Player Matchup

Neith
Neith
MiggySmallz
Neith
Level 146
God Stats
3W - 1L
1,659 SR
Queue Stats
30W - 18L
1,684 Elo+
Party 1
Ra
Ra
TheCosmoReaper
Ra
Level 101
God Stats
7W - 3L
1,674 SR
Queue Stats
163W - 144L
1,554 Elo+
Solo
Mulan
Mulan
TheCrazyCanuck
Mulan
Level 106
God Stats
10W - 15L
1,377 SR
Queue Stats
49W - 43L
1,608 Elo+
Party 1
Charon
Charon
ThiccMike
Charon
Level 104
God Stats
5W - 3L
1,415 SR
Queue Stats
12W - 7L
1,576 Elo+
Party 1
Fenrir
Fenrir
zepps24
Fenrir
Level 141
God Stats
2W - 1L
1,518 SR
Queue Stats
80W - 71L
1,594 Elo+
Party 1
Team Averages
Level 120
1,529 SR
1,603 Elo+

VS

Team Averages
Level 143
1,542 SR
1,558 Elo+
Neith
Neith
 
Neith
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DANIELSSF730
Vulcan
Level 158
God Stats
2W - 6L
1,444 SR
Queue Stats
152W - 128L
1,574 Elo+
Solo
Maui
Maui
Fancybat2844
Maui
Level 144
God Stats
2W - 2L
1,771 SR
Queue Stats
57W - 57L
1,597 Elo+
Party 2
Vamana
Vamana
Lionrawr333
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,515 Elo+
Party 2
Nemesis
Nemesis
RIBSSSzzzzzzzzz
Nemesis
Level 134
God Stats
2W - 2L
1,496 SR
Queue Stats
61W - 61L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,232
476
6,812
7,156
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 1
6,768
615
2,308
3,634
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 0
6,102
555
5,276
9,509
6,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
ThiccMike
Charon
10
0 / 1 / 1
5,784
526
3,406
5,946
4,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
zepps24
Fenrir
12
3 / 2 / 0
6,251
568
3,844
11,074
5,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 2
6,057
551
4,927
7,640
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
13
0 / 1 / 1
6,654
605
2,509
4,682
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 3
6,568
597
3,647
10,395
9,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
12
2 / 0 / 1
7,138
649
4,363
8,254
5,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 1
6,515
592
4,397
8,681
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
8
8
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
2
2
L
Vulcan
0
1
1
0.5
L
1
1
3
2.5
L
Vamana
2
0
1
2.5
W
0
2
2
0.5
L
4
0
1
4.5
W
0
0
1
0.5
W
0
3
0
0
W
Charon
ThiccMike
Charon
0
1
1
0.5
W
Fenrir
zepps24
Fenrir
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,646
Damage
19,843
37,319
Taken
39,652
20,020
Mitigated
22,967
10,802
Healing
16,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,927
1,168
0
3,076
7,640
3,104
0
1,514
6,126
0
46,967
L
Vulcan
2,509
720
0
2,111
4,682
1,742
0
1,956
2,726
51,081
1,715
L
3,647
623
0
1,902
10,395
9,320
0
1,360
9,035
24,764
0
L
Vamana
4,363
1,901
0
4,601
8,254
5,318
170
203
7,741
0
52,212
W
6,812
3,078
0
1,229
7,156
2,897
47
1,728
5,428
0
48,540
L
4,397
2,321
0
4,599
8,681
3,483
0
751
7,930
0
50,531
W
2,308
430
264
1,601
3,634
1,438
0
1,051
2,507
68,326
1,162
W
5,276
1,482
0
2,407
9,509
6,010
0
392
8,713
0
43,337
W
Charon
ThiccMike
Charon
3,406
581
0
1,292
5,946
4,329
0
1,009
4,887
20,211
1,377
W
Fenrir
zepps24
Fenrir
3,844
2,312
0
4,009
11,074
5,346
0
1,728
9,224
0
47,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,137
Gold Earned
32,932
395
Minions Killed
398
0
Camps Cleared
0
1,147,377
Distance Traveled
1,157,881
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,057
551
90
8
0
206,597
0
L
Vulcan
6,654
605
104
9
0
228,248
4
L
Maui
6,568
597
43
4
0
244,712
2
L
Vamana
7,138
649
93
8
0
198,713
0
W
Neith
5,232
476
76
7
0
185,742
0
L
Nemesis
6,515
592
68
6
0
279,611
0
W
Ra
6,768
615
127
12
0
242,927
0
W
Mulan
6,102
555
87
8
0
217,096
0
W
Charon
5,784
526
34
3
0
226,900
0
W
Fenrir
6,251
568
71
6
0
274,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role