Player Matchup

Sol
Sol
DNA221
Sol
Level 37
God Stats
5W - 5L
1,753 SR
Queue Stats
219W - 206L
1,471 Elo+
Party 2
Skadi
Skadi
II DK ll
Skadi
Level 108
God Stats
5W - 9L
1,485 SR
Queue Stats
81W - 81L
1,468 Elo+
Party 2
Bellona
Bellona
ItsTheLu
Bellona
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Awilix
Awilix
Piece of D
Awilix
Level 125
God Stats
51W - 63L
1,540 SR
Queue Stats
187W - 187L
1,471 Elo+
Party 2
Ganesha
Ganesha
Saiint25
Ganesha
Level 17
God Stats
6W - 6L
1,739 SR
Queue Stats
60W - 81L
1,459 Elo+
Party 2
Team Averages
Level 58
1,603 SR
1,474 Elo+

VS

Team Averages
Level 90
1,470 SR
1,477 Elo+
Izanami
Izanami
Karmakinss
Izanami
Level 61
God Stats
9W - 9L
1,672 SR
Queue Stats
69W - 78L
1,474 Elo+
Solo
King Arthur
King Arthur
darksword0
King Arthur
Level 153
God Stats
12W - 14L
1,536 SR
Queue Stats
232W - 237L
1,505 Elo+
Party 1
Ymir
Ymir
uni05tv
Ymir
Level 92
God Stats
3W - 6L
1,223 SR
Queue Stats
176W - 158L
1,498 Elo+
Party 1
Fenrir
Fenrir
wickedpist1
Fenrir
Level 74
God Stats
10W - 16L
1,421 SR
Queue Stats
223W - 217L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
winterlow
Morgan Le Fay
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DNA221
Sol
14
0 / 2 / 4
7,813
460
10,021
11,227
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
II DK ll
Skadi
11
1 / 5 / 1
7,105
418
8,914
10,890
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
ItsTheLu
Bellona
12
0 / 4 / 0
7,054
415
2,252
15,675
15,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Piece of D
Awilix
14
7 / 5 / 1
8,627
507
9,421
16,172
7,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ganesha
Saiint25
Ganesha
12
0 / 6 / 6
7,505
441
8,027
18,770
18,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Karmakinss
Izanami
17
5 / 3 / 4
10,496
617
11,047
13,947
5,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
darksword0
King Arthur
17
5 / 0 / 4
11,063
651
12,308
15,063
17,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
uni05tv
Ymir
15
2 / 0 / 8
10,026
590
6,221
15,154
14,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
17
4 / 2 / 2
9,359
551
5,606
17,843
10,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
winterlow
Morgan Le Fay
16
5 / 3 / 4
9,941
585
18,334
10,455
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
21
22
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
DNA221
Sol
0
2
4
1
L
Skadi
II DK ll
Skadi
1
5
1
0.3
L
Bellona
ItsTheLu
Bellona
0
4
0
0
W
Izanami
Karmakinss
Izanami
5
3
4
2.33
L
Awilix
Piece of D
Awilix
7
5
1
1.5
L
Ganesha
Saiint25
Ganesha
0
6
6
0.5
W
King Arthur
darksword0
King Arthur
5
0
4
7
W
Ymir
uni05tv
Ymir
2
0
8
6
W
Fenrir
4
2
2
2.5
W
Morgan Le Fay
winterlow
Morgan Le Fay
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,635
Damage
53,516
72,734
Taken
72,462
49,541
Mitigated
52,683
14,487
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
DNA221
Sol
10,021
2,332
0
5,849
11,227
4,123
0
5,983
4,527
60,393
0
L
Skadi
II DK ll
Skadi
8,914
3,909
0
1,258
10,890
3,175
0
1,237
9,643
0
43,625
L
Bellona
ItsTheLu
Bellona
2,252
1,051
0
2,546
15,675
15,967
15
4,004
11,472
0
35,275
W
Izanami
Karmakinss
Izanami
11,047
7,334
0
5,025
13,947
5,531
3,649
1,767
12,180
0
80,370
L
Awilix
Piece of D
Awilix
9,421
3,895
0
1,344
16,172
7,962
0
4,924
10,920
0
61,455
L
Ganesha
Saiint25
Ganesha
8,027
1,295
502
2,988
18,770
18,314
0
6,533
11,897
28,506
0
W
King Arthur
darksword0
King Arthur
12,308
1,990
0
1,004
15,063
17,110
556
2,762
12,301
0
79,317
W
Ymir
uni05tv
Ymir
6,221
1,155
2,410
2,725
15,154
14,887
1,011
5,325
9,829
39,060
2,655
W
Fenrir
5,606
1,613
0
4,992
17,843
10,528
1,365
3,392
14,451
0
94,631
W
Morgan Le Fay
winterlow
Morgan Le Fay
18,334
2,539
0
2,174
10,455
4,627
304
4,913
5,542
67,682
847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,104
Gold Earned
50,885
338
Minions Killed
538
0
Camps Cleared
0
1,557,413
Distance Traveled
1,625,291
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,813
460
97
6
0
289,006
1
L
Skadi
7,105
418
86
5
0
289,217
0
L
Bellona
7,054
415
58
3
0
314,830
0
W
Izanami
10,496
617
146
9
0
322,475
0
L
Awilix
8,627
507
89
5
0
341,017
0
L
Ganesha
7,505
441
8
0
0
323,343
4
W
King Arthur
11,063
651
119
7
0
346,505
0
W
Ymir
10,026
590
46
3
0
271,476
0
W
Fenrir
9,359
551
128
8
0
357,866
0
W
Morgan Le Fay
9,941
585
99
6
0
326,969
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role