Player Matchup

Artemis
Artemis
 
Artemis
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AssistancePlease
Vulcan
Level 194
God Stats
4W - 1L
2,084 SR
Queue Stats
164W - 58L
1,708 Elo+
Party 1
Fafnir
Fafnir
Barzone
Fafnir
Level 186
God Stats
3W - 2L
1,606 SR
Queue Stats
151W - 59L
1,665 Elo+
Party 1
Ares
Ares
Birdmqn
Ares
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,531 Elo+
Solo
Ganesha
Ganesha
SolarBento
Ganesha
Level 131
God Stats
5W - 1L
1,765 SR
Queue Stats
186W - 55L
1,697 Elo+
Party 1
Team Averages
Level 171
1,691 SR
1,620 Elo+

VS

Team Averages
Level 146
1,516 SR
1,531 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
HopefulLilAngel
Jing Wei
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Ociffer-Nasty
Cabrakan
Level 141
God Stats
3W - 4L
1,392 SR
Queue Stats
125W - 120L
1,579 Elo+
Solo
Hercules
Hercules
dstryrofrealms
Hercules
Level 210
God Stats
4W - 2L
1,812 SR
Queue Stats
241W - 228L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
phucterpuss
Kuzenbo
Level 65
God Stats
0W - 4L
1,374 SR
Queue Stats
104W - 112L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 0 / 3
5,643
1,129
6,650
1,752
957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 1
6,001
1,200
6,603
2,449
1,025
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
Barzone
Fafnir
10
1 / 0 / 4
6,225
1,245
1,697
5,105
4,644
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ares
Birdmqn
Ares
10
3 / 1 / 1
5,998
1,200
1,930
5,180
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ganesha
SolarBento
Ganesha
9
0 / 2 / 4
5,537
1,107
1,217
5,466
5,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
1
0 / 0 / 0
1,216
243
0
0
0
Jing Wei
10
1 / 2 / 1
5,249
1,050
2,181
4,661
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Cabrakan
Ociffer-Nasty
Cabrakan
8
0 / 2 / 2
4,862
972
919
5,346
6,165
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
10
1 / 0 / 1
4,968
994
2,301
3,352
3,190
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kuzenbo
phucterpuss
Kuzenbo
9
0 / 2 / 1
5,033
1,007
2,151
6,442
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
6
Kills
2
3
Deaths
6
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
3
1.5
L
Ishtar
 
Ishtar
0
0
0
0
W
2
0
1
2.5
W
Fafnir
Barzone
Fafnir
1
0
4
3
W
Ares
Birdmqn
Ares
3
1
1
3.5
L
Jing Wei
1
2
1
0.75
L
Cabrakan
Ociffer-Nasty
Cabrakan
0
2
2
0.5
W
Ganesha
SolarBento
Ganesha
0
2
4
1
L
Hercules
1
0
1
1.5
L
Kuzenbo
phucterpuss
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,097
Damage
7,552
19,952
Taken
19,801
16,548
Mitigated
19,038
5,699
Healing
6,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,650
1,030
363
250
1,752
957
680
197
1,555
0
13,032
L
Ishtar
 
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
6,603
2,504
624
785
2,449
1,025
680
406
2,043
20,483
0
W
Fafnir
Barzone
Fafnir
1,697
245
48
2,094
5,105
4,644
7
469
4,636
3,579
1,828
W
Ares
Birdmqn
Ares
1,930
163
0
742
5,180
4,873
0
966
4,214
4,751
108
L
Jing Wei
2,181
1,299
0
1,254
4,661
1,874
0
2,639
2,022
0
11,235
L
Cabrakan
Ociffer-Nasty
Cabrakan
919
42
0
540
5,346
6,165
0
3,559
1,787
2,479
0
W
Ganesha
SolarBento
Ganesha
1,217
203
262
531
5,466
5,049
239
1,032
4,434
2,939
0
L
Hercules
2,301
558
0
1,432
3,352
3,190
0
1,812
1,540
0
8,228
L
Kuzenbo
phucterpuss
Kuzenbo
2,151
689
880
2,503
6,442
7,809
0
3,050
3,392
6,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,404
Gold Earned
21,328
73
Minions Killed
37
0
Camps Cleared
0
488,778
Distance Traveled
365,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,643
1,129
12
2
0
104,294
0
L
Ishtar
1,216
243
0
0
0
0
0
W
Vulcan
6,001
1,200
42
8
0
115,745
0
W
Fafnir
6,225
1,245
9
2
0
99,549
0
W
Ares
5,998
1,200
10
2
0
84,217
0
L
Jing Wei
5,249
1,050
15
3
0
88,736
0
L
Cabrakan
4,862
972
5
1
0
82,478
0
W
Ganesha
5,537
1,107
0
0
0
84,973
0
L
Hercules
4,968
994
11
2
0
98,315
0
L
Kuzenbo
5,033
1,007
6
1
0
96,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role