Player Matchup

Izanami
Izanami
Abxndxn
Izanami
Level 68
God Stats
4W - 5L
1,500 SR
Queue Stats
111W - 115L
1,522 Elo+
Party 3
Atlas
Atlas
FruitBread--
Atlas
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 95L
1,091 Elo+
Party 3
Nike
Nike
HoOkSeTtEr-_-937
Nike
Level 32
God Stats
3W - 8L
1,487 SR
Queue Stats
137W - 173L
1,148 Elo+
Party 1
Susano
Susano
RoundLoaf
Susano
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 45L
1,522 Elo+
Party 3
Anubis
Anubis
Taylorx26
Anubis
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 67L
994 Elo+
Party 1
Team Averages
Level 30
1,497 SR
1,255 Elo+

VS

Team Averages
Level 63
1,467 SR
1,368 Elo+
King Arthur
King Arthur
Hunterbunzz
King Arthur
Level 16
God Stats
2W - 1L
1,807 SR
Queue Stats
16W - 20L
1,384 Elo+
Party 2
Scylla
Scylla
cbjumper
Scylla
Level 46
God Stats
1W - 1L
1,191 SR
Queue Stats
27W - 40L
1,303 Elo+
Solo
Yemoja
Yemoja
hanks3
Yemoja
Level 47
God Stats
12W - 10L
1,609 SR
Queue Stats
112W - 127L
1,383 Elo+
Solo
Thanatos
Thanatos
oxJokez
Thanatos
Level 140
God Stats
2W - 2L
1,363 SR
Queue Stats
81W - 81L
1,405 Elo+
Party 2
Izanami
Izanami
xRisux6574
Izanami
Level 68
God Stats
2W - 2L
1,363 SR
Queue Stats
15W - 19L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abxndxn
Izanami
17
5 / 7 / 1
10,190
485
14,733
17,191
6,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 1 / 5
9,755
465
6,426
12,609
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 4 / 1
11,251
536
14,719
18,547
19,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
RoundLoaf
Susano
15
4 / 6 / 3
9,693
462
8,448
21,393
8,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Anubis
Taylorx26
Anubis
14
1 / 9 / 3
8,921
425
6,519
18,196
8,381
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hunterbunzz
King Arthur
15
0 / 4 / 4
9,819
468
6,970
23,952
23,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
cbjumper
Scylla
17
7 / 5 / 7
10,558
503
19,930
12,391
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
hanks3
Yemoja
15
2 / 1 / 10
10,382
494
4,898
11,792
9,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
oxJokez
Thanatos
18
12 / 5 / 7
12,271
584
14,841
17,644
8,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
xRisux6574
Izanami
16
6 / 4 / 5
10,421
496
17,301
20,765
8,683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
16
Kills
27
27
Deaths
19
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
Abxndxn
Izanami
5
7
1
0.79
L
1
1
5
3.5
L
5
4
1
1.38
W
King Arthur
Hunterbunzz
King Arthur
0
4
4
0.5
L
Susano
RoundLoaf
Susano
4
6
3
0.92
L
Anubis
Taylorx26
Anubis
1
9
3
0.28
W
Scylla
cbjumper
Scylla
7
5
7
2.1
W
Yemoja
hanks3
Yemoja
2
1
10
7
W
Thanatos
oxJokez
Thanatos
12
5
7
3.1
W
Izanami
xRisux6574
Izanami
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,845
Damage
63,940
87,936
Taken
86,544
53,738
Mitigated
53,308
21,313
Healing
37,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Abxndxn
Izanami
14,733
11,408
0
3,897
17,191
6,582
721
3,055
14,136
0
91,495
L
6,426
3,210
0
3,160
12,609
11,140
534
2,195
10,414
29,208
2,025
L
14,719
2,347
0
3,526
18,547
19,220
244
2,345
16,202
0
85,369
W
King Arthur
Hunterbunzz
King Arthur
6,970
1,176
0
2,140
23,952
23,151
383
671
23,281
0
55,635
L
Susano
RoundLoaf
Susano
8,448
2,704
0
6,560
21,393
8,415
0
7,232
14,161
0
47,795
L
Anubis
Taylorx26
Anubis
6,519
348
18
4,152
18,196
8,381
0
9,976
8,220
47,117
1,376
W
Scylla
cbjumper
Scylla
19,930
1,363
0
2,160
12,391
4,125
530
4,629
7,762
67,750
1,457
W
Yemoja
hanks3
Yemoja
4,898
1,361
8,792
3,521
11,792
9,251
545
3,736
8,056
22,666
0
W
Thanatos
oxJokez
Thanatos
14,841
4,292
0
15,462
17,644
8,098
391
1,791
15,853
0
78,637
W
Izanami
xRisux6574
Izanami
17,301
13,460
0
5,161
20,765
8,683
2,428
2,861
17,904
0
90,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,810
Gold Earned
53,451
427
Minions Killed
426
0
Camps Cleared
0
1,751,100
Distance Traveled
1,802,473
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,190
485
129
6
0
323,134
4
L
Atlas
9,755
465
38
2
0
392,815
0
L
Nike
11,251
536
120
6
0
324,970
0
W
King Arthur
9,819
468
85
4
0
372,585
0
L
Susano
9,693
462
61
3
0
429,158
0
L
Anubis
8,921
425
79
4
0
281,023
0
W
Scylla
10,558
503
86
4
0
330,119
0
W
Yemoja
10,382
494
26
1
0
333,829
0
W
Thanatos
12,271
584
83
4
0
455,560
2
W
Izanami
10,421
496
146
7
0
310,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role