Player Matchup

Gilgamesh
Gilgamesh
Dsha007
Gilgamesh
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
harmonater44
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
swaaggyg33
Sobek
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 13
1,500 SR
1,500 Elo+

VS

Team Averages
Level 46
1,590 SR
1,596 Elo+
Mercury
Mercury
GooseAttack
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,688 Elo+
Party 1
Aphrodite
Aphrodite
MsMikaa
Aphrodite
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,481 Elo+
Party 1
Chaac
Chaac
VendsAgony
Chaac
Level 127
God Stats
25W - 8L
1,769 SR
Queue Stats
207W - 175L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dsha007
Gilgamesh
14
1 / 2 / 0
8,419
648
11,720
17,337
15,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
0 / 8 / 2
8,110
624
3,043
11,458
5,121
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
11
0 / 7 / 1
7,605
585
5,786
17,440
16,621
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GooseAttack
Mercury
15
7 / 2 / 9
10,478
806
14,915
10,038
5,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
MsMikaa
Aphrodite
15
0 / 0 / 17
9,341
719
9,825
7,781
4,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
17
10 / 0 / 7
11,014
847
13,016
14,630
22,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
1
Kills
17
17
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dsha007
Gilgamesh
1
2
0
0.5
W
Mercury
GooseAttack
Mercury
7
2
9
5.75
W
Aphrodite
MsMikaa
Aphrodite
0
0
17
8.5
W
Chaac
10
0
7
13.5
L
0
8
2
0.13
L
Sobek
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,549
Damage
37,756
46,235
Taken
32,449
37,657
Mitigated
32,162
3,718
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dsha007
Gilgamesh
11,720
2,706
0
1,637
17,337
15,915
0
5,063
11,644
1,574
32,043
W
Mercury
GooseAttack
Mercury
14,915
7,466
0
1,122
10,038
5,617
1,249
2,567
7,471
0
49,587
W
Aphrodite
MsMikaa
Aphrodite
9,825
3,994
3,418
5,005
7,781
4,429
1,059
896
6,885
20,121
0
W
Chaac
13,016
1,574
0
4,265
14,630
22,116
533
2,359
12,271
0
42,578
L
3,043
1,544
0
165
11,458
5,121
180
969
9,913
0
16,226
L
Sobek
5,786
78
0
1,916
17,440
16,621
75
3,869
13,154
14,784
2,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,134
Gold Earned
30,833
99
Minions Killed
166
0
Camps Cleared
0
653,494
Distance Traveled
794,473
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,419
648
55
4
0
251,633
0
W
Mercury
10,478
806
79
6
0
278,350
0
W
Aphrodite
9,341
719
35
3
0
197,899
1
W
Chaac
11,014
847
52
4
0
318,224
2
L
Neith
8,110
624
23
2
0
194,674
0
L
Sobek
7,605
585
21
2
0
207,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role