Player Matchup

Chang'e
Chang'e
BDK x Rush
Chang'e
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 46L
1,411 Elo+
Party 1
Cupid
Cupid
DustIsCrust
Cupid
Level 131
God Stats
2W - 4L
1,587 SR
Queue Stats
68W - 87L
1,434 Elo+
Party 1
Arachne
Arachne
SpiritusLux
Arachne
Level 141
God Stats
4W - 4L
1,685 SR
Queue Stats
25W - 37L
1,420 Elo+
Party 2
Mulan
Mulan
ToastinMyWafles
Mulan
Level 157
God Stats
4W - 5L
1,531 SR
Queue Stats
61W - 62L
1,467 Elo+
Party 2
Atlas
Atlas
Yango Warrior
Atlas
Level 152
God Stats
4W - 9L
1,457 SR
Queue Stats
79W - 107L
1,473 Elo+
Party 1
Team Averages
Level 143
1,552 SR
1,441 Elo+

VS

Team Averages
Level 136
1,484 SR
1,488 Elo+
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CristoferCB14
Olorun
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,580 Elo+
Solo
Sylvanus
Sylvanus
Demonic2501
Sylvanus
Level 108
God Stats
1W - 1L
1,323 SR
Queue Stats
107W - 97L
1,433 Elo+
Solo
Thanatos
Thanatos
MrPickles13
Thanatos
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,447 Elo+
Solo
Nut
Nut
Qeccer123
Nut
Level 124
God Stats
13W - 11L
1,598 SR
Queue Stats
200W - 192L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BDK x Rush
Chang'e
11
1 / 2 / 0
6,825
488
8,496
11,364
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 0 / 0
6,602
472
1,481
6,128
1,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Arachne
SpiritusLux
Arachne
12
0 / 2 / 2
6,296
450
2,061
13,586
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
3 / 5 / 0
7,846
560
7,756
14,856
9,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
6,419
459
7,053
12,582
9,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
6 / 2 / 1
9,693
692
15,107
13,930
12,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
4 / 1 / 0
8,427
602
8,710
9,560
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Sylvanus
Demonic2501
Sylvanus
12
1 / 0 / 0
7,459
533
2,860
8,078
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Thanatos
MrPickles13
Thanatos
11
0 / 1 / 1
6,625
473
3,503
10,607
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 0 / 1
7,682
549
4,650
5,331
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
11
11
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
2
1
3.25
L
Chang'e
BDK x Rush
Chang'e
1
2
0
0.5
W
4
1
0
4
W
Sylvanus
Demonic2501
Sylvanus
1
0
0
1
L
0
0
0
0
W
Thanatos
MrPickles13
Thanatos
0
1
1
0.5
W
0
0
1
0.5
L
Arachne
SpiritusLux
Arachne
0
2
2
0.5
L
3
5
0
0.6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,847
Damage
34,830
58,516
Taken
47,506
32,794
Mitigated
29,403
20,762
Healing
29,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,107
5,476
0
7,494
13,930
12,650
0
1,528
12,402
0
77,626
L
Chang'e
BDK x Rush
Chang'e
8,496
983
922
4,271
11,364
4,200
0
5,461
5,597
47,930
1,265
W
8,710
4,478
0
4,174
9,560
4,177
321
7,183
2,377
63,505
5,945
W
Sylvanus
Demonic2501
Sylvanus
2,860
871
1,461
4,628
8,078
6,172
135
2,434
5,644
21,086
1,457
L
1,481
839
402
2,909
6,128
1,978
0
427
5,701
0
47,273
W
Thanatos
MrPickles13
Thanatos
3,503
737
0
8,674
10,607
4,226
0
2,378
8,229
0
38,630
W
4,650
2,128
0
3,266
5,331
2,178
899
1,743
3,588
0
68,609
L
Arachne
SpiritusLux
Arachne
2,061
1,582
0
5,903
13,586
6,707
0
1,563
11,983
0
50,593
L
7,756
2,104
0
3,475
14,856
9,942
340
300
14,556
0
59,915
L
7,053
2,592
0
2,880
12,582
9,967
0
2,963
9,489
25,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,988
Gold Earned
39,886
412
Minions Killed
471
0
Camps Cleared
0
1,429,565
Distance Traveled
1,334,968
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,693
692
126
9
0
272,103
0
L
Chang'e
6,825
488
79
6
0
282,415
0
W
Olorun
8,427
602
124
9
0
241,233
0
W
Sylvanus
7,459
533
33
2
0
273,590
4
L
Cupid
6,602
472
118
8
0
265,493
2
W
Thanatos
6,625
473
65
5
0
298,533
0
W
Nut
7,682
549
123
9
0
249,509
0
L
Arachne
6,296
450
83
6
0
324,381
0
L
Mulan
7,846
560
115
8
0
275,780
3
L
Atlas
6,419
459
17
1
0
281,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role