Player Matchup

Osiris
Osiris
AstroTater
Osiris
Level 46
God Stats
3W - 2L
1,554 SR
Queue Stats
53W - 59L
1,518 Elo+
Solo
Heimdallr
Heimdallr
BUH420
Heimdallr
Level 54
God Stats
9W - 8L
1,457 SR
Queue Stats
149W - 107L
1,438 Elo+
Party 3
Hun Batz
Hun Batz
RunItDownMidApe
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,570 Elo+
Party 4
Nu Wa
Nu Wa
Wingmannn
Nu Wa
Level 49
God Stats
18W - 11L
1,880 SR
Queue Stats
223W - 203L
1,586 Elo+
Party 4
Bacchus
Bacchus
ashinatorrr
Bacchus
Level 16
God Stats
29W - 15L
1,599 SR
Queue Stats
38W - 35L
1,177 Elo+
Party 3
Team Averages
Level 34
1,598 SR
1,458 Elo+

VS

Team Averages
Level 52
1,389 SR
1,349 Elo+
Sun Wukong
Sun Wukong
JTGlizzy
Sun Wukong
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 22L
1,250 Elo+
Party 1
Pele
Pele
MissKatastrophic
Pele
Level 45
God Stats
1W - 2L
1,257 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Charon
Charon
NotJev
Charon
Level 6
God Stats
5W - 3L
1,180 SR
Queue Stats
28W - 21L
1,250 Elo+
Party 1
Athena
Athena
Weachirix
Athena
Level 80
God Stats
2W - 2L
1,507 SR
Queue Stats
72W - 66L
1,460 Elo+
Party 2
Ullr
Ullr
r3f3rr3d
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AstroTater
Osiris
12
1 / 2 / 2
7,238
658
7,190
11,152
7,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
BUH420
Heimdallr
11
0 / 0 / 1
5,912
537
707
2,025
857
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
11
6 / 2 / 4
6,582
598
7,446
7,257
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Wingmannn
Nu Wa
11
3 / 1 / 6
6,785
617
9,438
4,167
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ashinatorrr
Bacchus
11
1 / 0 / 1
6,228
566
429
2,935
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JTGlizzy
Sun Wukong
10
0 / 2 / 4
5,779
525
4,528
8,719
6,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 3
6,197
563
4,135
11,817
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
NotJev
Charon
10
0 / 0 / 0
5,781
526
773
2,228
1,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
Weachirix
Athena
9
0 / 2 / 0
4,956
451
2,476
7,727
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ullr
9
3 / 4 / 0
5,787
526
1,913
8,580
2,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
5
5
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
AstroTater
Osiris
1
2
2
1
W
Heimdallr
BUH420
Heimdallr
0
0
1
0.5
L
Sun Wukong
JTGlizzy
Sun Wukong
0
2
4
1
L
2
3
3
1.17
L
Charon
NotJev
Charon
0
0
0
0
W
Hun Batz
6
2
4
4
L
Athena
Weachirix
Athena
0
2
0
0
W
Nu Wa
Wingmannn
Nu Wa
3
1
6
6
W
Bacchus
ashinatorrr
Bacchus
1
0
1
1.5
L
Ullr
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,210
Damage
13,825
27,536
Taken
39,071
14,744
Mitigated
20,054
12,592
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AstroTater
Osiris
7,190
2,329
0
5,865
11,152
7,466
0
0
10,662
0
54,985
W
Heimdallr
BUH420
Heimdallr
707
473
0
1,241
2,025
857
613
185
1,840
0
47,483
L
Sun Wukong
JTGlizzy
Sun Wukong
4,528
1,492
0
2,024
8,719
6,268
0
411
8,176
0
34,971
L
4,135
918
0
2,567
11,817
4,923
0
2,179
9,396
0
49,294
L
Charon
NotJev
Charon
773
98
0
1,034
2,228
1,329
0
462
1,634
18,650
26
W
Hun Batz
7,446
2,983
0
3,004
7,257
2,518
0
1,223
5,992
0
34,621
L
Athena
Weachirix
Athena
2,476
824
0
832
7,727
4,757
0
3,585
3,642
24,075
0
W
Nu Wa
Wingmannn
Nu Wa
9,438
1,618
0
1,420
4,167
1,417
0
1,461
2,706
43,709
801
W
Bacchus
ashinatorrr
Bacchus
429
0
0
1,062
2,935
2,486
243
380
2,555
14,535
0
L
Ullr
1,913
684
0
450
8,580
2,777
0
1,845
6,475
0
27,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
28,500
324
Minions Killed
242
0
Camps Cleared
0
1,085,076
Distance Traveled
1,102,977
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,238
658
92
8
0
186,567
0
W
Heimdallr
5,912
537
96
9
0
221,954
0
L
Sun Wukong
5,779
525
61
6
0
219,485
0
L
Pele
6,197
563
85
8
0
227,840
0
L
Charon
5,781
526
24
2
0
221,546
0
W
Hun Batz
6,582
598
46
4
0
239,994
0
L
Athena
4,956
451
36
3
0
240,285
2
W
Nu Wa
6,785
617
74
7
0
210,292
0
W
Bacchus
6,228
566
16
1
0
226,269
0
L
Ullr
5,787
526
36
3
0
193,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role