Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ScRuMpTiiiOuS
Janus
Level 60
God Stats
6W - 4L
1,212 SR
Queue Stats
114W - 97L
1,510 Elo+
Party 1
Izanami
Izanami
YikesOk
Izanami
Level 63
God Stats
0W - 3L
1,328 SR
Queue Stats
128W - 139L
1,481 Elo+
Solo
Bacchus
Bacchus
calmacda
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Pele
Pele
sSeeder
Pele
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 63
1,408 SR
1,498 Elo+

VS

Team Averages
Level 71
1,503 SR
1,450 Elo+
Kumbhakarna
Kumbhakarna
Mrnobodysav3s
Kumbhakarna
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,332 Elo+
Solo
Anhur
Anhur
ObviousPF
Anhur
Level 64
God Stats
16W - 14L
1,497 SR
Queue Stats
148W - 123L
1,521 Elo+
Solo
Susano
Susano
gwibby
Susano
Level 81
God Stats
5W - 7L
1,517 SR
Queue Stats
117W - 112L
1,483 Elo+
Solo
Neith
Neith
irritaable
Neith
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
410W - 381L
1,415 Elo+
Solo
Chaac
Chaac
winterlow
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 0 / 0
3,964
793
1,719
4,029
2,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 1 / 0
3,029
606
487
2,001
453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
YikesOk
Izanami
8
0 / 1 / 0
3,591
718
1,130
3,513
882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
calmacda
Bacchus
1
0 / 0 / 0
2,547
509
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pele
sSeeder
Pele
1
0 / 0 / 0
2,544
509
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mrnobodysav3s
Kumbhakarna
5
1 / 0 / 0
3,844
769
535
3,762
1,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
ObviousPF
Anhur
7
0 / 0 / 1
4,031
806
1,580
2,550
667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
gwibby
Susano
6
0 / 0 / 0
3,345
669
313
3,742
1,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
8
1 / 0 / 0
4,276
855
1,090
2,474
721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
winterlow
Chaac
6
0 / 0 / 0
3,125
625
1,558
2,501
1,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Kumbhakarna
Mrnobodysav3s
Kumbhakarna
1
0
0
1
W
Anhur
ObviousPF
Anhur
0
0
1
0.5
L
0
1
0
0
L
Izanami
YikesOk
Izanami
0
1
0
0
L
Bacchus
calmacda
Bacchus
0
0
0
0
W
Susano
gwibby
Susano
0
0
0
0
W
Neith
1
0
0
1
L
Pele
sSeeder
Pele
0
0
0
0
W
Chaac
winterlow
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,336
Damage
5,076
9,543
Taken
15,029
4,266
Mitigated
5,595
2,603
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,719
497
0
1,185
4,029
2,931
0
0
4,029
0
22,205
W
Kumbhakarna
Mrnobodysav3s
Kumbhakarna
535
110
0
1,857
3,762
1,612
0
0
3,762
8,705
0
W
Anhur
ObviousPF
Anhur
1,580
604
0
1,723
2,550
667
0
0
2,550
0
25,857
L
487
0
0
500
2,001
453
0
0
2,001
7,898
0
L
Izanami
YikesOk
Izanami
1,130
748
0
918
3,513
882
0
535
2,978
0
22,405
L
Bacchus
calmacda
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Susano
gwibby
Susano
313
84
0
2,728
3,742
1,096
0
0
3,742
0
17,272
W
Neith
1,090
306
0
1,220
2,474
721
128
379
1,987
0
28,819
L
Pele
sSeeder
Pele
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
winterlow
Chaac
1,558
127
0
1,383
2,501
1,499
0
0
2,501
0
14,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,675
Gold Earned
18,621
95
Minions Killed
170
0
Camps Cleared
0
268,504
Distance Traveled
551,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,964
793
38
8
0
85,305
0
W
Kumbhakarna
3,844
769
9
2
0
82,121
0
W
Anhur
4,031
806
50
10
0
106,575
0
L
Janus
3,029
606
20
4
0
58,449
0
L
Izanami
3,591
718
37
7
0
100,100
0
L
Bacchus
2,547
509
0
0
0
17,952
0
W
Susano
3,345
669
43
9
0
131,298
0
W
Neith
4,276
855
54
11
0
103,172
0
L
Pele
2,544
509
0
0
0
6,698
0
W
Chaac
3,125
625
14
3
0
128,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role