Player Matchup

Cthulhu
Cthulhu
CartierSwatch
Cthulhu
Level 106
God Stats
3W - 3L
1,782 SR
Queue Stats
29W - 19L
1,596 Elo+
Party 2
King Arthur
King Arthur
DoctorGobbles
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,892 Elo+
Party 2
Olorun
Olorun
EclipseCamazotz
Olorun
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,795 Elo+
Party 2
Nut
Nut
MegaChimpSphere
Nut
Level 149
God Stats
1W - 2L
1,519 SR
Queue Stats
28W - 22L
1,540 Elo+
Party 2
Erlang Shen
Erlang Shen
SwissArmyRolls
Erlang Shen
Level 191
God Stats
1W - 2L
1,672 SR
Queue Stats
41W - 19L
1,789 Elo+
Party 2
Team Averages
Level 134
1,595 SR
1,722 Elo+

VS

Team Averages
Level 141
1,522 SR
1,592 Elo+
Maui
Maui
FireAndIcey
Maui
Level 155
God Stats
3W - 2L
1,263 SR
Queue Stats
149W - 128L
1,566 Elo+
Party 1
Chaac
Chaac
Ki3hl
Chaac
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
415W - 338L
1,627 Elo+
Solo
Rama
Rama
Trrrey
Rama
Level 140
God Stats
4W - 1L
1,821 SR
Queue Stats
98W - 73L
1,638 Elo+
Party 1
Bakasura
Bakasura
greenpolo
Bakasura
Level 129
God Stats
14W - 6L
1,695 SR
Queue Stats
64W - 57L
1,618 Elo+
Party 1
Kukulkan
Kukulkan
treyhawk14
Kukulkan
Level 157
God Stats
3W - 3L
1,332 SR
Queue Stats
185W - 185L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 1 / 0
5,525
553
4,136
6,022
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
DoctorGobbles
King Arthur
10
1 / 1 / 0
5,234
523
4,259
8,675
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 2 / 1
4,677
468
3,160
5,657
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
5,361
536
2,053
6,229
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SwissArmyRolls
Erlang Shen
9
0 / 3 / 1
4,798
480
5,021
8,263
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
5,977
598
2,676
6,344
4,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Ki3hl
Chaac
12
1 / 0 / 0
6,644
664
3,708
7,914
4,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Trrrey
Rama
12
3 / 0 / 0
6,717
672
5,302
4,804
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
greenpolo
Bakasura
11
3 / 0 / 3
5,874
587
6,544
11,415
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
treyhawk14
Kukulkan
10
1 / 1 / 3
5,805
581
3,557
3,834
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
9
9
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
1
0
0
L
King Arthur
DoctorGobbles
King Arthur
1
1
0
1
L
0
2
1
0.25
W
1
0
5
3.5
W
Chaac
Ki3hl
Chaac
1
0
0
1
L
0
2
0
0
L
Erlang Shen
SwissArmyRolls
Erlang Shen
0
3
1
0.17
W
Rama
Trrrey
Rama
3
0
0
3
W
Bakasura
greenpolo
Bakasura
3
0
3
4.5
W
Kukulkan
treyhawk14
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,629
Damage
21,787
34,846
Taken
34,311
16,486
Mitigated
18,177
11,515
Healing
18,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,136
93
0
692
6,022
5,002
0
0
5,886
36,106
0
L
King Arthur
DoctorGobbles
King Arthur
4,259
994
0
4,403
8,675
3,657
0
1,814
6,256
0
39,520
L
3,160
1,244
594
1,904
5,657
1,821
0
1,371
3,987
24,700
1,424
W
2,676
681
0
2,390
6,344
4,927
0
1,342
4,742
19,335
918
W
Chaac
Ki3hl
Chaac
3,708
764
0
4,689
7,914
4,962
0
3,178
4,030
0
51,801
L
2,053
1,213
0
2,024
6,229
1,962
0
731
5,498
0
41,102
L
Erlang Shen
SwissArmyRolls
Erlang Shen
5,021
2,590
0
1,898
8,263
4,044
0
2,053
5,533
0
37,006
W
Rama
Trrrey
Rama
5,302
4,548
0
3,722
4,804
1,691
190
482
4,250
0
61,745
W
Bakasura
greenpolo
Bakasura
6,544
4,198
0
7,465
11,415
5,194
0
640
10,665
0
40,206
W
Kukulkan
treyhawk14
Kukulkan
3,557
856
0
625
3,834
1,403
0
401
3,353
41,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
31,017
345
Minions Killed
376
0
Camps Cleared
0
1,028,956
Distance Traveled
1,075,392
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,525
553
84
8
0
202,131
1
L
King Arthur
5,234
523
81
8
0
237,593
0
L
Olorun
4,677
468
42
4
0
194,340
2
W
Maui
5,977
598
25
3
0
238,251
3
W
Chaac
6,644
664
93
9
0
200,223
0
L
Nut
5,361
536
82
8
0
180,474
0
L
Erlang Shen
4,798
480
56
6
0
214,418
0
W
Rama
6,717
672
102
10
0
193,225
2
W
Bakasura
5,874
587
79
8
0
251,715
0
W
Kukulkan
5,805
581
77
8
0
191,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role