Player Matchup

Ix Chel
Ix Chel
LuffyStrawHat21
Ix Chel
Level 28
God Stats
10W - 20L
1,208 SR
Queue Stats
86W - 205L
1,209 Elo+
Party 2
Neith
Neith
SmokeySoul
Neith
Level 59
God Stats
1W - 5L
1,494 SR
Queue Stats
101W - 206L
1,274 Elo+
Party 2
Sobek
Sobek
the0N3TrueL0N3
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 227L
1,270 Elo+
Party 2
Team Averages
Level 39
1,400 SR
1,251 Elo+

VS

Team Averages
Level 73
1,387 SR
1,600 Elo+
Bacchus
Bacchus
ChimeraBullets
Bacchus
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 9L
1,599 Elo+
Party 1
Discordia
Discordia
Warzinna
Discordia
Level 83
God Stats
3W - 1L
1,137 SR
Queue Stats
8W - 7L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
theeryanohryan
Danzaburou
Level 29
God Stats
1W - 0L
1,523 SR
Queue Stats
7W - 8L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 0
9,179
574
5,658
15,269
6,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
13
0 / 4 / 0
8,794
550
6,707
16,344
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 6 / 0
8,601
538
8,461
20,257
24,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 13
11,616
726
10,665
16,204
20,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
Warzinna
Discordia
18
12 / 0 / 7
13,158
822
23,417
10,078
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
theeryanohryan
Danzaburou
17
2 / 0 / 15
11,293
706
11,477
9,943
4,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
19
19
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
L
0
9
0
0
L
Neith
0
4
0
0
W
Discordia
Warzinna
Discordia
12
0
7
15.5
L
0
6
0
0
W
Danzaburou
theeryanohryan
Danzaburou
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,826
Damage
45,559
51,870
Taken
36,225
38,174
Mitigated
29,545
4,863
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,665
1,980
0
5,329
16,204
20,207
277
4,336
11,444
25,432
3,141
L
5,658
424
264
826
15,269
6,615
0
12,033
3,114
40,262
0
L
Neith
6,707
2,667
0
1,910
16,344
6,714
0
11,142
5,058
0
27,030
W
Discordia
Warzinna
Discordia
23,417
2,209
0
2,275
10,078
4,742
886
3,410
6,404
65,710
1,774
L
8,461
417
0
1,863
20,257
24,845
0
9,458
10,688
13,262
836
W
Danzaburou
theeryanohryan
Danzaburou
11,477
4,521
0
2,684
9,943
4,596
864
4,452
5,059
0
43,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,574
Gold Earned
36,067
118
Minions Killed
183
0
Camps Cleared
0
789,212
Distance Traveled
908,673
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,616
726
29
2
0
328,959
0
L
Ix Chel
9,179
574
60
4
0
235,941
0
L
Neith
8,794
550
45
3
0
267,500
0
W
Discordia
13,158
822
84
5
0
290,188
8
L
Sobek
8,601
538
13
1
0
285,771
0
W
Danzaburou
11,293
706
70
4
0
289,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role