Player Matchup

Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BingBongJosh
Janus
Level 81
God Stats
4W - 6L
1,480 SR
Queue Stats
12W - 27L
1,350 Elo+
Party 1
Heimdallr
Heimdallr
NIGHT TICKLE
Heimdallr
Level 119
God Stats
6W - 2L
1,798 SR
Queue Stats
157W - 178L
1,492 Elo+
Party 1
Susano
Susano
kevinruby17
Susano
Level 129
God Stats
1W - 3L
1,154 SR
Queue Stats
106W - 126L
1,478 Elo+
Party 1
Ares
Ares
skeletor7793
Ares
Level 89
God Stats
3W - 4L
1,283 SR
Queue Stats
79W - 97L
1,491 Elo+
Party 1
Team Averages
Level 115
1,443 SR
1,462 Elo+

VS

Team Averages
Level 140
1,510 SR
1,570 Elo+
Sol
Sol
LinuxGooberz
Sol
Level 127
God Stats
208W - 248L
1,406 SR
Queue Stats
755W - 798L
1,436 Elo+
Party 2
Vulcan
Vulcan
Panda2040
Vulcan
Level 129
God Stats
4W - 2L
1,640 SR
Queue Stats
12W - 11L
1,690 Elo+
Solo
Nut
Nut
SWAiiDY
Nut
Level 157
God Stats
24W - 17L
1,517 SR
Queue Stats
66W - 49L
1,615 Elo+
Solo
Erlang Shen
Erlang Shen
Shoxijinn
Erlang Shen
Level 109
God Stats
7W - 9L
1,515 SR
Queue Stats
32W - 30L
1,505 Elo+
Party 2
King Arthur
King Arthur
iFrageon
King Arthur
Level 177
God Stats
0W - 1L
1,469 SR
Queue Stats
18W - 21L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 0 / 4
5,674
1,135
3,848
5,347
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 4
6,023
1,205
5,115
3,579
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
NIGHT TICKLE
Heimdallr
11
2 / 0 / 4
6,382
1,276
4,782
3,708
1,853
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
10
2 / 0 / 3
6,039
1,208
2,648
2,816
1,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 5
6,477
1,295
1,764
3,278
2,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

408

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,426
1,085
4,233
3,534
1,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
Panda2040
Vulcan
11
0 / 2 / 0
5,777
1,155
2,621
4,192
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
9
0 / 0 / 0
4,943
989
0
0
0
Erlang Shen
Shoxijinn
Erlang Shen
10
0 / 1 / 0
5,335
1,067
4,764
6,716
7,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
iFrageon
King Arthur
9
0 / 2 / 0
5,207
1,041
5,946
6,355
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
7
Kills
0
0
Deaths
7
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
4
2
W
2
0
4
4
L
0
2
0
0
W
Heimdallr
NIGHT TICKLE
Heimdallr
2
0
4
4
L
Vulcan
Panda2040
Vulcan
0
2
0
0
L
Nut
0
0
0
0
L
Erlang Shen
Shoxijinn
Erlang Shen
0
1
0
0
L
King Arthur
iFrageon
King Arthur
0
2
0
0
W
Susano
2
0
3
3.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,157
Damage
17,564
18,728
Taken
20,797
11,475
Mitigated
14,724
2,527
Healing
2,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,848
484
0
1,837
5,347
3,773
0
2,190
2,916
0
7,650
W
5,115
511
0
0
3,579
1,593
0
1,429
2,108
12,963
130
L
4,233
1,732
161
474
3,534
1,150
0
1,417
2,002
12,904
1,526
W
Heimdallr
NIGHT TICKLE
Heimdallr
4,782
2,601
0
210
3,708
1,853
0
845
2,705
0
20,630
L
Vulcan
Panda2040
Vulcan
2,621
1,344
0
0
4,192
1,882
0
1,090
3,098
14,910
0
L
Nut
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
Shoxijinn
Erlang Shen
4,764
1,896
0
1,115
6,716
7,099
0
1,557
5,015
0
8,110
L
King Arthur
iFrageon
King Arthur
5,946
629
0
640
6,355
4,593
0
2,346
3,809
0
11,774
W
Susano
2,648
283
0
0
2,816
1,463
0
555
2,217
0
7,143
W
1,764
302
0
480
3,278
2,793
0
1,564
1,593
5,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,595
Gold Earned
26,688
96
Minions Killed
81
3
Camps Cleared
3
522,871
Distance Traveled
401,575
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,674
1,135
2
0
0
113,921
0
W
Janus
6,023
1,205
18
4
0
96,395
0
L
Sol
5,426
1,085
17
3
1
83,022
0
W
Heimdallr
6,382
1,276
56
11
2
94,938
0
L
Vulcan
5,777
1,155
39
8
1
109,560
1
L
Nut
4,943
989
0
0
0
0
0
L
Erlang Shen
5,335
1,067
16
3
0
110,686
0
L
King Arthur
5,207
1,041
9
2
1
98,307
0
W
Susano
6,039
1,208
12
2
1
111,104
0
W
Ares
6,477
1,295
8
2
0
106,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role