Player Matchup

Fenrir
Fenrir
ErithTH
Fenrir
Level 155
God Stats
91W - 69L
1,633 SR
Queue Stats
148W - 134L
1,526 Elo+
Solo
Sobek
Sobek
Nastesen274
Sobek
Level 144
God Stats
0W - 2L
1,273 SR
Queue Stats
30W - 30L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
Perro29
Sun Wukong
Level 123
God Stats
33W - 30L
1,582 SR
Queue Stats
176W - 156L
1,546 Elo+
Solo
Ullr
Ullr
elbeny001
Ullr
Level 129
God Stats
1W - 1L
1,769 SR
Queue Stats
268W - 266L
1,549 Elo+
Solo
Yu Huang
Yu Huang
punk_gotosleep
Yu Huang
Level 87
God Stats
2W - 2L
1,583 SR
Queue Stats
349W - 345L
1,482 Elo+
Solo
Team Averages
Level 128
1,568 SR
1,537 Elo+

VS

Team Averages
Level 113
1,574 SR
1,567 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ItzCalculated
Gilgamesh
Level 127
God Stats
2W - 2L
1,503 SR
Queue Stats
59W - 65L
1,555 Elo+
Party 2
Heimdallr
Heimdallr
Lowkey_Romero
Heimdallr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 60L
1,448 Elo+
Party 1
Nemesis
Nemesis
TheLazyDrag
Nemesis
Level 132
God Stats
3W - 4L
1,867 SR
Queue Stats
82W - 100L
1,455 Elo+
Party 1
Bacchus
Bacchus
phatpapiao
Bacchus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,877 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ErithTH
Fenrir
11
4 / 4 / 2
6,602
508
5,773
11,656
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 4
5,952
458
4,048
13,308
11,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
Perro29
Sun Wukong
14
1 / 1 / 0
7,772
598
9,559
13,211
9,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
12
2 / 1 / 1
6,990
538
7,288
9,005
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yu Huang
10
1 / 5 / 2
6,033
464
3,669
8,554
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 2 / 4
7,254
558
5,867
6,194
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ItzCalculated
Gilgamesh
13
2 / 1 / 1
7,533
579
10,780
16,198
10,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Lowkey_Romero
Heimdallr
12
1 / 1 / 1
6,720
517
4,383
8,223
3,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
TheLazyDrag
Nemesis
13
7 / 1 / 3
7,829
602
9,000
14,708
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
phatpapiao
Bacchus
11
1 / 3 / 6
6,731
518
8,753
11,860
10,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
12
12
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
4
1.5
L
Fenrir
ErithTH
Fenrir
4
4
2
1.25
W
Gilgamesh
ItzCalculated
Gilgamesh
2
1
1
2.5
W
Heimdallr
Lowkey_Romero
Heimdallr
1
1
1
1.5
L
0
1
4
2
L
Sun Wukong
Perro29
Sun Wukong
1
1
0
1
W
Nemesis
TheLazyDrag
Nemesis
7
1
3
8.5
L
Ullr
2
1
1
2.5
W
Bacchus
phatpapiao
Bacchus
1
3
6
1.33
L
Yu Huang
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,337
Damage
38,783
55,734
Taken
57,183
32,578
Mitigated
32,702
13,514
Healing
22,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,867
419
252
1,420
6,194
2,700
1,072
2,064
4,130
39,887
1,107
L
Fenrir
ErithTH
Fenrir
5,773
1,288
0
4,791
11,656
4,953
0
1,488
10,122
0
42,386
W
Gilgamesh
ItzCalculated
Gilgamesh
10,780
3,991
0
7,585
16,198
10,582
0
434
15,764
0
65,465
W
Heimdallr
Lowkey_Romero
Heimdallr
4,383
2,241
0
2,616
8,223
3,497
114
975
7,248
0
52,183
L
4,048
626
0
3,428
13,308
11,746
0
5,240
7,806
17,301
0
L
Sun Wukong
Perro29
Sun Wukong
9,559
1,632
0
3,336
13,211
9,067
0
630
12,581
0
73,787
W
Nemesis
TheLazyDrag
Nemesis
9,000
5,005
0
7,606
14,708
5,838
0
2,228
12,480
0
67,604
L
Ullr
7,288
2,855
0
1,209
9,005
3,458
0
2,776
6,143
0
62,983
W
Bacchus
phatpapiao
Bacchus
8,753
1,666
0
3,422
11,860
10,085
0
1,746
10,114
27,276
0
L
Yu Huang
3,669
470
0
750
8,554
3,354
0
3,700
4,475
29,378
2,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
36,067
388
Minions Killed
385
0
Camps Cleared
0
1,244,386
Distance Traveled
1,362,061
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,254
558
69
5
0
223,258
2
L
Fenrir
6,602
508
76
6
0
249,406
0
W
Gilgamesh
7,533
579
108
8
0
276,639
0
W
Heimdallr
6,720
517
92
7
0
251,021
2
L
Sobek
5,952
458
18
1
0
254,900
4
L
Sun Wukong
7,772
598
131
10
0
260,811
1
W
Nemesis
7,829
602
100
8
0
335,086
0
L
Ullr
6,990
538
99
8
0
230,773
0
W
Bacchus
6,731
518
16
1
0
276,057
1
L
Yu Huang
6,033
464
64
5
0
248,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role