Player Matchup

Sol
Sol
 
Sol
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Frizflow
Osiris
Level 153
God Stats
1W - 1L
1,486 SR
Queue Stats
313W - 339L
1,499 Elo+
Party 1
Medusa
Medusa
TL Rebellion
Medusa
Level 137
God Stats
19W - 9L
1,800 SR
Queue Stats
135W - 158L
1,508 Elo+
Party 1
Atlas
Atlas
TmbSpooky
Atlas
Level 69
God Stats
10W - 6L
1,589 SR
Queue Stats
96W - 118L
1,344 Elo+
Party 1
Team Averages
Level 102
1,575 SR
1,470 Elo+

VS

Team Averages
Level 74
1,500 SR
1,424 Elo+
Mulan
Mulan
 
Mulan
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Badagada123
Sobek
Level 87
God Stats
2W - 1L
1,278 SR
Queue Stats
145W - 152L
1,435 Elo+
Party 2
Neith
Neith
SebbyDuzit
Neith
Level 85
God Stats
12W - 9L
1,807 SR
Queue Stats
89W - 101L
1,426 Elo+
Party 2
Agni
Agni
VENOMOUS__PB
Agni
Level 58
God Stats
14W - 14L
1,455 SR
Queue Stats
130W - 125L
1,436 Elo+
Solo
Thanatos
Thanatos
Venethragna
Thanatos
Level 84
God Stats
23W - 22L
1,459 SR
Queue Stats
38W - 45L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 0 / 2
4,092
682
1,531
3,713
1,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
 
Arachne
7
2 / 2 / 0
3,936
656
1,650
5,319
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Frizflow
Osiris
8
2 / 1 / 0
4,433
739
3,761
6,421
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
7
1 / 0 / 0
3,887
648
2,204
1,762
524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
TmbSpooky
Atlas
7
0 / 1 / 1
3,936
656
871
4,523
2,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
0 / 2 / 1
3,863
644
4,764
6,226
3,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

3
0 / 0 / 1
2,990
498
100
1,306
742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
6
1 / 1 / 0
3,519
587
2,066
2,867
942
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
2 / 1 / 0
4,574
762
2,940
2,310
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Venethragna
Thanatos
7
1 / 1 / 1
3,712
619
1,136
4,686
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
4
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
2
1
W
Arachne
 
Arachne
2
2
0
1
L
Mulan
 
Mulan
0
2
1
0.25
L
0
0
1
0.5
W
Osiris
Frizflow
Osiris
2
1
0
2
L
Neith
1
1
0
1
W
Medusa
1
0
0
1
W
Atlas
TmbSpooky
Atlas
0
1
1
0.5
L
2
1
0
2
L
Thanatos
Venethragna
Thanatos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,017
Damage
11,006
21,738
Taken
17,395
9,509
Mitigated
7,198
6,591
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,531
468
0
1,259
3,713
1,044
0
1,846
1,867
18,746
5,253
W
Arachne
 
Arachne
1,650
1,286
0
859
5,319
1,962
0
984
4,335
0
21,272
L
Mulan
 
Mulan
4,764
280
0
2,673
6,226
3,207
0
280
5,946
0
22,002
L
100
0
0
542
1,306
742
0
248
1,058
1,080
0
W
Osiris
Frizflow
Osiris
3,761
1,835
0
2,859
6,421
3,087
0
73
5,949
0
24,814
L
Neith
2,066
748
0
489
2,867
942
0
623
2,244
0
19,916
W
Medusa
2,204
442
0
130
1,762
524
311
0
1,762
0
29,153
W
Atlas
TmbSpooky
Atlas
871
381
0
1,484
4,523
2,892
58
100
4,423
10,810
0
L
2,940
291
0
380
2,310
801
0
958
1,352
23,146
1,160
L
Thanatos
Venethragna
Thanatos
1,136
266
0
4,136
4,686
1,506
0
172
4,514
0
15,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,284
Gold Earned
18,658
175
Minions Killed
158
0
Camps Cleared
0
621,097
Distance Traveled
521,513
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,092
682
43
7
0
118,893
0
W
Arachne
3,936
656
36
6
0
146,175
0
L
Mulan
3,863
644
40
7
0
110,832
0
L
Sobek
2,990
498
1
0
0
38,614
0
W
Osiris
4,433
739
40
7
0
121,228
0
L
Neith
3,519
587
27
5
0
111,362
0
W
Medusa
3,887
648
36
6
0
110,451
0
W
Atlas
3,936
656
20
3
0
124,350
1
L
Agni
4,574
762
56
9
0
126,624
0
L
Thanatos
3,712
619
34
6
0
134,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role