Player Matchup

Fafnir
Fafnir
Anzuwu
Fafnir
Level 87
God Stats
2W - 2L
1,562 SR
Queue Stats
31W - 22L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
Arce500
Erlang Shen
Level 131
God Stats
4W - 2L
1,728 SR
Queue Stats
64W - 50L
1,528 Elo+
Party 1
Mercury
Mercury
MrBlessed
Mercury
Level 139
God Stats
3W - 2L
1,855 SR
Queue Stats
66W - 50L
1,546 Elo+
Party 1
Izanami
Izanami
OhZenO3
Izanami
Level 107
God Stats
11W - 8L
1,612 SR
Queue Stats
28W - 28L
1,490 Elo+
Party 2
Zhong Kui
Zhong Kui
bulletbillmg
Zhong Kui
Level 88
God Stats
11W - 5L
1,837 SR
Queue Stats
274W - 254L
1,511 Elo+
Party 2
Team Averages
Level 110
1,719 SR
1,520 Elo+

VS

Team Averages
Level 120
1,629 SR
1,518 Elo+
Bacchus
Bacchus
Death8822
Bacchus
Level 144
God Stats
4W - 4L
1,475 SR
Queue Stats
32W - 28L
1,572 Elo+
Party 4
Mercury
Mercury
JumpAround23
Mercury
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,546 Elo+
Solo
Discordia
Discordia
TrulyyTragic
Discordia
Level 113
God Stats
6W - 1L
1,890 SR
Queue Stats
40W - 39L
1,499 Elo+
Party 3
Charybdis
Charybdis
llDranzeRz
Charybdis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,461 Elo+
Party 4
Surtr
Surtr
whattuI
Surtr
Level 70
God Stats
6W - 3L
1,781 SR
Queue Stats
39W - 35L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Anzuwu
Fafnir
11
3 / 1 / 0
6,463
539
4,579
10,103
11,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Erlang Shen
Arce500
Erlang Shen
11
3 / 5 / 0
6,420
535
6,873
15,918
10,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mercury
MrBlessed
Mercury
13
0 / 1 / 1
6,305
525
2,180
11,740
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
OhZenO3
Izanami
9
0 / 3 / 1
5,351
446
3,730
8,111
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Zhong Kui
bulletbillmg
Zhong Kui
12
2 / 4 / 0
6,855
571
4,524
12,091
8,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Death8822
Bacchus
10
4 / 1 / 2
6,618
552
4,406
9,357
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
JumpAround23
Mercury
10
0 / 2 / 4
5,386
449
2,672
9,133
4,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
TrulyyTragic
Discordia
13
4 / 0 / 0
7,173
598
8,625
5,159
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
llDranzeRz
Charybdis
12
1 / 2 / 3
6,408
534
8,708
7,965
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
whattuI
Surtr
12
5 / 3 / 0
7,609
634
12,401
11,929
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
8
Kills
14
14
Deaths
8
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Anzuwu
Fafnir
3
1
0
3
L
Erlang Shen
Arce500
Erlang Shen
3
5
0
0.6
W
Bacchus
Death8822
Bacchus
4
1
2
5
W
Mercury
JumpAround23
Mercury
0
2
4
1
L
Mercury
MrBlessed
Mercury
0
1
1
0.5
L
Izanami
OhZenO3
Izanami
0
3
1
0.17
W
Discordia
TrulyyTragic
Discordia
4
0
0
4
L
Zhong Kui
bulletbillmg
Zhong Kui
2
4
0
0.5
W
Charybdis
llDranzeRz
Charybdis
1
2
3
1.25
W
Surtr
whattuI
Surtr
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,886
Damage
36,812
57,963
Taken
43,543
37,494
Mitigated
27,060
22,171
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Anzuwu
Fafnir
4,579
2,331
0
2,170
10,103
11,029
0
1,548
8,465
22,072
0
L
Erlang Shen
Arce500
Erlang Shen
6,873
4,320
0
6,679
15,918
10,296
0
820
14,186
0
42,079
W
Bacchus
Death8822
Bacchus
4,406
310
0
3,117
9,357
8,610
0
2,768
6,589
15,507
3,288
W
Mercury
JumpAround23
Mercury
2,672
722
191
2,562
9,133
4,034
0
1,964
7,169
0
26,418
L
Mercury
MrBlessed
Mercury
2,180
1,169
0
7,799
11,740
4,822
0
967
10,547
0
57,916
L
Izanami
OhZenO3
Izanami
3,730
1,933
0
905
8,111
2,917
0
1,787
6,280
0
37,303
W
Discordia
TrulyyTragic
Discordia
8,625
586
0
1,524
5,159
1,868
0
1,824
3,335
50,649
1,188
L
Zhong Kui
bulletbillmg
Zhong Kui
4,524
1,884
0
4,618
12,091
8,430
0
7,462
3,560
48,457
11,195
W
Charybdis
llDranzeRz
Charybdis
8,708
4,761
0
2,414
7,965
3,096
23
2,087
5,878
0
58,986
W
Surtr
whattuI
Surtr
12,401
6,305
0
3,593
11,929
9,452
60
0
11,929
1,811
49,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,394
Gold Earned
33,194
355
Minions Killed
325
0
Camps Cleared
0
1,105,896
Distance Traveled
1,172,307
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,463
539
25
2
0
220,133
0
L
Erlang Shen
6,420
535
69
6
0
203,792
2
W
Bacchus
6,618
552
25
2
0
248,118
6
W
Mercury
5,386
449
36
3
0
292,366
0
L
Mercury
6,305
525
103
9
0
271,930
0
L
Izanami
5,351
446
57
5
0
204,069
0
W
Discordia
7,173
598
101
8
0
223,604
1
L
Zhong Kui
6,855
571
101
8
0
205,972
0
W
Charybdis
6,408
534
82
7
0
178,625
0
W
Surtr
7,609
634
81
7
0
229,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role