Player Matchup

Ymir
Ymir
 
Ymir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Aniomic
Sun Wukong
Level 8
God Stats
1W - 6L
1,437 SR
Queue Stats
3W - 12L
1,355 Elo+
Party 1
Neith
Neith
HumorousNapkin
Neith
Level 43
God Stats
97W - 81L
1,593 SR
Queue Stats
178W - 171L
1,503 Elo+
Party 3
Poseidon
Poseidon
NewR0ses
Poseidon
Level 16
God Stats
2W - 3L
1,534 SR
Queue Stats
3W - 6L
1,441 Elo+
Party 1
Bakasura
Bakasura
doctorguan
Bakasura
Level 66
God Stats
0W - 1L
1,150 SR
Queue Stats
3W - 4L
1,355 Elo+
Party 1
Team Averages
Level 35
1,443 SR
1,431 Elo+

VS

Team Averages
Level 89
1,443 SR
1,426 Elo+
Bacchus
Bacchus
ADS Bane
Bacchus
Level 125
God Stats
1W - 4L
1,288 SR
Queue Stats
142W - 133L
1,512 Elo+
Party 2
Thanatos
Thanatos
AmShifty
Thanatos
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 83L
1,467 Elo+
Solo
Achilles
Achilles
SerCallidus
Achilles
Level 29
God Stats
2W - 5L
1,541 SR
Queue Stats
5W - 22L
1,149 Elo+
Party 2
Danzaburou
Danzaburou
TheRapyMelons
Danzaburou
Level 141
God Stats
424W - 377L
1,562 SR
Queue Stats
575W - 549L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
gibby2972
Nu Wa
Level 108
God Stats
5W - 8L
1,325 SR
Queue Stats
626W - 603L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 4
6,252
481
4,093
11,603
8,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Aniomic
Sun Wukong
10
1 / 3 / 0
6,396
492
5,465
10,819
6,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
2 / 3 / 1
6,609
508
7,730
7,836
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
NewR0ses
Poseidon
12
0 / 4 / 1
6,675
513
5,647
7,902
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
doctorguan
Bakasura
11
2 / 3 / 1
6,552
504
6,181
12,829
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ADS Bane
Bacchus
10
0 / 0 / 6
6,798
523
5,275
11,921
11,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
AmShifty
Thanatos
12
6 / 2 / 1
7,275
560
6,751
11,365
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
SerCallidus
Achilles
12
2 / 1 / 2
7,104
546
5,722
9,485
9,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
TheRapyMelons
Danzaburou
14
4 / 1 / 0
7,786
599
5,318
9,957
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
gibby2972
Nu Wa
12
4 / 1 / 1
7,765
597
9,806
5,948
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
16
16
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
4
0.67
W
Bacchus
ADS Bane
Bacchus
0
0
6
3
W
Thanatos
AmShifty
Thanatos
6
2
1
3.25
L
Sun Wukong
Aniomic
Sun Wukong
1
3
0
0.33
L
2
3
1
0.83
L
Poseidon
NewR0ses
Poseidon
0
4
1
0.13
W
Achilles
SerCallidus
Achilles
2
1
2
3
W
Danzaburou
TheRapyMelons
Danzaburou
4
1
0
4
L
Bakasura
doctorguan
Bakasura
2
3
1
0.83
W
Nu Wa
gibby2972
Nu Wa
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,116
Damage
32,872
50,989
Taken
48,676
25,510
Mitigated
31,837
9,383
Healing
19,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,093
757
215
2,802
11,603
8,447
0
4,689
6,721
21,646
0
W
Bacchus
ADS Bane
Bacchus
5,275
724
0
3,564
11,921
11,266
0
3,516
8,135
14,825
1,870
W
Thanatos
AmShifty
Thanatos
6,751
1,869
0
9,602
11,365
4,535
0
1,480
9,484
0
41,549
L
Sun Wukong
Aniomic
Sun Wukong
5,465
2,480
0
2,096
10,819
6,844
0
580
10,151
0
39,576
L
7,730
2,392
0
1,222
7,836
2,776
630
1,773
5,985
0
46,790
L
Poseidon
NewR0ses
Poseidon
5,647
830
0
980
7,902
2,214
0
4,215
3,198
56,028
1,239
W
Achilles
SerCallidus
Achilles
5,722
1,523
0
300
9,485
9,556
0
0
8,760
92
40,509
W
Danzaburou
TheRapyMelons
Danzaburou
5,318
2,539
0
4,949
9,957
4,407
2,407
670
9,287
0
78,706
L
Bakasura
doctorguan
Bakasura
6,181
4,923
0
2,068
12,829
5,229
0
2,288
10,385
0
25,720
W
Nu Wa
gibby2972
Nu Wa
9,806
1,811
0
750
5,948
2,073
0
4,074
1,852
52,113
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,484
Gold Earned
36,728
307
Minions Killed
369
0
Camps Cleared
0
1,252,543
Distance Traveled
1,272,417
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,252
481
22
2
0
236,794
0
W
Bacchus
6,798
523
22
2
0
249,726
5
W
Thanatos
7,275
560
66
5
0
285,186
0
L
Sun Wukong
6,396
492
57
4
0
228,242
1
L
Neith
6,609
508
86
7
0
229,232
0
L
Poseidon
6,675
513
98
8
0
280,158
0
W
Achilles
7,104
546
60
5
0
257,519
0
W
Danzaburou
7,786
599
124
10
0
221,408
0
L
Bakasura
6,552
504
44
3
0
278,117
3
W
Nu Wa
7,765
597
97
7
0
258,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role