Player Matchup

Bellona
Bellona
 
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AlTheOnePumpKing
Izanami
Level 65
God Stats
10W - 13L
1,482 SR
Queue Stats
19W - 17L
1,522 Elo+
Solo
Nu Wa
Nu Wa
GodofWAPS
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 33L
1,384 Elo+
Party 2
Hel
Hel
TheVoidCelestial
Hel
Level 28
God Stats
9W - 5L
1,557 SR
Queue Stats
19W - 28L
1,403 Elo+
Party 2
Arachne
Arachne
deener9
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 39L
1,418 Elo+
Party 2
Team Averages
Level 70
1,508 SR
1,445 Elo+

VS

Team Averages
Level 97
1,417 SR
1,387 Elo+
Chang'e
Chang'e
D Banditcoot
Chang'e
Level 158
God Stats
0W - 1L
1,295 SR
Queue Stats
34W - 41L
1,501 Elo+
Solo
Hachiman
Hachiman
DDot2400
Hachiman
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MOST_WAnTeD_325
Tsukuyomi
Level 118
God Stats
1W - 3L
1,423 SR
Queue Stats
9W - 20L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
decreasingasian
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,184 Elo+
Party 1
Tyr
Tyr
xReFiix
Tyr
Level 156
God Stats
1W - 4L
1,366 SR
Queue Stats
12W - 21L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 0 / 2
7,986
570
11,358
14,226
15,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 0 / 5
6,923
495
8,957
9,790
3,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
GodofWAPS
Nu Wa
11
0 / 3 / 3
6,419
459
4,023
8,296
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 5
8,232
588
5,763
8,671
5,355
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
deener9
Arachne
12
2 / 0 / 3
6,876
491
3,971
13,646
6,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D Banditcoot
Chang'e
7
0 / 0 / 0
5,523
395
1,841
5,550
2,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
DDot2400
Hachiman
11
0 / 4 / 0
5,828
416
4,054
9,568
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MOST_WAnTeD_325
Tsukuyomi
12
0 / 3 / 0
6,415
458
6,815
12,112
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
15
3 / 1 / 0
8,577
613
10,226
8,134
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
13
0 / 2 / 0
7,765
555
10,437
17,957
18,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
3
3
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
2
3
W
3
0
5
5.5
L
Chang'e
D Banditcoot
Chang'e
0
0
0
0
L
Hachiman
DDot2400
Hachiman
0
4
0
0
W
Nu Wa
GodofWAPS
Nu Wa
0
3
3
0.5
L
Tsukuyomi
MOST_WAnTeD_325
Tsukuyomi
0
3
0
0
W
3
0
5
5.5
L
Kukulkan
3
1
0
3
W
Arachne
deener9
Arachne
2
0
3
3.5
L
Tyr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,072
Damage
33,373
54,629
Taken
53,321
33,422
Mitigated
32,470
26,348
Healing
17,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,358
6,008
65
6,607
14,226
15,195
0
0
14,226
0
62,579
W
8,957
5,721
0
1,560
9,790
3,669
438
2,611
7,179
0
58,419
L
Chang'e
D Banditcoot
Chang'e
1,841
219
440
2,184
5,550
2,262
0
1,431
4,119
13,913
0
L
Hachiman
DDot2400
Hachiman
4,054
921
0
1,272
9,568
3,107
0
2,423
7,145
0
28,955
W
Nu Wa
GodofWAPS
Nu Wa
4,023
965
0
250
8,296
2,821
0
5,105
3,191
42,329
986
L
Tsukuyomi
MOST_WAnTeD_325
Tsukuyomi
6,815
1,346
0
5,639
12,112
4,990
0
1,809
10,303
0
64,222
W
5,763
169
5,782
6,222
8,671
5,355
168
2,721
5,950
28,386
761
L
Kukulkan
10,226
850
0
488
8,134
3,706
238
2,898
5,236
90,806
419
W
Arachne
deener9
Arachne
3,971
2,827
0
5,862
13,646
6,382
0
2,029
11,617
0
46,919
L
Tyr
10,437
2,378
0
7,058
17,957
18,405
0
899
17,058
0
68,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,436
Gold Earned
34,108
386
Minions Killed
436
0
Camps Cleared
0
1,453,964
Distance Traveled
1,189,373
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,986
570
109
8
0
272,213
5
W
Izanami
6,923
495
93
7
0
252,268
0
L
Chang'e
5,523
395
15
1
0
119,882
2
L
Hachiman
5,828
416
52
4
0
224,208
0
W
Nu Wa
6,419
459
69
5
0
272,695
0
L
Tsukuyomi
6,415
458
99
7
0
319,984
0
W
Hel
8,232
588
36
3
0
304,188
0
L
Kukulkan
8,577
613
156
11
0
269,934
0
W
Arachne
6,876
491
79
6
0
352,600
2
L
Tyr
7,765
555
114
8
0
255,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role