Player Matchup

Kali
Kali
BakuraRyou
Kali
Level 159
God Stats
9W - 4L
1,409 SR
Queue Stats
195W - 192L
1,487 Elo+
Party 1
Raijin
Raijin
FeyDemon
Raijin
Level 173
God Stats
1W - 0L
1,527 SR
Queue Stats
144W - 113L
1,523 Elo+
Party 2
Osiris
Osiris
MENEZES1910
Osiris
Level 192
God Stats
5W - 5L
1,476 SR
Queue Stats
478W - 479L
1,492 Elo+
Solo
Hou Yi
Hou Yi
QualleTon
Hou Yi
Level 159
God Stats
1W - 0L
1,738 SR
Queue Stats
37W - 28L
1,611 Elo+
Party 2
Aphrodite
Aphrodite
xRibeiroPR
Aphrodite
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,262 Elo+
Party 1
Team Averages
Level 162
1,530 SR
1,475 Elo+

VS

Team Averages
Level 128
1,339 SR
1,511 Elo+
Kali
Kali
 
Kali
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Markdroop
Ymir
Level 147
God Stats
0W - 3L
1,241 SR
Queue Stats
68W - 67L
1,512 Elo+
Party 3
Izanami
Izanami
MugmanSun
Izanami
Level 149
God Stats
0W - 4L
1,177 SR
Queue Stats
87W - 99L
1,491 Elo+
Party 3
Erlang Shen
Erlang Shen
Pankcho
Erlang Shen
Level 61
God Stats
0W - 3L
1,239 SR
Queue Stats
119W - 129L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
RagnarLockk
Baron Samedi
Level 158
God Stats
30W - 37L
1,540 SR
Queue Stats
453W - 427L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
7,073
643
4,602
11,284
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
FeyDemon
Raijin
13
5 / 0 / 3
7,534
685
6,305
6,032
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
11
0 / 1 / 0
5,809
528
6,901
8,933
9,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
QualleTon
Hou Yi
11
1 / 2 / 2
5,948
541
3,667
8,458
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Aphrodite
xRibeiroPR
Aphrodite
8
0 / 2 / 4
5,247
477
1,658
6,568
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
1
0 / 0 / 0
3,555
323
0
0
0
Ymir
10
2 / 3 / 1
5,992
545
1,936
8,479
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
MugmanSun
Izanami
11
2 / 2 / 1
6,549
595
5,461
7,062
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
Pankcho
Erlang Shen
12
1 / 0 / 1
6,945
631
5,819
12,376
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
RagnarLockk
Baron Samedi
10
1 / 5 / 1
5,676
516
7,515
10,067
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
6
6
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
0
0
0
W
4
1
5
6.5
W
Raijin
FeyDemon
Raijin
5
0
3
6.5
W
Osiris
0
1
0
0
L
Ymir
2
3
1
0.83
L
Izanami
MugmanSun
Izanami
2
2
1
1.25
L
Erlang Shen
Pankcho
Erlang Shen
1
0
1
1.5
W
Hou Yi
QualleTon
Hou Yi
1
2
2
1
L
Baron Samedi
RagnarLockk
Baron Samedi
1
5
1
0.3
W
Aphrodite
xRibeiroPR
Aphrodite
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,133
Damage
20,731
41,275
Taken
37,984
25,061
Mitigated
21,334
16,393
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
0
0
0
0
0
0
0
0
0
0
0
W
4,602
2,200
0
8,122
11,284
5,814
0
1,351
9,933
0
53,914
W
Raijin
FeyDemon
Raijin
6,305
907
0
782
6,032
2,480
280
4,013
2,019
60,926
1,607
W
Osiris
6,901
2,299
0
1,234
8,933
9,349
0
0
8,933
0
42,782
L
Ymir
1,936
625
0
1,959
8,479
6,834
26
1,738
6,705
17,367
0
L
Izanami
MugmanSun
Izanami
5,461
2,806
0
2,269
7,062
2,562
345
631
6,431
0
63,123
L
Erlang Shen
Pankcho
Erlang Shen
5,819
3,468
0
9,203
12,376
7,312
0
0
12,376
0
54,301
W
Hou Yi
QualleTon
Hou Yi
3,667
2,538
0
2,116
8,458
3,053
0
953
7,505
0
44,577
L
Baron Samedi
RagnarLockk
Baron Samedi
7,515
452
0
2,210
10,067
4,626
0
4,976
4,564
39,160
0
W
Aphrodite
xRibeiroPR
Aphrodite
1,658
541
830
3,309
6,568
4,365
49
3,134
3,434
14,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
28,717
354
Minions Killed
307
0
Camps Cleared
0
1,070,236
Distance Traveled
844,016
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,555
323
0
0
0
0
0
W
Kali
7,073
643
86
8
0
232,244
0
W
Raijin
7,534
685
106
10
0
194,391
3
W
Osiris
5,809
528
74
7
0
216,429
0
L
Ymir
5,992
545
35
3
0
228,748
0
L
Izanami
6,549
595
103
9
0
204,658
0
L
Erlang Shen
6,945
631
102
9
0
204,478
0
W
Hou Yi
5,948
541
71
6
0
225,781
2
L
Baron Samedi
5,676
516
67
6
0
206,132
2
W
Aphrodite
5,247
477
17
2
0
201,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role