Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
HippiGrenade
Heimdallr
Level 69
God Stats
2W - 6L
1,362 SR
Queue Stats
91W - 80L
1,461 Elo+
Party 3
Cthulhu
Cthulhu
LOKI010302
Cthulhu
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 66L
1,439 Elo+
Solo
Loki
Loki
jak-ogrady21
Loki
Level 64
God Stats
27W - 21L
1,535 SR
Queue Stats
149W - 144L
1,507 Elo+
Party 3
Anubis
Anubis
nubyg31
Anubis
Level 75
God Stats
16W - 11L
1,618 SR
Queue Stats
44W - 58L
1,416 Elo+
Solo
Team Averages
Level 84
1,503 SR
1,465 Elo+

VS

Team Averages
Level 116
1,502 SR
1,453 Elo+
Nut
Nut
 
Nut
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
ChupaIrish
Maman Brigitte
Level 142
God Stats
10W - 4L
1,682 SR
Queue Stats
162W - 162L
1,418 Elo+
Party 2
Zeus
Zeus
DeAd_NeMeSiS_PR
Zeus
Level 141
God Stats
4W - 3L
1,294 SR
Queue Stats
33W - 47L
1,465 Elo+
Party 1
Surtr
Surtr
diego el father
Surtr
Level 101
God Stats
3W - 4L
1,391 SR
Queue Stats
58W - 61L
1,401 Elo+
Solo
Yemoja
Yemoja
margely90
Yemoja
Level 136
God Stats
3W - 2L
1,641 SR
Queue Stats
34W - 49L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 1 / 0
5,804
484
5,052
10,461
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
HippiGrenade
Heimdallr
7
0 / 5 / 0
4,912
409
7,444
8,839
3,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
LOKI010302
Cthulhu
11
0 / 3 / 0
6,420
535
4,823
9,335
4,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 0
5,799
483
4,076
7,764
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
nubyg31
Anubis
11
2 / 5 / 0
6,562
547
3,979
10,889
5,845
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
3 / 0 / 3
6,210
518
7,350
12,104
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Maman Brigitte
ChupaIrish
Maman Brigitte
12
2 / 2 / 7
6,767
564
6,484
9,711
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
7 / 1 / 0
8,603
717
10,050
5,823
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 0 / 1
7,796
650
6,565
9,207
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
margely90
Yemoja
11
0 / 0 / 5
6,485
540
2,553
8,189
4,699
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
3
Kills
16
16
Deaths
3
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Nut
 
Nut
3
0
3
4.5
W
Maman Brigitte
ChupaIrish
Maman Brigitte
2
2
7
2.75
W
7
1
0
7
L
Heimdallr
HippiGrenade
Heimdallr
0
5
0
0
L
Cthulhu
LOKI010302
Cthulhu
0
3
0
0
W
4
0
1
4.5
L
1
2
0
0.5
W
Yemoja
margely90
Yemoja
0
0
5
2.5
L
Anubis
nubyg31
Anubis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,374
Damage
33,002
47,288
Taken
45,034
25,245
Mitigated
20,193
9,994
Healing
19,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,052
865
0
1,975
10,461
8,603
0
3,450
7,011
0
32,016
W
Nut
 
Nut
7,350
4,321
0
4,879
12,104
4,684
12
0
12,104
0
48,119
W
Maman Brigitte
ChupaIrish
Maman Brigitte
6,484
840
0
3,256
9,711
3,306
723
1,125
8,520
39,717
0
W
10,050
1,826
0
487
5,823
1,662
865
3,446
2,377
59,497
2,608
L
Heimdallr
HippiGrenade
Heimdallr
7,444
2,957
0
2,136
8,839
3,116
0
3,427
5,412
0
28,970
L
Cthulhu
LOKI010302
Cthulhu
4,823
196
0
1,470
9,335
4,551
0
1,817
7,017
43,121
0
W
6,565
2,072
0
2,705
9,207
5,842
0
3,525
5,042
2,128
51,003
L
4,076
480
0
412
7,764
3,130
0
1,929
5,743
0
50,295
W
Yemoja
margely90
Yemoja
2,553
1,181
4,561
3,351
8,189
4,699
182
0
8,189
15,604
0
L
Anubis
nubyg31
Anubis
3,979
679
0
4,001
10,889
5,845
0
8,565
2,324
46,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,497
Gold Earned
35,861
341
Minions Killed
377
0
Camps Cleared
0
1,074,926
Distance Traveled
1,203,266
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,804
484
52
4
0
232,849
0
W
Nut
6,210
518
69
6
0
256,180
0
W
Maman Brigitte
6,767
564
61
5
0
283,595
0
W
Zeus
8,603
717
119
10
0
223,318
0
L
Heimdallr
4,912
409
27
2
0
212,587
0
L
Cthulhu
6,420
535
98
8
0
192,289
0
W
Surtr
7,796
650
105
9
0
225,244
0
L
Loki
5,799
483
79
7
0
257,406
0
W
Yemoja
6,485
540
23
2
0
214,929
2
L
Anubis
6,562
547
85
7
0
179,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role