Player Matchup

Erlang Shen
Erlang Shen
Blacktigereye16
Erlang Shen
Level 128
God Stats
4W - 0L
1,470 SR
Queue Stats
45W - 28L
1,543 Elo+
Party 1
Bastet
Bastet
DhakaDukkha
Bastet
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 44L
1,465 Elo+
Party 1
Bacchus
Bacchus
ThinkingJ0ker
Bacchus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 30L
1,536 Elo+
Party 1
Scylla
Scylla
TodorokiFan
Scylla
Level 141
God Stats
1W - 3L
1,344 SR
Queue Stats
80W - 61L
1,504 Elo+
Party 1
Vulcan
Vulcan
ayepick
Vulcan
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
246W - 265L
1,386 Elo+
Solo
Team Averages
Level 104
1,463 SR
1,487 Elo+

VS

Team Averages
Level 103
1,521 SR
1,455 Elo+
Merlin
Merlin
Kayravdawg
Merlin
Level 126
God Stats
5W - 4L
1,604 SR
Queue Stats
279W - 304L
1,462 Elo+
Solo
Amaterasu
Amaterasu
LordDarkFluff
Amaterasu
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 55L
1,447 Elo+
Solo
Vamana
Vamana
SCP TurboPipo
Vamana
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,516 Elo+
Solo
Nut
Nut
Shaquanamaquefa
Nut
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 175L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
one-eye-gizmo1
Kuzenbo
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 104L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blacktigereye16
Erlang Shen
13
2 / 1 / 10
7,207
1,030
5,792
8,306
8,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
11
5 / 5 / 5
7,361
1,052
5,091
8,472
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
13
4 / 0 / 8
7,743
1,106
3,890
7,639
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
13
2 / 1 / 8
7,315
1,045
5,443
3,581
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
ayepick
Vulcan
13
1 / 2 / 11
7,202
1,029
9,287
6,275
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kayravdawg
Merlin
13
1 / 4 / 6
6,951
993
7,307
6,905
3,816
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
LordDarkFluff
Amaterasu
9
0 / 5 / 3
5,661
809
3,993
9,317
7,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 3 / 1
7,561
1,080
6,776
9,253
9,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 1
6,218
888
3,306
7,364
2,742
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

1
0 / 0 / 0
1,896
271
0
0
0

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
14
Kills
9
9
Deaths
14
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Blacktigereye16
Erlang Shen
2
1
10
7
W
Bastet
5
5
5
1.5
L
Merlin
Kayravdawg
Merlin
1
4
6
1
L
Amaterasu
LordDarkFluff
Amaterasu
0
5
3
0.3
L
6
3
1
2.17
L
2
2
1
1.25
W
Bacchus
4
0
8
8
W
Scylla
2
1
8
6
W
Vulcan
ayepick
Vulcan
1
2
11
3.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,503
Damage
21,382
34,273
Taken
32,839
26,917
Mitigated
23,110
10,939
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Blacktigereye16
Erlang Shen
5,792
2,536
1,796
3,334
8,306
8,316
0
1,911
6,154
0
11,930
W
Bastet
5,091
1,327
0
791
8,472
4,022
12
1,109
7,117
0
7,801
L
Merlin
Kayravdawg
Merlin
7,307
590
398
502
6,905
3,816
0
3,702
3,127
22,040
0
L
Amaterasu
LordDarkFluff
Amaterasu
3,993
1,474
1,002
1,695
9,317
7,551
0
4,450
4,708
0
5,208
L
6,776
2,109
227
1,535
9,253
9,001
0
4,482
4,583
0
13,306
L
3,306
1,294
415
1,647
7,364
2,742
0
4,856
2,446
0
13,136
W
Bacchus
3,890
627
237
1,855
7,639
9,276
0
1,729
5,761
5,312
1,194
W
Scylla
5,443
1,070
513
415
3,581
1,939
0
1,096
2,348
16,982
0
W
Vulcan
ayepick
Vulcan
9,287
4,126
857
1,141
6,275
3,364
361
1,462
4,523
22,166
150
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,828
Gold Earned
28,287
87
Minions Killed
72
0
Camps Cleared
0
765,725
Distance Traveled
536,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,207
1,030
9
1
0
155,982
0
W
Bastet
7,361
1,052
8
1
0
158,784
0
L
Merlin
6,951
993
28
4
0
134,741
0
L
Amaterasu
5,661
809
6
1
0
116,365
0
L
Vamana
7,561
1,080
16
2
0
145,167
0
L
Nut
6,218
888
22
3
0
140,160
0
W
Bacchus
7,743
1,106
8
1
0
154,021
0
W
Scylla
7,315
1,045
31
4
0
144,515
0
W
Vulcan
7,202
1,029
31
4
0
152,423
0
L
Kuzenbo
1,896
271
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role