Player Matchup

Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Cote132844
Hun Batz
Level 125
God Stats
6W - 2L
1,933 SR
Queue Stats
119W - 110L
1,483 Elo+
Party 3
Kumbhakarna
Kumbhakarna
FlesAlvaro
Kumbhakarna
Level 112
God Stats
1W - 2L
1,763 SR
Queue Stats
105W - 102L
1,468 Elo+
Party 3
Kali
Kali
iXuDe
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,477 Elo+
Party 2
Team Averages
Level 89
1,639 SR
1,486 Elo+

VS

Team Averages
Level 82
1,607 SR
1,443 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Ch6sen
Da Ji
Level 67
God Stats
2W - 0L
1,715 SR
Queue Stats
30W - 33L
1,393 Elo+
Solo
Fafnir
Fafnir
KillZ4Ru
Fafnir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,382 Elo+
Party 1
Nike
Nike
MasonThe
Nike
Level 114
God Stats
12W - 10L
1,736 SR
Queue Stats
555W - 620L
1,497 Elo+
Solo
Anhur
Anhur
giuliano88
Anhur
Level 17
God Stats
6W - 3L
1,584 SR
Queue Stats
7W - 6L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 3 / 1
3,753
536
1,638
3,751
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
 
Bellona
6
1 / 1 / 0
3,750
536
2,737
4,724
3,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hun Batz
Cote132844
Hun Batz
7
1 / 1 / 1
4,157
594
2,868
4,688
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
FlesAlvaro
Kumbhakarna
6
1 / 2 / 1
3,976
568
3,242
6,035
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
iXuDe
Kali
8
1 / 0 / 0
4,305
615
903
6,756
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
3 / 1 / 3
4,756
679
3,727
4,701
1,587
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Ch6sen
Da Ji
7
1 / 0 / 4
4,285
612
2,274
4,522
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
KillZ4Ru
Fafnir
7
1 / 0 / 1
4,150
593
2,310
5,771
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
8
1 / 1 / 0
4,590
656
1,851
3,978
2,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
7
1 / 2 / 1
4,035
576
1,764
3,338
950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
7
7
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
L
Bellona
 
Bellona
1
1
0
1
W
Nu Wa
 
Nu Wa
3
1
3
4.5
W
Da Ji
Ch6sen
Da Ji
1
0
4
3
L
Hun Batz
Cote132844
Hun Batz
1
1
1
1.5
L
Kumbhakarna
FlesAlvaro
Kumbhakarna
1
2
1
0.75
W
Fafnir
KillZ4Ru
Fafnir
1
0
1
1.5
W
Nike
1
1
0
1
W
Anhur
1
2
1
0.75
L
Kali
iXuDe
Kali
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,388
Damage
11,926
25,954
Taken
22,310
10,753
Mitigated
11,235
6,235
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,638
703
0
797
3,751
1,006
0
1,694
2,057
14,169
0
L
Bellona
 
Bellona
2,737
848
0
2,226
4,724
3,057
0
152
4,572
0
13,710
W
Nu Wa
 
Nu Wa
3,727
1,034
0
1,420
4,701
1,587
0
2,319
2,382
28,949
1,708
W
Da Ji
Ch6sen
Da Ji
2,274
785
0
1,585
4,522
1,492
0
455
4,028
0
16,187
L
Hun Batz
Cote132844
Hun Batz
2,868
712
0
498
4,688
1,724
0
1,540
3,148
0
22,571
L
Kumbhakarna
FlesAlvaro
Kumbhakarna
3,242
407
0
956
6,035
2,286
0
1,867
4,168
18,279
485
W
Fafnir
KillZ4Ru
Fafnir
2,310
663
343
2,079
5,771
4,581
0
989
4,782
11,055
2,231
W
Nike
1,851
186
0
1,192
3,978
2,625
0
0
3,614
0
28,051
W
Anhur
1,764
743
0
145
3,338
950
0
1,113
2,225
0
18,772
L
Kali
iXuDe
Kali
903
449
0
1,758
6,756
2,680
0
515
6,241
0
22,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,941
Gold Earned
21,816
154
Minions Killed
150
0
Camps Cleared
0
639,186
Distance Traveled
655,206
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,753
536
35
5
0
116,218
0
L
Bellona
3,750
536
21
3
0
99,391
0
W
Nu Wa
4,756
679
34
5
0
119,387
2
W
Da Ji
4,285
612
27
4
0
136,355
0
L
Hun Batz
4,157
594
39
6
0
138,343
2
L
Kumbhakarna
3,976
568
21
3
0
141,770
0
W
Fafnir
4,150
593
10
1
0
144,611
2
W
Nike
4,590
656
44
6
0
123,529
0
W
Anhur
4,035
576
35
5
0
131,324
0
L
Kali
4,305
615
38
5
0
143,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role