Player Matchup

Chaac
Chaac
 
Chaac
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Cortes-White
Bakasura
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 76L
1,541 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Dr_Frowny
Maman Brigitte
Level 156
God Stats
3W - 3L
1,374 SR
Queue Stats
131W - 127L
1,599 Elo+
Party 1
Tiamat
Tiamat
PraiseHarambe1
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,709 Elo+
Party 1
Bacchus
Bacchus
Testickler2213
Bacchus
Level 29
God Stats
0W - 5L
1,585 SR
Queue Stats
22W - 27L
1,307 Elo+
Party 3
Team Averages
Level 112
1,492 SR
1,531 Elo+

VS

Team Averages
Level 101
1,582 SR
1,368 Elo+
Bakasura
Bakasura
KuyaAejay
Bakasura
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 19L
1,223 Elo+
Party 4
Baron Samedi
Baron Samedi
NameChanged2019
Baron Samedi
Level 89
God Stats
18W - 17L
1,480 SR
Queue Stats
42W - 42L
1,474 Elo+
Solo
Ullr
Ullr
OBacon2
Ullr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,223 Elo+
Party 4
Gilgamesh
Gilgamesh
SirNastieZ
Gilgamesh
Level 140
God Stats
3W - 2L
1,807 SR
Queue Stats
152W - 155L
1,482 Elo+
Party 2
Olorun
Olorun
x-WitnessMe-x
Olorun
Level 124
God Stats
13W - 4L
1,623 SR
Queue Stats
108W - 121L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 4 / 0
4,989
499
3,674
9,938
5,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Cortes-White
Bakasura
11
6 / 5 / 1
6,614
661
5,283
10,510
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maman Brigitte
Dr_Frowny
Maman Brigitte
11
1 / 5 / 4
6,000
600
6,183
7,669
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
4,958
496
4,264
7,759
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 4 / 2
4,969
497
2,793
13,455
10,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KuyaAejay
Bakasura
10
5 / 3 / 3
6,257
626
4,602
11,169
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
NameChanged2019
Baron Samedi
10
2 / 1 / 9
6,788
679
4,528
8,321
6,022
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
OBacon2
Ullr
10
2 / 0 / 4
6,466
647
3,441
4,994
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
SirNastieZ
Gilgamesh
12
4 / 1 / 1
7,529
753
7,300
10,610
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
9 / 2 / 3
7,488
749
14,809
9,027
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
22
22
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
0
0
L
Bakasura
Cortes-White
Bakasura
6
5
1
1.3
L
Maman Brigitte
Dr_Frowny
Maman Brigitte
1
5
4
0.6
W
Bakasura
KuyaAejay
Bakasura
5
3
3
2.17
W
Baron Samedi
NameChanged2019
Baron Samedi
2
1
9
6.5
W
Ullr
OBacon2
Ullr
2
0
4
4
L
0
4
0
0
W
Gilgamesh
SirNastieZ
Gilgamesh
4
1
1
4.5
L
0
4
2
0.25
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,197
Damage
34,680
49,331
Taken
44,121
26,917
Mitigated
21,163
13,090
Healing
19,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,674
1,170
0
2,311
9,938
5,856
0
6,170
3,768
0
35,442
L
Bakasura
Cortes-White
Bakasura
5,283
3,431
0
2,996
10,510
3,806
0
2,002
7,948
0
24,893
L
Maman Brigitte
Dr_Frowny
Maman Brigitte
6,183
189
0
848
7,669
2,732
0
443
7,092
38,080
0
W
Bakasura
KuyaAejay
Bakasura
4,602
3,174
0
3,309
11,169
4,799
79
2,015
8,552
0
25,661
W
Baron Samedi
NameChanged2019
Baron Samedi
4,528
1,172
1,077
3,989
8,321
6,022
259
2,236
5,816
23,187
0
W
Ullr
OBacon2
Ullr
3,441
1,179
0
1,086
4,994
1,579
835
2,593
2,209
0
35,885
L
4,264
503
0
2,293
7,759
4,224
0
1,753
5,912
29,833
0
W
Gilgamesh
SirNastieZ
Gilgamesh
7,300
2,527
0
5,166
10,610
4,845
494
3,613
6,997
0
48,096
L
2,793
475
136
4,506
13,455
10,299
0
8,374
4,981
10,259
0
W
14,809
9,911
474
4,032
9,027
3,918
1,105
2,256
6,581
48,993
6,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,530
Gold Earned
34,528
225
Minions Killed
327
0
Camps Cleared
0
1,000,932
Distance Traveled
990,438
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,989
499
45
5
0
177,758
1
L
Bakasura
6,614
661
52
5
0
219,866
0
L
Maman Brigitte
6,000
600
70
7
0
214,073
0
W
Bakasura
6,257
626
58
6
0
240,820
0
W
Baron Samedi
6,788
679
24
2
0
171,999
0
W
Ullr
6,466
647
66
7
0
224,198
0
L
Tiamat
4,958
496
40
4
0
174,439
0
W
Gilgamesh
7,529
753
90
9
0
192,887
0
L
Bacchus
4,969
497
18
2
0
214,796
1
W
Olorun
7,488
749
89
9
0
160,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role