Player Matchup

Osiris
Osiris
 
Osiris
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
FloyPink
Agni
Level 115
God Stats
8W - 6L
1,628 SR
Queue Stats
45W - 49L
1,371 Elo+
Solo
Arachne
Arachne
Lungger
Arachne
Level 126
God Stats
119W - 64L
1,688 SR
Queue Stats
227W - 209L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
blakeisaC
Jormungandr
Level 124
God Stats
3W - 4L
1,567 SR
Queue Stats
154W - 147L
1,440 Elo+
Solo
Rama
Rama
deminn
Rama
Level 128
God Stats
12W - 8L
1,692 SR
Queue Stats
137W - 119L
1,491 Elo+
Party 1
Team Averages
Level 127
1,615 SR
1,461 Elo+

VS

Team Averages
Level 133
1,608 SR
1,470 Elo+
Arachne
Arachne
Big_ol_Cheese
Arachne
Level 146
God Stats
3W - 4L
1,528 SR
Queue Stats
474W - 474L
1,481 Elo+
Solo
Sylvanus
Sylvanus
TheGrim816Reaper
Sylvanus
Level 128
God Stats
19W - 17L
1,865 SR
Queue Stats
376W - 385L
1,493 Elo+
Solo
Izanami
Izanami
TheIrishman118
Izanami
Level 121
God Stats
7W - 9L
1,644 SR
Queue Stats
77W - 87L
1,409 Elo+
Solo
Hercules
Hercules
grave_25
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 88L
1,492 Elo+
Solo
Kukulkan
Kukulkan
mansmadcooked
Kukulkan
Level 142
God Stats
3W - 5L
1,503 SR
Queue Stats
81W - 89L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
4 / 0 / 3
6,912
532
9,578
14,054
12,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
12
1 / 1 / 3
7,340
565
6,018
4,995
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Lungger
Arachne
13
4 / 3 / 2
7,188
553
4,815
12,996
6,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jormungandr
blakeisaC
Jormungandr
14
4 / 0 / 1
8,776
675
9,826
11,251
8,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
deminn
Rama
12
2 / 0 / 4
7,238
557
6,908
6,424
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
1 / 4 / 2
5,654
435
4,916
13,894
6,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 2 / 1
5,749
442
3,855
9,556
5,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 5 / 0
6,011
462
4,755
10,770
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
grave_25
Hercules
10
1 / 3 / 0
5,785
445
5,864
12,924
12,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
mansmadcooked
Kukulkan
12
1 / 1 / 1
7,015
540
3,202
5,696
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
4
4
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
3
5.5
L
Arachne
1
4
2
0.5
W
Agni
1
1
3
2.5
W
Arachne
Lungger
Arachne
4
3
2
1.67
L
0
2
1
0.25
L
1
5
0
0.2
W
Jormungandr
blakeisaC
Jormungandr
4
0
1
4.5
W
Rama
deminn
Rama
2
0
4
4
L
Hercules
grave_25
Hercules
1
3
0
0.33
L
Kukulkan
mansmadcooked
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,145
Damage
22,592
49,720
Taken
52,840
31,356
Mitigated
29,878
17,167
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,578
3,984
0
6,351
14,054
12,974
0
1,724
12,330
0
46,280
L
Arachne
4,916
3,150
0
4,994
13,894
6,204
0
3,001
10,893
0
31,074
W
Agni
6,018
158
0
957
4,995
1,665
0
1,673
3,277
54,452
2,154
W
Arachne
Lungger
Arachne
4,815
3,437
0
4,260
12,996
6,036
0
1,588
11,369
0
69,857
L
3,855
1,482
1,639
2,162
9,556
5,351
0
788
8,768
16,361
0
L
4,755
2,797
0
1,085
10,770
3,874
0
0
10,770
0
51,625
W
Jormungandr
blakeisaC
Jormungandr
9,826
2,316
0
3,932
11,251
8,484
46
666
9,862
72,270
2,202
W
Rama
deminn
Rama
6,908
5,606
0
1,667
6,424
2,197
0
1,406
5,018
0
46,914
L
Hercules
grave_25
Hercules
5,864
587
0
2,569
12,924
12,192
0
7,530
5,394
0
36,414
L
Kukulkan
mansmadcooked
Kukulkan
3,202
639
0
1,846
5,696
2,257
0
3,911
1,785
61,389
793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,454
Gold Earned
30,214
482
Minions Killed
318
0
Camps Cleared
0
1,233,487
Distance Traveled
1,149,842
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,912
532
61
5
0
256,274
2
L
Arachne
5,654
435
53
4
0
263,447
5
W
Agni
7,340
565
94
7
0
274,865
3
W
Arachne
7,188
553
99
8
0
263,519
0
L
Sylvanus
5,749
442
21
2
0
187,707
4
L
Izanami
6,011
462
80
6
0
222,504
0
W
Jormungandr
8,776
675
136
10
0
214,178
0
W
Rama
7,238
557
92
7
0
224,651
0
L
Hercules
5,785
445
59
5
0
229,735
0
L
Kukulkan
7,015
540
105
8
0
246,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role