Player Matchup

Neith
Neith
BabyGirlSol
Neith
Level 144
God Stats
2W - 3L
1,528 SR
Queue Stats
56W - 47L
1,518 Elo+
Party 2
Charon
Charon
Beastin214
Charon
Level 62
God Stats
1W - 2L
1,699 SR
Queue Stats
52W - 56L
1,631 Elo+
Party 4
Discordia
Discordia
Belladonna22833
Discordia
Level 28
God Stats
19W - 5L
1,500 SR
Queue Stats
77W - 69L
1,442 Elo+
Party 2
Fenrir
Fenrir
Carloz214TTV
Fenrir
Level 62
God Stats
2W - 6L
1,515 SR
Queue Stats
60W - 69L
1,631 Elo+
Party 4
Guan Yu
Guan Yu
MacNtosh
Guan Yu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 4
Team Averages
Level 60
1,549 SR
1,544 Elo+

VS

Team Averages
Level 76
1,486 SR
1,407 Elo+
Charybdis
Charybdis
Airierdruid180
Charybdis
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 68L
1,276 Elo+
Party 3
Kukulkan
Kukulkan
Ellenova
Kukulkan
Level 88
God Stats
57W - 61L
1,472 SR
Queue Stats
125W - 138L
1,453 Elo+
Party 1
Achilles
Achilles
LjThaKidd
Achilles
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 37L
1,500 Elo+
Solo
Da Ji
Da Ji
NixonDid911
Da Ji
Level 42
God Stats
17W - 14L
1,472 SR
Queue Stats
79W - 98L
1,355 Elo+
Party 3
Scylla
Scylla
filiboy
Scylla
Level 123
God Stats
148W - 124L
1,486 SR
Queue Stats
189W - 179L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
9,390
1,174
11,536
10,728
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
Beastin214
Charon
15
0 / 2 / 3
9,952
1,244
2,546
10,614
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
Belladonna22833
Discordia
14
2 / 5 / 2
9,253
1,157
5,424
9,157
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
14
1 / 6 / 3
8,569
1,071
6,921
12,450
5,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
MacNtosh
Guan Yu
13
0 / 1 / 1
7,371
921
920
2,574
2,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

240

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Airierdruid180
Charybdis
15
4 / 2 / 8
9,420
1,178
7,459
9,551
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Ellenova
Kukulkan
15
1 / 0 / 8
9,352
1,169
10,012
2,010
879
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
LjThaKidd
Achilles
14
0 / 1 / 10
8,459
1,057
4,644
5,258
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 5
9,150
1,144
4,259
5,539
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
filiboy
Scylla
15
6 / 1 / 8
10,118
1,265
15,094
7,595
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
6
Kills
16
16
Deaths
6
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Airierdruid180
Charybdis
4
2
8
4
L
3
2
3
2.25
L
Charon
Beastin214
Charon
0
2
3
0.75
L
Discordia
Belladonna22833
Discordia
2
5
2
0.6
L
Fenrir
1
6
3
0.42
W
Kukulkan
Ellenova
Kukulkan
1
0
8
5
W
Achilles
LjThaKidd
Achilles
0
1
10
5
L
Guan Yu
MacNtosh
Guan Yu
0
1
1
0.5
W
5
2
5
3.75
W
Scylla
filiboy
Scylla
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,347
Damage
41,468
45,523
Taken
29,953
27,810
Mitigated
16,139
4,159
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Airierdruid180
Charybdis
7,459
3,347
0
811
9,551
3,874
0
2,192
7,359
0
19,505
L
11,536
3,772
0
803
10,728
4,665
0
6,910
3,739
0
29,245
L
Charon
Beastin214
Charon
2,546
57
80
2,855
10,614
10,688
0
5,724
4,723
17,686
1,204
L
Discordia
Belladonna22833
Discordia
5,424
119
0
0
9,157
3,900
0
6,384
2,773
31,047
0
L
Fenrir
6,921
1,749
0
421
12,450
5,918
0
4,893
7,375
0
12,616
W
Kukulkan
Ellenova
Kukulkan
10,012
572
121
565
2,010
879
0
1,171
839
38,793
0
W
Achilles
LjThaKidd
Achilles
4,644
1,014
0
462
5,258
5,160
0
1,720
3,538
0
8,420
L
Guan Yu
MacNtosh
Guan Yu
920
29
0
0
2,574
2,639
0
1,195
1,332
0
1,139
W
4,259
866
0
121
5,539
3,555
0
1,063
4,476
0
11,486
W
Scylla
filiboy
Scylla
15,094
514
0
534
7,595
2,671
0
1,651
5,944
31,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,535
Gold Earned
46,499
156
Minions Killed
174
3
Camps Cleared
7
686,001
Distance Traveled
824,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,420
1,178
34
4
1
146,448
0
L
Neith
9,390
1,174
44
6
1
165,787
0
L
Charon
9,952
1,244
24
3
0
139,982
0
L
Discordia
9,253
1,157
73
9
2
159,082
0
L
Fenrir
8,569
1,071
15
2
0
176,756
0
W
Kukulkan
9,352
1,169
81
10
1
179,498
0
W
Achilles
8,459
1,057
10
1
3
149,163
0
L
Guan Yu
7,371
921
0
0
0
44,394
0
W
Da Ji
9,150
1,144
9
1
2
176,211
0
W
Scylla
10,118
1,265
40
5
0
173,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role