Player Matchup

Bacchus
Bacchus
Jostho
Bacchus
Level 139
God Stats
1W - 4L
1,668 SR
Queue Stats
280W - 215L
1,594 Elo+
Party 3
Yemoja
Yemoja
Lane2Snke
Yemoja
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,662 Elo+
Party 2
Sol
Sol
LukeyPookee
Sol
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,615 Elo+
Party 2
Erlang Shen
Erlang Shen
mallenlane
Erlang Shen
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 117L
1,430 Elo+
Solo
Apollo
Apollo
zeromarcez
Apollo
Level 149
God Stats
0W - 3L
1,282 SR
Queue Stats
193W - 151L
1,579 Elo+
Party 3
Team Averages
Level 136
1,490 SR
1,576 Elo+

VS

Team Averages
Level 139
1,506 SR
1,557 Elo+
Osiris
Osiris
ArchieBad214
Osiris
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 207L
1,528 Elo+
Solo
Achilles
Achilles
Fierce Delta
Achilles
Level 147
God Stats
1W - 0L
1,510 SR
Queue Stats
29W - 22L
1,576 Elo+
Party 1
Bacchus
Bacchus
Ragnarsaurus
Bacchus
Level 107
God Stats
5W - 5L
1,523 SR
Queue Stats
204W - 199L
1,503 Elo+
Solo
Hachiman
Hachiman
Tap⒫
Hachiman
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,539 Elo+
Party 1
Aphrodite
Aphrodite
TheUltimateBM
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jostho
Bacchus
17
1 / 3 / 3
10,509
657
12,110
23,461
32,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Lane2Snke
Yemoja
17
2 / 4 / 3
9,470
592
13,411
21,436
19,473
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 3 / 1
11,025
689
26,244
20,841
10,211
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
mallenlane
Erlang Shen
18
1 / 4 / 6
9,660
604
18,753
24,067
26,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
zeromarcez
Apollo
15
0 / 6 / 5
8,942
559
12,858
16,336
9,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
3 / 2 / 14
10,989
687
17,843
29,640
45,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Fierce Delta
Achilles
19
6 / 0 / 14
11,770
736
16,455
15,845
19,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bacchus
Ragnarsaurus
Bacchus
18
4 / 3 / 12
11,044
690
16,216
27,605
36,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
Tap⒫
Hachiman
20
7 / 2 / 8
12,702
794
37,298
13,405
9,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
TheUltimateBM
Aphrodite
18
0 / 1 / 16
10,946
684
10,862
15,680
17,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
8
Kills
20
20
Deaths
8
18
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
2
14
5
W
Achilles
Fierce Delta
Achilles
6
0
14
13
L
Bacchus
Jostho
Bacchus
1
3
3
0.83
L
Yemoja
Lane2Snke
Yemoja
2
4
3
0.88
L
4
3
1
1.5
W
Bacchus
Ragnarsaurus
Bacchus
4
3
12
3.33
W
Hachiman
Tap⒫
Hachiman
7
2
8
5.5
W
Aphrodite
TheUltimateBM
Aphrodite
0
1
16
8
L
Erlang Shen
mallenlane
Erlang Shen
1
4
6
1
L
Apollo
zeromarcez
Apollo
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,376
Damage
98,674
106,141
Taken
102,175
97,733
Mitigated
129,939
52,737
Healing
60,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
17,843
3,894
1,059
6,313
29,640
45,487
2,039
13,878
15,086
0
24,369
W
Achilles
Fierce Delta
Achilles
16,455
2,725
2,199
6,083
15,845
19,877
299
7,372
8,094
0
28,048
L
Bacchus
Jostho
Bacchus
12,110
581
2,142
6,588
23,461
32,049
0
3,981
18,531
18,467
869
L
Yemoja
Lane2Snke
Yemoja
13,411
4,428
18,133
4,338
21,436
19,473
0
4,897
16,029
24,704
0
L
26,244
7,811
2,753
8,578
20,841
10,211
0
5,676
14,245
52,700
583
W
Bacchus
Ragnarsaurus
Bacchus
16,216
1,574
1,539
9,940
27,605
36,914
385
12,440
14,652
20,429
2,436
W
Hachiman
Tap⒫
Hachiman
37,298
14,521
1,910
2,787
13,405
9,687
2,190
7,595
5,557
0
67,702
W
Aphrodite
TheUltimateBM
Aphrodite
10,862
698
17,665
11,344
15,680
17,974
1,316
9,740
5,760
38,481
996
L
Erlang Shen
mallenlane
Erlang Shen
18,753
6,649
1,400
6,251
24,067
26,859
0
5,448
17,696
0
27,241
L
Apollo
zeromarcez
Apollo
12,858
5,848
1,167
1,387
16,336
9,141
0
5,268
10,304
0
32,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,606
Gold Earned
57,451
168
Minions Killed
200
0
Camps Cleared
0
1,413,266
Distance Traveled
1,644,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,989
687
20
1
0
320,515
0
W
Achilles
11,770
736
19
1
0
376,785
0
L
Bacchus
10,509
657
23
1
0
337,406
0
L
Yemoja
9,470
592
19
1
0
254,885
0
L
Sol
11,025
689
52
3
0
287,866
0
W
Bacchus
11,044
690
12
1
0
323,884
0
W
Hachiman
12,702
794
86
5
0
275,895
0
W
Aphrodite
10,946
684
63
4
0
347,713
0
L
Erlang Shen
9,660
604
19
1
0
297,853
0
L
Apollo
8,942
559
55
3
0
235,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role