Player Matchup

Sun Wukong
Sun Wukong
OmgUklldKennedy
Sun Wukong
Level 79
God Stats
4W - 3L
1,576 SR
Queue Stats
55W - 62L
1,367 Elo+
Party 1
Anubis
Anubis
PoliteParrot164
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,500 Elo+
Party 1
Fenrir
Fenrir
a dank potato21
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 60L
1,369 Elo+
Party 1
Team Averages
Level 37
1,525 SR
1,412 Elo+

VS

Team Averages
Level 100
1,414 SR
1,467 Elo+
Ne Zha
Ne Zha
Dubleus
Ne Zha
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
309W - 314L
1,527 Elo+
Party 2
Scylla
Scylla
Juty-crack
Scylla
Level 108
God Stats
13W - 11L
1,242 SR
Queue Stats
66W - 73L
1,371 Elo+
Solo
Chaac
Chaac
fiddlezt
Chaac
Level 65
God Stats
12W - 16L
1,500 SR
Queue Stats
104W - 115L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OmgUklldKennedy
Sun Wukong
15
1 / 1 / 4
9,013
644
10,304
15,654
11,310
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 4
8,599
614
4,771
11,785
4,977
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
2 / 6 / 3
8,990
642
5,265
16,021
6,300
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dubleus
Ne Zha
16
7 / 3 / 6
10,864
776
12,452
13,245
11,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Juty-crack
Scylla
17
7 / 2 / 4
11,481
820
17,770
10,176
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
fiddlezt
Chaac
15
0 / 0 / 11
9,453
675
4,510
5,426
5,667
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
4
Kills
14
14
Deaths
5
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Dubleus
Ne Zha
7
3
6
3.33
W
Scylla
Juty-crack
Scylla
7
2
4
4.5
L
Sun Wukong
OmgUklldKennedy
Sun Wukong
1
1
4
3
L
1
7
4
0.43
L
2
6
3
0.58
W
Chaac
fiddlezt
Chaac
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,340
Damage
34,732
43,460
Taken
28,847
22,587
Mitigated
21,225
3,767
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Dubleus
Ne Zha
12,452
2,745
0
3,134
13,245
11,326
466
2,680
10,506
0
39,893
W
Scylla
Juty-crack
Scylla
17,770
1,283
272
2,168
10,176
4,232
1,407
1,422
8,733
60,124
2,820
L
Sun Wukong
OmgUklldKennedy
Sun Wukong
10,304
2,308
0
1,697
15,654
11,310
49
5,344
9,654
1,713
31,597
L
4,771
1,186
0
1,090
11,785
4,977
98
3,730
7,170
15,123
0
L
5,265
1,212
0
980
16,021
6,300
0
6,914
8,213
0
24,454
W
Chaac
fiddlezt
Chaac
4,510
368
602
1,070
5,426
5,667
291
800
4,609
0
14,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
31,798
119
Minions Killed
164
0
Camps Cleared
0
676,360
Distance Traveled
735,619
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,864
776
49
4
0
244,302
5
W
Scylla
11,481
820
96
7
0
234,010
0
L
Sun Wukong
9,013
644
63
5
0
248,437
0
L
Anubis
8,599
614
21
2
0
183,889
0
L
Fenrir
8,990
642
35
3
0
244,034
0
W
Chaac
9,453
675
19
1
0
257,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role