Player Matchup

Neith
Neith
LITTLE aZen
Neith
Level 65
God Stats
44W - 45L
1,412 SR
Queue Stats
85W - 86L
1,428 Elo+
Party 1
Da Ji
Da Ji
Xd Stinky po
Da Ji
Level 28
God Stats
10W - 13L
1,470 SR
Queue Stats
78W - 83L
1,429 Elo+
Party 1
Atlas
Atlas
custode8282
Atlas
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 92L
1,460 Elo+
Solo
Team Averages
Level 53
1,461 SR
1,439 Elo+

VS

Team Averages
Level 51
1,500 SR
1,587 Elo+
Horus
Horus
ALANLDS
Horus
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,599 Elo+
Solo
Ah Puch
Ah Puch
NorthWindBoreas
Ah Puch
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 2
Nut
Nut
TheZeroHER0
Nut
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
7,337
815
3,254
4,714
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 0 / 3
8,018
891
7,826
5,743
3,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 5
6,947
772
4,324
5,340
5,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ALANLDS
Horus
3
0 / 0 / 0
4,800
533
0
97
29
11
0 / 4 / 0
5,817
646
6,623
6,878
2,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 0
5,617
624
2,778
9,698
3,242
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
ALANLDS
Horus
0
0
0
0
W
1
0
9
5.5
L
0
4
0
0
L
0
6
0
0
W
7
0
3
8.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,404
Damage
9,401
15,797
Taken
16,673
10,570
Mitigated
5,632
1,764
Healing
1,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ALANLDS
Horus
0
0
0
0
97
29
0
97
0
0
0
W
3,254
563
0
917
4,714
1,835
1,711
1,862
2,852
0
25,746
L
6,623
201
0
679
6,878
2,361
0
1,513
4,957
23,965
0
L
2,778
1,097
0
820
9,698
3,242
0
2,100
6,787
0
16,472
W
7,826
2,109
0
497
5,743
3,439
0
3,250
2,493
0
15,083
W
4,324
1,629
0
350
5,340
5,296
531
1,527
3,813
13,858
2,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,302
Gold Earned
16,234
100
Minions Killed
60
0
Camps Cleared
0
476,356
Distance Traveled
282,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,800
533
0
0
0
0
0
W
Neith
7,337
815
58
6
0
149,723
0
L
Ah Puch
5,817
646
37
4
0
141,026
0
L
Nut
5,617
624
23
3
0
141,273
0
W
Da Ji
8,018
891
24
3
0
155,537
0
W
Atlas
6,947
772
18
2
0
171,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role