Player Matchup

Yemoja
Yemoja
EpicWin32
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,846 Elo+
Party 2
Hachiman
Hachiman
Erhxn
Hachiman
Level 7
God Stats
3W - 0L
1,631 SR
Queue Stats
4W - 0L
1,764 Elo+
Party 2
Ratatoskr
Ratatoskr
аcorn
Ratatoskr
Level 63
God Stats
4W - 0L
1,641 SR
Queue Stats
18W - 4L
1,765 Elo+
Party 2
Team Averages
Level 24
1,591 SR
1,792 Elo+

VS

Team Averages
Level 37
1,548 SR
1,404 Elo+
Kukulkan
Kukulkan
AlecD19
Kukulkan
Level 15
God Stats
1W - 1L
1,763 SR
Queue Stats
11W - 12L
1,404 Elo+
Party 1
Da Ji
Da Ji
Inmortalcraf
Da Ji
Level 13
God Stats
1W - 3L
1,203 SR
Queue Stats
11W - 11L
1,404 Elo+
Party 1
Achilles
Achilles
Mkvang89
Achilles
Level 84
God Stats
0W - 1L
1,677 SR
Queue Stats
12W - 13L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EpicWin32
Yemoja
17
3 / 1 / 13
11,818
739
11,982
20,447
26,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Erhxn
Hachiman
18
7 / 1 / 8
12,485
780
15,578
14,663
7,020
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
аcorn
Ratatoskr
16
7 / 5 / 8
12,177
761
17,545
16,308
8,394
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlecD19
Kukulkan
16
3 / 4 / 4
11,515
720
18,989
12,402
6,213
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 7 / 6
9,728
608
5,997
15,592
10,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Mkvang89
Achilles
15
3 / 6 / 4
10,522
658
10,483
24,163
25,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
17
Kills
7
7
Deaths
17
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlecD19
Kukulkan
3
4
4
1.25
W
Yemoja
EpicWin32
Yemoja
3
1
13
9.5
W
Hachiman
Erhxn
Hachiman
7
1
8
11
L
1
7
6
0.57
L
Achilles
Mkvang89
Achilles
3
6
4
0.83
W
Ratatoskr
аcorn
Ratatoskr
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,105
Damage
35,469
51,418
Taken
52,157
41,750
Mitigated
41,859
6,469
Healing
3,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlecD19
Kukulkan
18,989
1,797
0
375
12,402
6,213
87
3,589
8,784
67,065
26
W
Yemoja
EpicWin32
Yemoja
11,982
3,386
1,517
1,874
20,447
26,336
74
6,355
13,646
31,323
713
W
Hachiman
Erhxn
Hachiman
15,578
12,346
0
2,500
14,663
7,020
2,091
7,980
6,295
0
52,788
L
5,997
1,221
0
84
15,592
10,184
54
3,243
12,245
0
14,897
L
Achilles
Mkvang89
Achilles
10,483
2,481
443
2,216
24,163
25,462
28
4,895
19,012
0
22,231
W
Ratatoskr
аcorn
Ratatoskr
17,545
5,277
0
578
16,308
8,394
0
4,885
11,053
0
56,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,480
Gold Earned
31,765
159
Minions Killed
143
0
Camps Cleared
0
889,456
Distance Traveled
785,623
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,515
720
95
6
0
269,907
3
W
Yemoja
11,818
739
41
3
0
276,894
0
W
Hachiman
12,485
780
62
4
0
298,426
0
L
Da Ji
9,728
608
21
1
0
252,189
0
L
Achilles
10,522
658
27
2
0
263,527
0
W
Ratatoskr
12,177
761
56
4
0
314,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role