Player Matchup

Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold V
QueenNosty
Ra
Gold V
Level 160
God Stats
5W - 3L
1,851 SR
Queue Stats
91W - 84L
1,414 MMR
Party 1
Gilgamesh
Gilgamesh
Silver IV
RaspyGuy
Gilgamesh
Silver IV
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 161L
1,051 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 157
1,617 SR
1,322 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 68
1,397 SR
1,195 MMR
Mulan
Mulan
Gold V
PIoAC
Mulan
Gold V
Level 36
God Stats
46W - 46L
1,440 SR
Queue Stats
152W - 182L
1,487 MMR
Party 2
Ao Kuang
Ao Kuang
Silver III
VA3NO
Ao Kuang
Silver III
Level 85
God Stats
12W - 14L
1,525 SR
Queue Stats
303W - 350L
960 MMR
Party 2
Apollo
Apollo
Silver IV
babu1885
Apollo
Silver IV
Level 82
God Stats
0W - 3L
1,226 SR
Queue Stats
11W - 24L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 1 / 9
8,996
750
6,769
11,289
9,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 0 / 8
9,796
816
7,929
3,090
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
RaspyGuy
Gilgamesh
15
6 / 2 / 5
10,193
849
17,737
13,374
11,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
KuzenboAchillesCthulhuAnhurGeb

VS

Bans
ThothAthenaAh Muzen CabAresBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
PIoAC
Mulan
13
0 / 4 / 3
7,735
645
7,400
14,716
11,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
VA3NO
Ao Kuang
12
3 / 3 / 0
7,998
667
5,460
13,132
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
babu1885
Apollo
13
0 / 4 / 3
7,844
654
2,929
10,644
4,934
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
11
Kills
3
3
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
9
6.5
L
Mulan
PIoAC
Mulan
0
4
3
0.38
W
3
0
8
7
W
Gilgamesh
RaspyGuy
Gilgamesh
6
2
5
4.25
L
Ao Kuang
VA3NO
Ao Kuang
3
3
0
1
L
Apollo
babu1885
Apollo
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,435
Damage
15,789
27,753
Taken
38,492
22,252
Mitigated
22,641
11,783
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,769
475
0
2,438
11,289
9,656
448
1,836
9,027
19,512
118
L
Mulan
PIoAC
Mulan
7,400
1,195
0
3,200
14,716
11,485
0
4,779
9,416
202
27,885
W
7,929
691
4,211
2,028
3,090
1,526
983
1,255
1,809
50,443
0
W
Gilgamesh
RaspyGuy
Gilgamesh
17,737
5,425
0
3,106
13,374
11,070
954
2,260
10,808
0
40,623
L
Ao Kuang
VA3NO
Ao Kuang
5,460
1,685
0
3,036
13,132
6,222
0
5,072
7,677
15,746
4,364
L
Apollo
babu1885
Apollo
2,929
1,075
0
329
10,644
4,934
0
4,568
5,642
0
30,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,985
Gold Earned
23,577
161
Minions Killed
137
0
Camps Cleared
0
743,023
Distance Traveled
698,979
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,996
750
24
2
0
248,167
0
L
Mulan
7,735
645
46
4
0
224,160
0
W
Ra
9,796
816
101
8
0
233,135
3
W
Gilgamesh
10,193
849
36
3
0
261,721
0
L
Ao Kuang
7,998
667
30
3
0
231,920
0
L
Apollo
7,844
654
61
5
0
242,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role