Player Matchup

Ra
Ra
ChulaSithMaster
Ra
Level 157
God Stats
5W - 1L
1,706 SR
Queue Stats
360W - 366L
1,473 Elo+
Solo
Osiris
Osiris
ScrubbyScrubs
Osiris
Level 145
God Stats
3W - 2L
1,517 SR
Queue Stats
56W - 67L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
crimsonfire007
Zhong Kui
Level 118
God Stats
2W - 2L
1,515 SR
Queue Stats
103W - 113L
1,457 Elo+
Solo
Amaterasu
Amaterasu
xDeathBunnyx908
Amaterasu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,571 Elo+
Solo
Loki
Loki
ЖMrMeeseeksЖ
Loki
Level 147
God Stats
5W - 4L
1,518 SR
Queue Stats
205W - 224L
1,453 Elo+
Party 1
Team Averages
Level 130
1,551 SR
1,491 Elo+

VS

Team Averages
Level 131
1,677 SR
1,490 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BrownBear942
Geb
Level 105
God Stats
3W - 4L
1,737 SR
Queue Stats
217W - 239L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeAssaultQueen
Morgan Le Fay
Level 107
God Stats
8W - 3L
1,723 SR
Queue Stats
486W - 456L
1,544 Elo+
Solo
Neith
Neith
flexecuti0n
Neith
Level 157
God Stats
5W - 7L
1,722 SR
Queue Stats
263W - 273L
1,438 Elo+
Solo
Horus
Horus
kingdrangon
Horus
Level 142
God Stats
1W - 1L
1,702 SR
Queue Stats
126W - 139L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 14
9,300
930
12,650
13,526
9,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

16
9 / 3 / 9
9,835
984
12,970
22,263
25,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
crimsonfire007
Zhong Kui
2
0 / 0 / 0
3,268
327
0
0
0
Amaterasu
xDeathBunnyx908
Amaterasu
14
5 / 4 / 8
9,292
929
9,560
16,282
18,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 1 / 12
10,538
1,054
13,636
18,744
10,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
0 / 7 / 5
7,161
716
9,233
12,996
5,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

15
2 / 3 / 5
8,868
887
10,960
10,783
12,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
LeAssaultQueen
Morgan Le Fay
14
2 / 4 / 3
7,749
775
12,216
10,916
5,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 4 / 5
8,414
841
18,655
10,779
4,888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 4 / 6
7,764
776
6,075
13,549
13,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
22
Kills
9
9
Deaths
22
43
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
7
5
0.36
L
2
3
5
1.5
W
2
1
14
9
L
Morgan Le Fay
LeAssaultQueen
Morgan Le Fay
2
4
3
0.88
W
9
3
9
4.5
W
Zhong Kui
crimsonfire007
Zhong Kui
0
0
0
0
L
4
4
5
1.63
L
1
4
6
1
W
Amaterasu
xDeathBunnyx908
Amaterasu
5
4
8
2.25
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,816
Damage
57,139
70,815
Taken
59,023
63,445
Mitigated
41,598
38,354
Healing
17,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
9,233
677
280
1,501
12,996
5,575
0
2,195
10,535
0
19,410
L
10,960
988
460
1,359
10,783
12,189
0
2,648
7,836
21,882
0
W
12,650
2,516
7,786
8,874
13,526
9,050
905
5,972
7,554
25,183
359
L
Morgan Le Fay
LeAssaultQueen
Morgan Le Fay
12,216
1,630
623
2,915
10,916
5,140
0
2,398
8,347
22,500
0
W
12,970
2,776
986
8,007
22,263
25,650
59
6,278
15,985
0
18,940
W
Zhong Kui
crimsonfire007
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
18,655
10,874
1,038
3,862
10,779
4,888
0
599
10,008
0
30,161
L
6,075
2,512
1,913
4,024
13,549
13,806
0
4,296
8,836
979
8,356
W
Amaterasu
xDeathBunnyx908
Amaterasu
9,560
3,093
731
3,689
16,282
18,646
2,112
5,020
11,262
0
15,203
W
13,636
1,614
1,841
6,440
18,744
10,099
828
6,287
12,457
0
34,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,233
Gold Earned
39,956
111
Minions Killed
94
0
Camps Cleared
0
873,871
Distance Traveled
960,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,161
716
29
3
0
182,150
0
L
Geb
8,868
887
16
2
0
209,065
0
W
Ra
9,300
930
38
4
0
213,655
0
L
Morgan Le Fay
7,749
775
21
2
0
194,577
0
W
Osiris
9,835
984
5
1
0
222,361
0
W
Zhong Kui
3,268
327
0
0
0
0
0
L
Neith
8,414
841
26
3
0
182,767
0
L
Horus
7,764
776
2
0
0
192,065
0
W
Amaterasu
9,292
929
25
3
0
208,132
0
W
Loki
10,538
1,054
43
4
0
229,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role