Player Matchup

Sun Wukong
Sun Wukong
AyItsDoxx
Sun Wukong
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 119L
1,428 Elo+
Party 2
Bacchus
Bacchus
Dat_Boi_Juic3_
Bacchus
Level 137
God Stats
7W - 4L
1,598 SR
Queue Stats
61W - 82L
1,408 Elo+
Party 2
Chernobog
Chernobog
Daviotori
Chernobog
Level 117
God Stats
4W - 3L
1,422 SR
Queue Stats
37W - 50L
1,413 Elo+
Party 2
Da Ji
Da Ji
DeathByMail007
Da Ji
Level 131
God Stats
8W - 5L
1,505 SR
Queue Stats
77W - 65L
1,449 Elo+
Solo
Hel
Hel
Zzmlllx
Hel
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 92L
1,432 Elo+
Solo
Team Averages
Level 138
1,505 SR
1,426 Elo+

VS

Team Averages
Level 93
1,541 SR
1,535 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Goofysbro
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,589 Elo+
Party 1
Nut
Nut
SavageTinCan
Nut
Level 125
God Stats
0W - 1L
1,704 SR
Queue Stats
6W - 12L
1,498 Elo+
Party 1
Achilles
Achilles
Savageheadbow
Achilles
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,589 Elo+
Party 1
Bacchus
Bacchus
violentpepperz2
Bacchus
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AyItsDoxx
Sun Wukong
12
0 / 0 / 0
6,988
635
6,371
6,692
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 0 / 8
6,178
562
5,983
7,439
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Daviotori
Chernobog
9
0 / 2 / 6
5,494
499
4,703
6,077
2,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 0 / 2
7,137
649
6,363
8,595
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hel
11
2 / 0 / 5
6,845
622
4,609
6,505
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
0 / 1 / 0
4,645
422
6,908
5,586
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
0 / 4 / 0
4,523
411
2,943
8,260
4,054
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 4 / 0
4,965
451
3,653
8,095
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
Savageheadbow
Achilles
10
0 / 0 / 0
5,021
456
3,967
10,249
7,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 2
4,676
425
3,365
10,385
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
Sun Wukong
AyItsDoxx
Sun Wukong
0
0
0
0
W
2
0
8
6
W
Chernobog
Daviotori
Chernobog
0
2
6
1.5
W
9
0
2
10
L
Ymir
0
4
0
0
L
2
4
0
0.5
L
Achilles
Savageheadbow
Achilles
0
0
0
0
W
Hel
2
0
5
4.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,029
Damage
20,836
35,308
Taken
42,575
21,198
Mitigated
25,542
14,248
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,908
347
0
714
5,586
2,090
0
2,590
2,996
29,893
0
W
Sun Wukong
AyItsDoxx
Sun Wukong
6,371
955
0
3,452
6,692
5,335
0
0
6,692
0
53,163
W
5,983
445
0
2,207
7,439
6,489
270
2,545
4,894
15,893
4,927
W
Chernobog
Daviotori
Chernobog
4,703
2,511
0
1,420
6,077
2,263
832
2,930
3,147
0
29,847
W
6,363
1,336
0
10
8,595
3,999
0
1,624
6,971
0
48,159
L
Ymir
2,943
482
0
0
8,260
4,054
0
1,396
6,864
23,056
0
L
3,653
1,995
0
472
8,095
2,711
128
1,952
6,143
0
21,070
L
Achilles
Savageheadbow
Achilles
3,967
817
0
1,763
10,249
7,262
0
0
9,362
0
31,627
W
Hel
4,609
300
1,935
5,224
6,505
3,112
373
6,117
388
43,363
1,737
L
3,365
646
177
2,086
10,385
9,425
0
3,501
6,884
13,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,642
Gold Earned
23,830
308
Minions Killed
167
0
Camps Cleared
0
1,054,410
Distance Traveled
990,821
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,645
422
35
3
0
199,191
0
W
Sun Wukong
6,988
635
98
9
0
210,581
0
W
Bacchus
6,178
562
14
1
0
201,179
1
W
Chernobog
5,494
499
49
4
0
190,779
0
W
Da Ji
7,137
649
72
7
0
220,310
0
L
Ymir
4,523
411
42
4
0
228,403
0
L
Nut
4,965
451
35
3
0
183,429
0
L
Achilles
5,021
456
41
4
0
196,180
0
W
Hel
6,845
622
75
7
0
231,561
0
L
Bacchus
4,676
425
14
1
0
183,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role