Player Matchup

Nike
Nike
Kiwistrawberried
Nike
Level 63
God Stats
3W - 7L
1,394 SR
Queue Stats
139W - 127L
1,555 Elo+
Party 2
Kuzenbo
Kuzenbo
Thepope33
Kuzenbo
Level 109
God Stats
11W - 5L
1,592 SR
Queue Stats
524W - 475L
1,517 Elo+
Party 2
Agni
Agni
XoTic_-LiNezZ
Agni
Level 124
God Stats
3W - 3L
1,637 SR
Queue Stats
88W - 79L
1,525 Elo+
Party 3
Izanami
Izanami
tidouslee
Izanami
Level 105
God Stats
54W - 41L
1,643 SR
Queue Stats
393W - 352L
1,528 Elo+
Party 2
Scylla
Scylla
xacritty
Scylla
Level 126
God Stats
2W - 4L
1,471 SR
Queue Stats
94W - 88L
1,532 Elo+
Party 3
Team Averages
Level 105
1,548 SR
1,531 Elo+

VS

Team Averages
Level 95
1,551 SR
1,542 Elo+
Janus
Janus
ItsJoku
Janus
Level 81
God Stats
3W - 2L
1,399 SR
Queue Stats
64W - 71L
1,565 Elo+
Party 1
Thanatos
Thanatos
Kaebzy
Thanatos
Level 106
God Stats
3W - 2L
1,533 SR
Queue Stats
39W - 54L
1,551 Elo+
Party 1
Cerberus
Cerberus
Orlandeeto
Cerberus
Level 62
God Stats
11W - 11L
1,702 SR
Queue Stats
87W - 99L
1,534 Elo+
Party 1
Tyr
Tyr
Solo-Effect
Tyr
Level 140
God Stats
8W - 3L
1,557 SR
Queue Stats
122W - 133L
1,560 Elo+
Party 1
Hachiman
Hachiman
ThyShepherdx
Hachiman
Level 86
God Stats
2W - 1L
1,564 SR
Queue Stats
75W - 72L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,453
497
8,485
12,790
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
Thepope33
Kuzenbo
12
2 / 2 / 4
6,688
446
8,853
10,025
9,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 0
7,062
471
6,883
7,190
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
tidouslee
Izanami
17
6 / 0 / 0
10,111
674
12,058
7,670
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
xacritty
Scylla
17
0 / 0 / 0
8,252
550
952
5,856
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ItsJoku
Janus
15
2 / 0 / 2
8,888
593
4,872
8,786
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Kaebzy
Thanatos
12
4 / 3 / 2
7,645
510
3,435
10,882
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Orlandeeto
Cerberus
12
2 / 1 / 0
7,034
469
3,769
16,317
12,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 3
8,813
588
7,156
15,184
14,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
ThyShepherdx
Hachiman
12
0 / 4 / 1
6,469
431
3,867
7,994
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
8
Kills
9
9
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
ItsJoku
Janus
2
0
2
3
W
Thanatos
Kaebzy
Thanatos
4
3
2
1.67
L
0
4
0
0
W
Cerberus
Orlandeeto
Cerberus
2
1
0
2
W
1
0
3
2.5
L
Kuzenbo
Thepope33
Kuzenbo
2
2
4
2
W
Hachiman
ThyShepherdx
Hachiman
0
4
1
0.13
L
0
3
0
0
L
Izanami
tidouslee
Izanami
6
0
0
6
L
Scylla
xacritty
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,231
Damage
23,099
43,531
Taken
59,163
26,740
Mitigated
37,574
7,297
Healing
20,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ItsJoku
Janus
4,872
46
0
1,680
8,786
3,483
506
5,162
3,020
66,919
1,514
W
Thanatos
Kaebzy
Thanatos
3,435
555
0
5,796
10,882
4,573
357
2,245
8,282
0
44,058
L
8,485
1,313
0
1,326
12,790
9,089
0
1,109
11,617
0
54,416
W
Cerberus
Orlandeeto
Cerberus
3,769
540
85
4,847
16,317
12,500
0
3,339
12,562
35,875
2,741
W
7,156
1,019
0
6,968
15,184
14,588
0
2,458
11,664
0
69,024
L
Kuzenbo
Thepope33
Kuzenbo
8,853
3,252
0
801
10,025
9,290
0
2,284
7,701
19,465
1,912
W
Hachiman
ThyShepherdx
Hachiman
3,867
2,286
0
1,431
7,994
2,430
0
2,013
5,745
0
44,767
L
6,883
231
0
589
7,190
2,343
0
2,736
4,146
55,744
0
L
Izanami
tidouslee
Izanami
12,058
9,625
0
3,199
7,670
3,578
503
1,560
6,110
0
109,685
L
Scylla
xacritty
Scylla
952
373
0
1,382
5,856
2,440
0
313
5,491
101,232
1,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,566
Gold Earned
38,849
553
Minions Killed
451
0
Camps Cleared
0
1,537,071
Distance Traveled
1,593,472
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,888
593
126
8
0
340,839
0
W
Thanatos
7,645
510
77
5
0
338,021
0
L
Nike
7,453
497
93
6
0
276,141
0
W
Cerberus
7,034
469
72
5
0
330,972
1
W
Tyr
8,813
588
110
7
0
338,123
1
L
Kuzenbo
6,688
446
23
2
0
331,169
5
W
Hachiman
6,469
431
66
4
0
245,517
0
L
Agni
7,062
471
103
7
0
302,347
2
L
Izanami
10,111
674
186
12
0
275,049
7
L
Scylla
8,252
550
148
10
0
352,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role