Player Matchup

Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Neico31
Cthulhu
Gold V
Level 154
God Stats
0W - 2L
1,314 SR
Queue Stats
254W - 266L
1,358 MMR
Solo
Atlas
Atlas
Silver V
TheNobleJL
Atlas
Silver V
Level 141
God Stats
7W - 8L
1,391 SR
Queue Stats
28W - 34L
1,202 MMR
Party 3
Jing Wei
Jing Wei
Gold III
TheNobleJL
Jing Wei
Gold III
Level 146
God Stats
0W - 2L
1,379 SR
Queue Stats
34W - 31L
1,547 MMR
Party 3
Hun Batz
Hun Batz
Gold IV
iMauwie
Hun Batz
Gold IV
Level 105
God Stats
4W - 10L
1,365 SR
Queue Stats
448W - 470L
1,454 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,390 SR
1,412 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,624 SR
1,393 MMR
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold V
DrWrecker
Surtr
Gold V
Level 106
God Stats
8W - 2L
1,717 SR
Queue Stats
210W - 204L
1,354 MMR
Solo
Chaac
Chaac
Gold IV
EthereumX
Chaac
Gold IV
Level 49
God Stats
51W - 40L
1,605 SR
Queue Stats
163W - 154L
1,357 MMR
Solo
Apollo
Apollo
Gold V
GGalaXis
Apollo
Gold V
Level 65
God Stats
2W - 2L
1,658 SR
Queue Stats
44W - 53L
1,217 MMR
Party 2
Ravana
Ravana
Gold IV
KyleOnMonster
Ravana
Gold IV
Level 112
God Stats
2W - 1L
1,641 SR
Queue Stats
28W - 29L
1,536 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 1 / 0
6,690
515
4,525
4,831
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Neico31
Cthulhu
12
0 / 5 / 0
6,832
526
6,350
11,999
11,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Atlas
11
1 / 0 / 0
6,504
500
4,320
10,018
8,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
TheNobleJL
Jing Wei
12
0 / 2 / 1
6,393
492
2,805
6,924
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hun Batz
iMauwie
Hun Batz
12
1 / 1 / 0
6,545
503
5,715
9,344
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AwilixAgniBake KujiraThoth

VS

Bans
ThanatosSusanoDa JiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 0 / 1
8,002
616
3,559
7,497
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
DrWrecker
Surtr
14
4 / 1 / 1
7,736
595
9,199
15,826
10,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
EthereumX
Chaac
14
0 / 0 / 4
7,159
551
3,151
10,441
5,005
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Apollo
GGalaXis
Apollo
13
2 / 1 / 0
7,249
558
5,452
6,848
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 0 / 2
7,861
605
6,388
8,061
6,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
1
0
0
W
Chang'e
 
Chang'e
2
0
1
2.5
W
Surtr
DrWrecker
Surtr
4
1
1
4.5
W
Chaac
EthereumX
Chaac
0
0
4
2
W
Apollo
GGalaXis
Apollo
2
1
0
2
W
1
0
2
2
L
Cthulhu
Neico31
Cthulhu
0
5
0
0
L
Atlas
1
0
0
1
L
Jing Wei
TheNobleJL
Jing Wei
0
2
1
0.25
L
Hun Batz
iMauwie
Hun Batz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,715
Damage
27,749
43,116
Taken
48,673
28,229
Mitigated
27,239
9,101
Healing
26,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,525
666
0
1,224
4,831
1,695
0
1,247
3,584
60,411
1,714
W
Chang'e
 
Chang'e
3,559
138
1,921
5,249
7,497
2,921
335
3,289
4,190
60,490
805
W
Surtr
DrWrecker
Surtr
9,199
3,471
0
9,045
15,826
10,388
0
5,048
10,052
2,606
57,715
W
Chaac
EthereumX
Chaac
3,151
572
0
4,072
10,441
5,005
0
1,821
8,611
0
68,783
W
Apollo
GGalaXis
Apollo
5,452
3,308
0
2,500
6,848
2,756
610
1,774
5,074
0
60,603
W
6,388
1,993
0
3,768
8,061
6,169
586
1,991
6,070
0
33,824
L
Cthulhu
Neico31
Cthulhu
6,350
486
0
3,340
11,999
11,245
0
1,492
9,711
48,942
4,098
L
Atlas
4,320
1,290
0
2,490
10,018
8,428
0
569
9,449
21,789
1,119
L
Jing Wei
TheNobleJL
Jing Wei
2,805
2,115
0
1,547
6,924
2,706
0
0
6,924
0
50,532
L
Hun Batz
iMauwie
Hun Batz
5,715
1,984
0
500
9,344
4,155
0
1,221
8,076
0
53,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,964
Gold Earned
38,007
436
Minions Killed
435
0
Camps Cleared
0
1,371,259
Distance Traveled
1,420,770
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,690
515
106
8
0
291,317
4
W
Chang'e
8,002
616
113
9
0
290,706
2
W
Surtr
7,736
595
83
6
0
270,857
0
W
Chaac
7,159
551
114
9
0
324,487
0
W
Apollo
7,249
558
96
7
0
259,561
0
W
Ravana
7,861
605
29
2
0
275,159
0
L
Cthulhu
6,832
526
120
9
0
233,854
0
L
Atlas
6,504
500
30
2
0
283,836
2
L
Jing Wei
6,393
492
95
7
0
272,004
2
L
Hun Batz
6,545
503
85
7
0
290,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role