
10
0
252,095
0
L
Cthulhu
8,797
628
157
11
0
260,400
4
W
Arachne
7,550
539
81
6
0
293,170
0
L
Lancelot
6,538
467
60
4
0
344,902
0
L
Yu Huang
7,474
534
96
7
0
290,120
0
W
Eset
7,459
533
78
6
0
266,217
2
L
Hachiman
5,878
420
61
4
0
299,943
0
L
Achilles
6,209
444
30
2
0
281,654
0
W
Nox
6,517
466
9
1
0
280,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role