Player Matchup

Hercules
Hercules
Born2KillUrDad
Hercules
Level 49
God Stats
3W - 0L
1,777 SR
Queue Stats
10W - 7L
1,978 Elo+
Party 1
Ganesha
Ganesha
Gabesan049
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,631 Elo+
Party 1
Nu Wa
Nu Wa
HandmadeCoast24
Nu Wa
Level 142
God Stats
61W - 34L
1,625 SR
Queue Stats
236W - 232L
1,523 Elo+
Solo
Medusa
Medusa
THAT ONE NINJA7
Medusa
Level 116
God Stats
1W - 4L
1,412 SR
Queue Stats
90W - 132L
1,345 Elo+
Solo
Ratatoskr
Ratatoskr
gerblerb
Ratatoskr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,734 Elo+
Party 1
Team Averages
Level 96
1,563 SR
1,642 Elo+

VS

Team Averages
Level 116
1,515 SR
1,549 Elo+
Hercules
Hercules
FeltTipSharpie
Hercules
Level 24
God Stats
9W - 10L
1,464 SR
Queue Stats
63W - 86L
1,525 Elo+
Solo
Zeus
Zeus
Lensherr
Zeus
Level 102
God Stats
2W - 2L
1,509 SR
Queue Stats
28W - 17L
1,550 Elo+
Solo
Rama
Rama
NymFoe
Rama
Level 154
God Stats
9W - 15L
1,521 SR
Queue Stats
177W - 188L
1,542 Elo+
Party 2
Fenrir
Fenrir
ToXiic x FL4M3
Fenrir
Level 153
God Stats
0W - 2L
1,383 SR
Queue Stats
50W - 43L
1,588 Elo+
Solo
Jormungandr
Jormungandr
flameXdestroyer
Jormungandr
Level 145
God Stats
26W - 14L
1,698 SR
Queue Stats
150W - 161L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
5 / 0 / 3
8,893
988
5,821
7,406
6,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Gabesan049
Ganesha
15
0 / 0 / 7
8,522
947
5,275
5,936
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 0 / 7
8,236
915
7,034
3,485
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 0
5,069
563
0
0
0
Ratatoskr
gerblerb
Ratatoskr
16
3 / 0 / 5
9,055
1,006
8,692
11,449
8,267
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 1 / 0
6,785
754
3,403
5,272
4,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
13
0 / 3 / 0
7,116
791
5,162
7,126
2,338
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rama
NymFoe
Rama
14
0 / 2 / 0
7,375
819
4,347
8,813
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
6,247
694
0
611
364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
flameXdestroyer
Jormungandr
14
0 / 3 / 0
7,797
866
6,142
9,619
7,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
9
Kills
0
0
Deaths
9
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
0
3
6.5
L
Hercules
0
1
0
0
W
Ganesha
Gabesan049
Ganesha
0
0
7
3.5
W
1
0
7
4.5
L
Zeus
0
3
0
0
L
Rama
NymFoe
Rama
0
2
0
0
W
0
0
0
0
L
0
0
0
0
L
Jormungandr
flameXdestroyer
Jormungandr
0
3
0
0
W
Ratatoskr
gerblerb
Ratatoskr
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,822
Damage
19,054
28,276
Taken
31,441
22,399
Mitigated
17,965
9,563
Healing
4,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
5,821
1,335
0
2,114
7,406
6,983
967
2,743
4,511
0
22,775
L
Hercules
3,403
1,069
0
1,771
5,272
4,456
0
1,469
3,682
0
12,375
W
Ganesha
Gabesan049
Ganesha
5,275
299
0
1,857
5,936
5,832
733
2,621
3,239
24,325
1,084
W
7,034
2,972
168
1,793
3,485
1,317
2,229
1,102
2,339
22,781
0
L
Zeus
5,162
1,149
0
0
7,126
2,338
0
2,424
4,651
23,897
0
L
Rama
NymFoe
Rama
4,347
3,894
0
1,672
8,813
3,373
0
3,631
5,182
0
29,463
W
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
63
611
364
0
570
41
0
0
L
Jormungandr
flameXdestroyer
Jormungandr
6,142
1,777
0
743
9,619
7,434
0
3,757
5,633
28,681
0
W
Ratatoskr
gerblerb
Ratatoskr
8,692
2,675
0
3,631
11,449
8,267
1,744
4,838
6,454
0
31,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,775
Gold Earned
35,320
199
Minions Killed
179
0
Camps Cleared
0
810,333
Distance Traveled
721,641
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,893
988
54
6
0
218,766
0
L
Hercules
6,785
754
21
2
0
153,318
0
W
Ganesha
8,522
947
25
3
0
207,307
0
W
Nu Wa
8,236
915
51
6
0
172,055
3
L
Zeus
7,116
791
48
5
0
181,721
0
L
Rama
7,375
819
55
6
0
183,489
0
W
Medusa
5,069
563
0
0
0
0
0
L
Fenrir
6,247
694
0
0
0
16,362
0
L
Jormungandr
7,797
866
55
6
0
186,751
0
W
Ratatoskr
9,055
1,006
69
8
0
212,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role