Player Matchup

Raijin
Raijin
Diamond V
 
Raijin
Diamond V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Diamond III
ToNINHoH
Surtr
Diamond III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 144L
2,120 MMR
Party 2
Loki
Loki
Diamond II
Topzerα
Loki
Diamond II
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
2,306 MMR
Party 2
Neith
Neith
Diamond V
xSuperSaiyan
Neith
Diamond V
Level 118
God Stats
8W - 4L
1,787 SR
Queue Stats
166W - 163L
2,094 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,557 SR
1,904 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,519 SR
1,960 MMR
Agni
Agni
Diamond II
EmiliaMp3
Agni
Diamond II
Level 140
God Stats
37W - 20L
1,717 SR
Queue Stats
438W - 430L
2,461 MMR
Solo
Susano
Susano
Diamond II
NISHINØYA
Susano
Diamond II
Level 159
God Stats
3W - 7L
1,105 SR
Queue Stats
302W - 256L
2,297 MMR
Solo
Apollo
Apollo
Platinum V
SúperNova
Apollo
Platinum V
Level 152
God Stats
2W - 1L
1,661 SR
Queue Stats
144W - 132L
1,684 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
ohjuca
Sun Wukong
Gold V
Level 158
God Stats
1W - 1L
1,816 SR
Queue Stats
9W - 7L
1,678 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
sebaoqsy
Kuzenbo
Gold I
Level 58
God Stats
8W - 11L
1,294 SR
Queue Stats
86W - 83L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 0 / 1
6,154
615
2,689
2,424
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
 
Bacchus
9
0 / 0 / 3
5,174
517
4,367
5,498
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
ToNINHoH
Surtr
11
0 / 1 / 1
5,882
588
5,763
10,081
6,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
2 / 2 / 1
5,659
566
2,818
8,336
2,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
5,627
563
4,701
5,734
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
AthenaCharonErlang ShenBake Kujira

VS

Bans
AwilixAo KuangGebNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 1 / 1
5,935
594
1,846
3,929
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
NISHINØYA
Susano
9
0 / 2 / 1
4,660
466
3,574
5,773
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
SúperNova
Apollo
10
0 / 1 / 0
5,145
515
1,827
6,042
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ohjuca
Sun Wukong
11
2 / 0 / 0
6,180
618
6,030
8,474
4,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
sebaoqsy
Kuzenbo
9
0 / 0 / 1
4,744
474
4,017
6,851
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
4
Kills
3
3
Deaths
4
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
0
1
1.5
W
Bacchus
 
Bacchus
0
0
3
1.5
L
Agni
1
1
1
1.5
L
Susano
NISHINØYA
Susano
0
2
1
0.25
L
Apollo
SúperNova
Apollo
0
1
0
0
W
Surtr
ToNINHoH
Surtr
0
1
1
0.5
W
Loki
2
2
1
1.25
L
Sun Wukong
ohjuca
Sun Wukong
2
0
0
2
L
Kuzenbo
sebaoqsy
Kuzenbo
0
0
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,338
Damage
17,294
32,073
Taken
31,069
17,191
Mitigated
16,322
14,887
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,689
379
0
784
2,424
814
0
560
1,776
49,629
870
W
Bacchus
 
Bacchus
4,367
255
0
1,722
5,498
4,844
0
1,507
3,780
16,073
1,682
L
Agni
1,846
148
0
847
3,929
1,319
0
1,828
2,101
40,404
0
L
Susano
NISHINØYA
Susano
3,574
886
0
2,330
5,773
2,013
0
1,021
4,752
0
23,732
L
Apollo
SúperNova
Apollo
1,827
1,317
0
2,870
6,042
2,189
0
1,852
4,190
0
40,613
W
Surtr
ToNINHoH
Surtr
5,763
2,782
0
6,165
10,081
6,641
56
0
10,081
564
45,430
W
Loki
2,818
954
0
3,804
8,336
2,781
0
1,574
6,605
0
42,874
L
Sun Wukong
ohjuca
Sun Wukong
6,030
1,621
0
3,180
8,474
4,784
0
297
8,177
0
49,647
L
Kuzenbo
sebaoqsy
Kuzenbo
4,017
1,899
0
1,311
6,851
6,017
0
2,160
4,691
18,315
570
W
4,701
2,163
0
2,412
5,734
2,111
44
1,604
3,972
0
47,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,496
Gold Earned
26,664
361
Minions Killed
333
0
Camps Cleared
0
1,032,212
Distance Traveled
1,047,648
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,154
615
99
10
0
202,563
2
W
Bacchus
5,174
517
30
3
0
227,373
4
L
Agni
5,935
594
96
10
0
216,590
2
L
Susano
4,660
466
42
4
0
221,727
0
L
Apollo
5,145
515
81
8
0
185,257
1
W
Surtr
5,882
588
81
8
0
197,079
0
W
Loki
5,659
566
70
7
0
232,411
0
L
Sun Wukong
6,180
618
82
8
0
208,247
2
L
Kuzenbo
4,744
474
32
3
0
215,827
3
W
Neith
5,627
563
81
8
0
172,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role