Player Matchup

Tiamat
Tiamat
LUM0SITY422
Tiamat
Level 107
God Stats
9W - 5L
1,838 SR
Queue Stats
430W - 434L
1,444 Elo+
Solo
Neith
Neith
Mundle1821
Neith
Level 39
God Stats
6W - 4L
1,500 SR
Queue Stats
592W - 588L
1,344 Elo+
Solo
Osiris
Osiris
PandoriaKnight
Osiris
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 53L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
Que3fChief
Zhong Kui
Level 98
God Stats
10W - 5L
1,715 SR
Queue Stats
141W - 150L
1,436 Elo+
Party 1
Chiron
Chiron
nuke543
Chiron
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,374 Elo+
Solo
Team Averages
Level 92
1,611 SR
1,413 Elo+

VS

Team Averages
Level 54
1,480 SR
1,444 Elo+
Ganesha
Ganesha
Fart a lil loud
Ganesha
Level 67
God Stats
1W - 1L
1,554 SR
Queue Stats
102W - 91L
1,444 Elo+
Party 2
Serqet
Serqet
LazyEYE420
Serqet
Level 67
God Stats
5W - 6L
1,583 SR
Queue Stats
225W - 217L
1,397 Elo+
Party 2
Chiron
Chiron
fader1124
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 103L
1,500 Elo+
Party 2
Izanami
Izanami
faha503d
Izanami
Level 26
God Stats
0W - 2L
1,264 SR
Queue Stats
8W - 15L
1,354 Elo+
Solo
Kukulkan
Kukulkan
whistlepig69
Kukulkan
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 75L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 1 / 10
8,036
804
7,768
4,912
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
12
1 / 2 / 9
7,580
758
5,850
6,622
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
3 / 3 / 8
7,994
799
7,069
8,965
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Que3fChief
Zhong Kui
16
7 / 2 / 10
9,197
920
13,611
8,259
6,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
nuke543
Chiron
16
7 / 1 / 8
9,377
938
11,556
6,902
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 7
7,602
760
4,345
14,589
15,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
LazyEYE420
Serqet
13
3 / 3 / 3
7,482
748
4,452
11,061
9,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chiron
fader1124
Chiron
13
1 / 3 / 5
7,361
736
5,932
7,425
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Izanami
faha503d
Izanami
12
1 / 5 / 3
6,897
690
3,112
9,199
3,533
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
whistlepig69
Kukulkan
15
4 / 3 / 2
8,420
842
9,963
7,298
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
19
Kills
9
9
Deaths
19
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
Tiamat
1
1
10
6
L
Serqet
LazyEYE420
Serqet
3
3
3
1.5
W
Neith
1
2
9
2.75
W
3
3
8
2.33
W
Zhong Kui
Que3fChief
Zhong Kui
7
2
10
6
L
Chiron
fader1124
Chiron
1
3
5
1.17
L
Izanami
faha503d
Izanami
1
5
3
0.5
W
Chiron
nuke543
Chiron
7
1
8
11
L
Kukulkan
whistlepig69
Kukulkan
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,854
Damage
27,804
35,660
Taken
49,572
24,500
Mitigated
33,575
11,351
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,345
351
331
1,129
14,589
15,011
0
5,169
9,199
10,359
126
W
Tiamat
7,768
941
1,342
1,296
4,912
3,308
328
1,978
2,649
18,422
303
L
Serqet
LazyEYE420
Serqet
4,452
632
700
1,354
11,061
9,479
0
5,662
5,278
0
5,238
W
Neith
5,850
1,804
182
1,209
6,622
2,323
477
2,565
3,856
0
15,419
W
7,069
2,181
212
880
8,965
9,269
129
3,740
5,106
0
9,125
W
Zhong Kui
Que3fChief
Zhong Kui
13,611
1,192
971
2,803
8,259
6,976
0
2,840
4,888
20,527
0
L
Chiron
fader1124
Chiron
5,932
1,642
1,770
780
7,425
2,879
0
3,692
3,645
0
18,245
L
Izanami
faha503d
Izanami
3,112
1,946
521
1,091
9,199
3,533
0
3,676
5,435
0
9,800
W
Chiron
nuke543
Chiron
11,556
4,276
884
1,572
6,902
2,624
395
3,122
3,600
0
29,881
L
Kukulkan
whistlepig69
Kukulkan
9,963
599
313
308
7,298
2,673
0
3,130
4,102
22,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,184
Gold Earned
37,762
114
Minions Killed
92
0
Camps Cleared
0
938,836
Distance Traveled
825,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,602
760
0
0
0
150,974
0
W
Tiamat
8,036
804
18
2
0
200,332
0
L
Serqet
7,482
748
21
2
0
179,054
0
W
Neith
7,580
758
23
2
0
181,146
0
W
Osiris
7,994
799
9
1
0
156,785
0
W
Zhong Kui
9,197
920
23
2
0
202,594
0
L
Chiron
7,361
736
29
3
0
150,335
0
L
Izanami
6,897
690
8
1
0
147,585
0
W
Chiron
9,377
938
41
4
0
197,979
0
L
Kukulkan
8,420
842
34
3
0
197,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role