Player Matchup

Nu Wa
Nu Wa
ADC2K
Nu Wa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 70L
1,541 Elo+
Party 2
Hades
Hades
ThanatosXHime
Hades
Level 46
God Stats
2W - 1L
1,701 SR
Queue Stats
27W - 30L
1,802 Elo+
Solo
Rama
Rama
saskerinegan45
Rama
Level 71
God Stats
14W - 14L
1,522 SR
Queue Stats
172W - 155L
1,552 Elo+
Solo
Cliodhna
Cliodhna
wizzzurd
Cliodhna
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vamana
Vamana
zamshforu
Vamana
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 30L
1,619 Elo+
Party 2
Team Averages
Level 77
1,545 SR
1,603 Elo+

VS

Team Averages
Level 93
1,408 SR
1,504 Elo+
Odin
Odin
KicksBoo
Odin
Level 46
God Stats
0W - 2L
1,306 SR
Queue Stats
35W - 52L
1,448 Elo+
Party 1
Scylla
Scylla
OdysseyNth
Scylla
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 148L
1,519 Elo+
Party 1
Loki
Loki
ShiadowRzl
Loki
Level 129
God Stats
33W - 23L
1,621 SR
Queue Stats
135W - 112L
1,506 Elo+
Solo
Charon
Charon
Tooquh
Charon
Level 107
God Stats
0W - 2L
1,351 SR
Queue Stats
80W - 73L
1,505 Elo+
Party 1
Chernobog
Chernobog
zCablez
Chernobog
Level 60
God Stats
0W - 3L
1,261 SR
Queue Stats
90W - 84L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ADC2K
Nu Wa
16
5 / 3 / 3
9,859
580
14,941
9,083
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 5
9,007
530
5,147
12,907
10,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 0 / 2
9,452
556
5,526
4,971
2,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
wizzzurd
Cliodhna
14
1 / 1 / 3
7,719
454
3,773
10,389
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vamana
zamshforu
Vamana
15
3 / 3 / 5
10,011
589
14,491
18,963
17,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 2 / 2
6,789
399
4,336
12,616
10,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
OdysseyNth
Scylla
13
3 / 3 / 0
8,072
475
7,436
8,611
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 3
8,559
503
11,300
16,550
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
Tooquh
Charon
11
0 / 1 / 2
7,489
441
4,234
13,758
9,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
zCablez
Chernobog
16
2 / 1 / 1
8,683
511
5,313
10,824
4,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
11
Kills
8
8
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ADC2K
Nu Wa
5
3
3
2.17
L
Odin
0
2
2
0.5
L
Scylla
OdysseyNth
Scylla
3
3
0
1
L
3
4
3
1.13
W
1
1
5
3.5
L
Charon
Tooquh
Charon
0
1
2
1
W
1
0
2
2
W
Cliodhna
wizzzurd
Cliodhna
1
1
3
2.5
L
Chernobog
zCablez
Chernobog
2
1
1
2.5
W
Vamana
zamshforu
Vamana
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,878
Damage
32,619
56,313
Taken
62,359
37,963
Mitigated
34,373
22,337
Healing
18,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ADC2K
Nu Wa
14,941
2,884
0
1,182
9,083
3,649
424
3,476
5,607
75,682
0
L
Odin
4,336
1,360
0
1,922
12,616
10,989
0
2,194
9,316
0
27,295
L
Scylla
OdysseyNth
Scylla
7,436
516
0
680
8,611
2,855
0
3,684
4,557
59,250
793
L
11,300
2,641
0
7,113
16,550
6,724
0
3,649
12,281
0
74,043
W
5,147
683
440
5,405
12,907
10,311
230
2,738
10,087
36,168
2,742
L
Charon
Tooquh
Charon
4,234
691
0
4,451
13,758
9,581
0
5,228
8,006
23,591
0
W
5,526
5,076
0
3,075
4,971
2,026
4,592
698
4,273
0
81,247
W
Cliodhna
wizzzurd
Cliodhna
3,773
547
0
5,483
10,389
4,110
489
2,272
8,117
0
42,508
L
Chernobog
zCablez
Chernobog
5,313
3,258
0
4,552
10,824
4,224
411
3,550
6,970
0
84,250
W
Vamana
zamshforu
Vamana
14,491
8,415
0
6,752
18,963
17,867
1,325
2,291
15,857
207
67,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,048
Gold Earned
39,592
510
Minions Killed
411
0
Camps Cleared
0
1,637,547
Distance Traveled
1,702,114
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,859
580
141
8
0
330,804
0
L
Odin
6,789
399
40
2
0
344,212
0
L
Scylla
8,072
475
96
6
0
321,384
3
L
Loki
8,559
503
104
6
0
378,527
0
W
Hades
9,007
530
58
3
0
316,214
2
L
Charon
7,489
441
27
2
0
330,943
0
W
Rama
9,452
556
141
8
0
332,906
6
W
Cliodhna
7,719
454
65
4
0
377,563
1
L
Chernobog
8,683
511
144
8
0
327,048
0
W
Vamana
10,011
589
105
6
0
280,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role