Player Matchup

Janus
Janus
Alakazham
Janus
Level 152
God Stats
21W - 12L
1,652 SR
Queue Stats
54W - 38L
1,621 Elo+
Party 1
Mulan
Mulan
DuragAang
Mulan
Level 217
God Stats
4W - 4L
1,623 SR
Queue Stats
57W - 47L
1,611 Elo+
Party 1
Raijin
Raijin
FINZ123
Raijin
Level 28
God Stats
4W - 2L
1,651 SR
Queue Stats
18W - 16L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
JustInCaseInc
Sylvanus
Level 142
God Stats
3W - 1L
1,600 SR
Queue Stats
10W - 4L
1,712 Elo+
Party 1
Pele
Pele
Smiteistrash384
Pele
Level 157
God Stats
1W - 0L
1,492 SR
Queue Stats
32W - 20L
1,657 Elo+
Party 1
Team Averages
Level 139
1,604 SR
1,621 Elo+

VS

Team Averages
Level 50
1,575 SR
1,467 Elo+
King Arthur
King Arthur
ChaacUnleashed
King Arthur
Level 31
God Stats
1W - 1L
1,719 SR
Queue Stats
37W - 43L
1,477 Elo+
Solo
Arachne
Arachne
ReginaLang
Arachne
Level 29
God Stats
11W - 9L
1,560 SR
Queue Stats
121W - 114L
1,421 Elo+
Solo
Eset
Eset
advinius
Eset
Level 107
God Stats
0W - 2L
1,684 SR
Queue Stats
7W - 5L
1,602 Elo+
Solo
Yemoja
Yemoja
flutesnboots
Yemoja
Level 35
God Stats
73W - 75L
1,379 SR
Queue Stats
73W - 78L
1,337 Elo+
Solo
Anhur
Anhur
hi_im_gimmy
Anhur
Level 46
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alakazham
Janus
10
1 / 0 / 4
4,918
984
4,656
2,082
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
DuragAang
Mulan
10
2 / 0 / 7
5,082
1,016
4,089
3,473
2,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
FINZ123
Raijin
11
3 / 1 / 7
5,488
1,098
3,668
2,455
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
JustInCaseInc
Sylvanus
9
0 / 0 / 7
4,791
958
1,619
2,828
1,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 1 / 4
5,581
1,116
4,330
4,724
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChaacUnleashed
King Arthur
7
0 / 0 / 0
4,053
811
0
91
65
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
ReginaLang
Arachne
10
2 / 3 / 0
5,080
1,016
1,677
6,489
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
8
0 / 1 / 0
4,187
837
1,540
3,680
1,142
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
9
0 / 4 / 1
4,235
847
931
5,760
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 1
4,186
837
1,230
5,108
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
11
Kills
2
2
Deaths
11
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
Alakazham
Janus
1
0
4
3
L
King Arthur
ChaacUnleashed
King Arthur
0
0
0
0
W
Mulan
DuragAang
Mulan
2
0
7
5.5
W
Raijin
FINZ123
Raijin
3
1
7
6.5
W
Sylvanus
JustInCaseInc
Sylvanus
0
0
7
3.5
L
Arachne
ReginaLang
Arachne
2
3
0
0.67
W
5
1
4
7
L
Eset
0
1
0
0
L
Yemoja
0
4
1
0.13
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,362
Damage
5,378
15,562
Taken
21,128
7,215
Mitigated
8,036
4,091
Healing
2,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Alakazham
Janus
4,656
178
0
500
2,082
584
490
212
1,869
15,394
0
L
King Arthur
ChaacUnleashed
King Arthur
0
0
0
0
91
65
0
0
91
0
1
W
Mulan
DuragAang
Mulan
4,089
555
0
905
3,473
2,532
246
527
2,946
0
10,384
W
Raijin
FINZ123
Raijin
3,668
594
0
0
2,455
830
130
262
2,193
10,259
813
W
Sylvanus
JustInCaseInc
Sylvanus
1,619
121
813
1,339
2,828
1,844
27
1,047
1,776
3,528
150
L
Arachne
ReginaLang
Arachne
1,677
1,060
0
1,799
6,489
2,980
0
2,375
3,744
0
8,144
W
4,330
958
0
534
4,724
1,425
220
417
4,307
0
15,249
L
Eset
1,540
346
0
0
3,680
1,142
0
2,305
1,035
6,735
0
L
Yemoja
931
347
57
20
5,760
2,380
0
2,221
3,089
2,037
0
L
1,230
570
0
172
5,108
1,469
0
1,712
3,057
0
6,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,860
Gold Earned
21,741
116
Minions Killed
41
0
Camps Cleared
0
574,957
Distance Traveled
417,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,918
984
36
7
0
111,995
0
L
King Arthur
4,053
811
1
0
0
11,110
0
W
Mulan
5,082
1,016
12
2
0
114,507
0
W
Raijin
5,488
1,098
28
6
0
119,983
0
W
Sylvanus
4,791
958
7
1
0
114,127
0
L
Arachne
5,080
1,016
18
4
0
119,779
0
W
Pele
5,581
1,116
33
7
0
114,345
0
L
Eset
4,187
837
7
1
0
94,578
0
L
Yemoja
4,235
847
3
1
0
91,239
0
L
Anhur
4,186
837
12
2
0
101,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role