Player Matchup

Cerberus
Cerberus
OmightyGesus
Cerberus
Level 37
God Stats
1W - 0L
1,811 SR
Queue Stats
3W - 0L
1,699 Elo+
Party 2
Vulcan
Vulcan
RagingRaven115
Vulcan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,699 Elo+
Party 2
Cupid
Cupid
burg_babyy_jay
Cupid
Level 29
God Stats
1W - 0L
1,435 SR
Queue Stats
2W - 0L
1,699 Elo+
Party 2
Team Averages
Level 25
1,582 SR
1,699 Elo+

VS

Team Averages
Level 35
1,447 SR
1,353 Elo+
Erlang Shen
Erlang Shen
Esmo2415
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,347 Elo+
Party 1
Bacchus
Bacchus
donpertudote
Bacchus
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 9L
1,224 Elo+
Party 1
Aphrodite
Aphrodite
tirtonZz
Aphrodite
Level 72
God Stats
0W - 2L
1,557 SR
Queue Stats
153W - 117L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OmightyGesus
Cerberus
16
1 / 1 / 4
10,622
708
15,151
17,409
19,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 3 / 2
10,940
729
17,280
10,571
4,950
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 4
9,890
659
9,709
13,646
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Esmo2415
Erlang Shen
15
3 / 2 / 3
9,962
664
8,239
21,937
22,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
donpertudote
Bacchus
11
0 / 2 / 4
8,400
560
6,424
10,431
10,605
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
tirtonZz
Aphrodite
18
3 / 2 / 2
10,863
724
13,736
17,462
9,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
6
Kills
6
6
Deaths
6
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Esmo2415
Erlang Shen
3
2
3
2.25
W
Cerberus
OmightyGesus
Cerberus
1
1
4
3
W
4
3
2
1.67
W
1
2
4
1.5
L
Bacchus
donpertudote
Bacchus
0
2
4
1
L
Aphrodite
tirtonZz
Aphrodite
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,140
Damage
28,399
41,626
Taken
49,830
29,940
Mitigated
43,105
10,497
Healing
20,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Esmo2415
Erlang Shen
8,239
2,398
0
2,526
21,937
22,902
207
13,476
8,265
0
19,863
W
Cerberus
OmightyGesus
Cerberus
15,151
1,742
0
8,074
17,409
19,375
601
6,966
10,424
57,546
0
W
17,280
9,343
0
0
10,571
4,950
1,072
5,835
4,713
48,888
687
W
9,709
6,679
103
2,320
13,646
5,615
431
6,672
6,951
0
34,866
L
Bacchus
donpertudote
Bacchus
6,424
314
0
453
10,431
10,605
334
6,469
3,935
15,837
0
L
Aphrodite
tirtonZz
Aphrodite
13,736
2,259
7,677
9,986
17,462
9,598
136
12,022
5,327
62,819
3,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
29,225
234
Minions Killed
176
0
Camps Cleared
0
768,978
Distance Traveled
770,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,962
664
20
1
0
300,884
0
W
Cerberus
10,622
708
102
7
0
262,643
0
W
Vulcan
10,940
729
85
6
0
255,290
0
W
Cupid
9,890
659
47
3
0
251,045
0
L
Bacchus
8,400
560
16
1
0
197,696
0
L
Aphrodite
10,863
724
140
9
0
272,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role