Player Matchup

Lancelot
Lancelot
Auxbio
Lancelot
Level 225
God Stats
3W - 1L
1,665 SR
Queue Stats
63W - 43L
1,545 Elo+
Party 2
Ao Kuang
Ao Kuang
GrayIy
Ao Kuang
Level 292
God Stats
3W - 0L
1,561 SR
Queue Stats
187W - 72L
1,693 Elo+
Party 2
Nemesis
Nemesis
HashiraRubyRose
Nemesis
Level 235
God Stats
7W - 5L
1,694 SR
Queue Stats
221W - 111L
1,764 Elo+
Party 2
Nut
Nut
Hаnа
Nut
Level 61
God Stats
4W - 1L
1,348 SR
Queue Stats
82W - 36L
1,730 Elo+
Party 2
Loki
Loki
ReaICooIGuy
Loki
Level 159
God Stats
12W - 2L
1,911 SR
Queue Stats
98W - 43L
1,776 Elo+
Party 2
Team Averages
Level 194
1,636 SR
1,702 Elo+

VS

Team Averages
Level 172
1,539 SR
1,579 Elo+
Martichoras
Martichoras
EvitaΝ
Martichoras
Level 205
God Stats
0W - 1L
1,421 SR
Queue Stats
78W - 95L
1,561 Elo+
Party 1
Bakasura
Bakasura
HERΩ
Bakasura
Level 214
God Stats
1W - 1L
1,500 SR
Queue Stats
279W - 296L
1,630 Elo+
Party 1
Merlin
Merlin
ROEFER123456
Merlin
Level 81
God Stats
8W - 10L
1,503 SR
Queue Stats
70W - 81L
1,568 Elo+
Party 1
Achilles
Achilles
Tοxxic
Achilles
Level 189
God Stats
0W - 1L
1,621 SR
Queue Stats
64W - 74L
1,557 Elo+
Party 1
Atlas
Atlas
iiiALI
Atlas
Level 173
God Stats
5W - 5L
1,648 SR
Queue Stats
51W - 65L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Auxbio
Lancelot
12
2 / 1 / 2
7,246
659
8,746
11,750
6,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
GrayIy
Ao Kuang
10
4 / 3 / 2
6,653
605
7,649
12,029
6,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 1 / 3
7,079
644
7,880
10,771
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Nut
Hаnа
Nut
12
1 / 1 / 4
6,782
617
6,606
8,735
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 2 / 1
7,617
692
10,039
11,255
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
EvitaΝ
Martichoras
10
3 / 4 / 1
5,833
530
7,614
10,956
3,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
HERΩ
Bakasura
11
2 / 2 / 2
6,186
562
6,132
12,593
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
1 / 4 / 3
6,061
551
4,948
7,177
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Tοxxic
Achilles
10
0 / 3 / 1
5,646
513
8,371
13,742
9,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
iiiALI
Atlas
8
1 / 2 / 4
5,448
495
3,840
10,215
6,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
15
Kills
7
8
Deaths
15
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Auxbio
Lancelot
2
1
2
3
L
Martichoras
EvitaΝ
Martichoras
3
4
1
0.88
W
Ao Kuang
GrayIy
Ao Kuang
4
3
2
1.67
L
Bakasura
HERΩ
Bakasura
2
2
2
1.5
W
4
1
3
5.5
W
Nut
Hаnа
Nut
1
1
4
3
L
Merlin
1
4
3
0.63
W
4
2
1
2.25
L
Achilles
Tοxxic
Achilles
0
3
1
0.17
L
Atlas
iiiALI
Atlas
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,920
Damage
30,905
54,540
Taken
54,683
24,073
Mitigated
27,092
22,355
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Auxbio
Lancelot
8,746
2,144
0
5,925
11,750
6,304
0
0
10,966
0
56,334
L
Martichoras
EvitaΝ
Martichoras
7,614
3,765
0
2,774
10,956
3,727
0
1,225
9,731
0
45,773
W
Ao Kuang
GrayIy
Ao Kuang
7,649
2,303
0
3,474
12,029
6,277
0
2,429
8,993
21,312
0
L
Bakasura
HERΩ
Bakasura
6,132
3,681
0
5,080
12,593
4,805
0
1,431
11,162
0
31,439
W
7,880
4,786
0
6,678
10,771
4,045
15
1,691
8,505
0
59,606
W
Nut
Hаnа
Nut
6,606
3,424
0
3,638
8,735
3,146
38
2,947
5,375
0
65,947
L
Merlin
4,948
510
0
809
7,177
2,541
0
578
6,599
46,079
961
W
10,039
3,695
0
2,640
11,255
4,301
110
1,438
9,817
0
64,626
L
Achilles
Tοxxic
Achilles
8,371
2,137
0
4,303
13,742
9,071
0
2,179
11,563
0
32,808
L
Atlas
iiiALI
Atlas
3,840
1,775
0
1,562
10,215
6,948
0
2,236
7,979
12,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,377
Gold Earned
29,174
437
Minions Killed
283
0
Camps Cleared
0
1,239,652
Distance Traveled
1,166,328
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,246
659
88
8
0
266,950
0
L
Martichoras
5,833
530
61
6
0
207,147
1
W
Ao Kuang
6,653
605
34
3
0
226,782
0
L
Bakasura
6,186
562
71
6
0
263,702
0
W
Nemesis
7,079
644
99
9
0
278,491
1
W
Nut
6,782
617
115
10
0
223,735
0
L
Merlin
6,061
551
72
7
0
223,372
0
W
Loki
7,617
692
101
9
0
243,694
0
L
Achilles
5,646
513
57
5
0
239,520
0
L
Atlas
5,448
495
22
2
0
232,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role