Player Matchup

Kali
Kali
 
Kali
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
ONE GEMIN1
Agni
Level 149
God Stats
2W - 3L
1,266 SR
Queue Stats
23W - 21L
1,491 Elo+
Solo
Athena
Athena
TibialFour9
Athena
Level 158
God Stats
1W - 2L
1,523 SR
Queue Stats
41W - 37L
1,511 Elo+
Solo
King Arthur
King Arthur
Trxxarms
King Arthur
Level 68
God Stats
0W - 2L
1,308 SR
Queue Stats
20W - 33L
1,415 Elo+
Party 2
Cupid
Cupid
XxKrazyxX
Cupid
Level 109
God Stats
2W - 10L
1,642 SR
Queue Stats
309W - 291L
1,615 Elo+
Solo
Team Averages
Level 117
1,448 SR
1,506 Elo+

VS

Team Averages
Level 143
1,595 SR
1,504 Elo+
Arachne
Arachne
PupLykanTTV
Arachne
Level 129
God Stats
9W - 4L
1,613 SR
Queue Stats
72W - 73L
1,446 Elo+
Solo
Nu Wa
Nu Wa
Shelah Monster
Nu Wa
Level 148
God Stats
4W - 3L
1,593 SR
Queue Stats
39W - 38L
1,473 Elo+
Solo
Shiva
Shiva
THEDERPMASTA13
Shiva
Level 126
God Stats
1W - 0L
1,646 SR
Queue Stats
21W - 16L
1,586 Elo+
Party 1
Izanami
Izanami
ThAtBoOfPaCk
Izanami
Level 129
God Stats
7W - 9L
1,500 SR
Queue Stats
96W - 95L
1,497 Elo+
Solo
Sylvanus
Sylvanus
thegoldfish12
Sylvanus
Level 184
God Stats
4W - 1L
1,622 SR
Queue Stats
75W - 71L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 2 / 1
5,258
478
1,466
10,300
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 0 / 0
6,279
571
4,097
3,787
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
9
1 / 1 / 3
5,873
534
3,620
10,972
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Trxxarms
King Arthur
10
0 / 5 / 0
5,376
489
3,958
11,834
8,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
XxKrazyxX
Cupid
10
2 / 4 / 0
5,626
511
5,201
10,111
3,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PupLykanTTV
Arachne
11
4 / 0 / 1
6,130
557
4,507
7,689
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 3
6,005
546
3,083
4,581
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 2
7,301
664
9,163
8,179
7,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ThAtBoOfPaCk
Izanami
11
3 / 1 / 0
6,297
572
5,074
6,946
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
thegoldfish12
Sylvanus
10
0 / 1 / 4
5,836
531
4,267
7,252
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
12
12
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
1
0.25
L
2
0
0
2
W
Arachne
PupLykanTTV
Arachne
4
0
1
4.5
W
0
2
3
0.75
W
5
1
2
6
W
Izanami
ThAtBoOfPaCk
Izanami
3
1
0
3
L
Athena
1
1
3
2.5
L
King Arthur
Trxxarms
King Arthur
0
5
0
0
L
Cupid
XxKrazyxX
Cupid
2
4
0
0.5
W
Sylvanus
thegoldfish12
Sylvanus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,342
Damage
26,094
47,004
Taken
34,647
25,920
Mitigated
19,449
12,889
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,466
922
0
4,545
10,300
3,919
0
980
9,246
0
40,634
L
4,097
359
0
875
3,787
1,280
0
1,351
2,436
53,100
1,830
W
Arachne
PupLykanTTV
Arachne
4,507
3,862
0
3,162
7,689
2,876
0
1,694
5,995
0
37,941
W
3,083
1,462
0
455
4,581
1,501
0
2,546
2,035
41,668
928
W
9,163
1,430
28
1,571
8,179
7,839
105
1,301
6,878
0
41,588
W
Izanami
ThAtBoOfPaCk
Izanami
5,074
3,370
0
755
6,946
2,953
610
1,099
5,847
0
45,953
L
Athena
3,620
1,060
0
2,324
10,972
8,485
19
1,854
8,935
22,378
0
L
King Arthur
Trxxarms
King Arthur
3,958
961
0
1,133
11,834
8,592
0
608
10,674
0
32,160
L
Cupid
XxKrazyxX
Cupid
5,201
2,940
282
3,730
10,111
3,644
0
1,626
8,391
0
35,088
W
Sylvanus
thegoldfish12
Sylvanus
4,267
1,830
1,296
2,089
7,252
4,280
480
1,049
6,203
22,377
11,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,412
Gold Earned
31,569
307
Minions Killed
303
0
Camps Cleared
0
1,103,235
Distance Traveled
1,089,215
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,258
478
68
6
0
244,958
0
L
Agni
6,279
571
99
9
0
218,313
0
W
Arachne
6,130
557
59
5
0
285,314
2
W
Nu Wa
6,005
546
69
6
0
207,539
0
W
Shiva
7,301
664
58
5
0
200,622
0
W
Izanami
6,297
572
66
6
0
200,571
4
L
Athena
5,873
534
22
2
0
241,961
0
L
King Arthur
5,376
489
52
5
0
210,944
0
L
Cupid
5,626
511
66
6
0
187,059
0
W
Sylvanus
5,836
531
51
5
0
195,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role