Player Matchup

Heimdallr
Heimdallr
BigDaddyDavid
Heimdallr
Level 44
God Stats
1W - 1L
1,261 SR
Queue Stats
28W - 24L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Dink Moik
Gilgamesh
Level 118
God Stats
2W - 0L
1,721 SR
Queue Stats
8W - 4L
1,652 Elo+
Party 1
Hera
Hera
Zobo25
Hera
Level 65
God Stats
2W - 2L
1,373 SR
Queue Stats
308W - 318L
1,514 Elo+
Solo
Team Averages
Level 76
1,452 SR
1,555 Elo+

VS

Team Averages
Level 69
1,501 SR
1,430 Elo+
Chaac
Chaac
Coll3ct_Ankl3z
Chaac
Level 60
God Stats
25W - 11L
1,675 SR
Queue Stats
235W - 233L
1,538 Elo+
Solo
Charybdis
Charybdis
Killa_Mandingo
Charybdis
Level 57
God Stats
5W - 11L
1,311 SR
Queue Stats
23W - 49L
1,230 Elo+
Solo
Zhong Kui
Zhong Kui
imSethiroth
Zhong Kui
Level 89
God Stats
4W - 8L
1,516 SR
Queue Stats
817W - 851L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigDaddyDavid
Heimdallr
17
5 / 2 / 13
11,072
852
16,208
11,119
5,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Dink Moik
Gilgamesh
18
9 / 0 / 8
11,469
882
13,341
13,708
9,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Zobo25
Hera
14
4 / 4 / 10
10,206
785
11,355
8,787
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
9,236
710
8,410
17,041
22,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Killa_Mandingo
Charybdis
13
1 / 5 / 1
8,345
642
4,558
12,268
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
imSethiroth
Zhong Kui
14
2 / 8 / 3
9,297
715
10,331
16,680
13,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
5
6
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigDaddyDavid
Heimdallr
5
2
13
5.75
L
2
5
4
0.8
W
Gilgamesh
Dink Moik
Gilgamesh
9
0
8
13
L
Charybdis
Killa_Mandingo
Charybdis
1
5
1
0.3
W
Hera
Zobo25
Hera
4
4
10
2.25
L
Zhong Kui
imSethiroth
Zhong Kui
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,904
Damage
23,299
33,614
Taken
45,989
18,400
Mitigated
41,047
7,726
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigDaddyDavid
Heimdallr
16,208
10,298
0
2,971
11,119
5,525
1,390
2,951
7,870
0
47,821
L
8,410
1,329
0
2,801
17,041
22,049
0
4,002
12,965
0
22,682
W
Gilgamesh
Dink Moik
Gilgamesh
13,341
4,951
0
4,415
13,708
9,294
1,159
5,226
8,121
0
43,425
L
Charybdis
Killa_Mandingo
Charybdis
4,558
2,174
0
1,535
12,268
5,414
0
3,854
8,344
0
28,656
W
Hera
Zobo25
Hera
11,355
2,211
0
340
8,787
3,581
246
2,153
6,419
37,749
630
L
Zhong Kui
imSethiroth
Zhong Kui
10,331
1,074
0
4,176
16,680
13,584
0
3,357
13,267
43,751
461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,747
Gold Earned
26,878
174
Minions Killed
147
0
Camps Cleared
0
746,168
Distance Traveled
677,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,072
852
67
5
0
243,206
0
L
Chaac
9,236
710
35
3
0
281,852
0
W
Gilgamesh
11,469
882
49
4
0
279,335
0
L
Charybdis
8,345
642
46
4
0
196,337
0
W
Hera
10,206
785
58
4
0
223,627
0
L
Zhong Kui
9,297
715
66
5
0
199,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role