Player Matchup

Rama
Rama
CallMeQTeePie
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 106L
1,502 Elo+
Solo
Discordia
Discordia
LobotomyAdvocate
Discordia
Level 150
God Stats
8W - 6L
1,554 SR
Queue Stats
481W - 462L
1,482 Elo+
Party 1
Bacchus
Bacchus
TxBier
Bacchus
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,533 Elo+
Solo
Chang'e
Chang'e
domoknowz
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 176L
1,452 Elo+
Solo
Chaac
Chaac
spurgeon127
Chaac
Level 158
God Stats
17W - 10L
1,500 SR
Queue Stats
533W - 522L
1,477 Elo+
Party 1
Team Averages
Level 134
1,511 SR
1,489 Elo+

VS

Team Averages
Level 146
1,598 SR
1,477 Elo+
Hades
Hades
 
Hades
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BangustheDwarf
Cthulhu
Level 127
God Stats
1W - 4L
1,656 SR
Queue Stats
220W - 210L
1,498 Elo+
Solo
Zeus
Zeus
GuruPyro
Zeus
Level 155
God Stats
1W - 2L
1,283 SR
Queue Stats
172W - 169L
1,498 Elo+
Solo
Guan Yu
Guan Yu
MoistMrMoose
Guan Yu
Level 129
God Stats
1W - 1L
1,733 SR
Queue Stats
89W - 100L
1,441 Elo+
Solo
Thanatos
Thanatos
YaBoiMinato
Thanatos
Level 129
God Stats
3W - 3L
1,817 SR
Queue Stats
301W - 318L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,335
1,267
1,369
1,588
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
12
0 / 1 / 5
6,337
1,267
3,985
2,945
1,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TxBier
Bacchus
11
3 / 1 / 1
6,547
1,309
3,507
7,525
8,505
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
domoknowz
Chang'e
8
0 / 1 / 2
5,446
1,089
574
5,003
2,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 3 / 3
5,787
1,157
5,647
7,776
9,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
0 / 1 / 1
4,490
898
585
1,352
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 1
5,844
1,169
3,750
5,610
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
11
0 / 2 / 5
5,864
1,173
3,315
3,987
1,817
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Guan Yu
MoistMrMoose
Guan Yu
1
0 / 0 / 0
1,304
261
0
0
0
Thanatos
YaBoiMinato
Thanatos
10
3 / 2 / 2
5,402
1,080
6,017
5,742
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
6
Kills
6
6
Deaths
6
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
1
1
0.5
L
3
1
1
3.5
W
2
0
1
2.5
L
Zeus
0
2
5
1.25
W
Discordia
0
1
5
2.5
L
Guan Yu
MoistMrMoose
Guan Yu
0
0
0
0
W
Bacchus
TxBier
Bacchus
3
1
1
3.5
L
Thanatos
YaBoiMinato
Thanatos
3
2
2
2
W
Chang'e
domoknowz
Chang'e
0
1
2
1
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,082
Damage
13,667
24,837
Taken
16,691
21,670
Mitigated
11,305
10,520
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
585
0
220
157
1,352
1,406
0
317
1,035
1,343
0
L
3,750
344
227
1,100
5,610
5,472
0
2,618
2,992
10,445
0
W
1,369
958
244
470
1,588
702
1,408
683
905
0
8,077
L
Zeus
3,315
226
123
696
3,987
1,817
0
2,812
1,175
10,717
269
W
Discordia
3,985
74
0
250
2,945
1,153
352
1,433
1,490
12,128
0
L
Guan Yu
MoistMrMoose
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
TxBier
Bacchus
3,507
148
0
1,318
7,525
8,505
0
2,245
5,237
7,150
949
L
Thanatos
YaBoiMinato
Thanatos
6,017
1,102
324
3,248
5,742
2,610
0
2,131
3,611
0
7,381
W
Chang'e
domoknowz
Chang'e
574
52
4,386
1,776
5,003
2,124
84
1,020
3,970
1,884
0
W
5,647
1,045
0
2,076
7,776
9,186
0
2,042
5,688
0
11,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,452
Gold Earned
22,904
53
Minions Killed
39
0
Camps Cleared
0
510,048
Distance Traveled
316,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,490
898
1
0
0
15,987
0
L
Cthulhu
5,844
1,169
14
3
0
105,638
0
W
Rama
6,335
1,267
17
3
0
94,991
0
L
Zeus
5,864
1,173
22
4
0
92,383
0
W
Discordia
6,337
1,267
20
4
0
99,556
0
L
Guan Yu
1,304
261
0
0
0
0
0
W
Bacchus
6,547
1,309
5
1
0
108,203
0
L
Thanatos
5,402
1,080
2
0
0
102,086
0
W
Chang'e
5,446
1,089
1
0
0
94,022
0
W
Chaac
5,787
1,157
10
2
0
113,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role