Player Matchup

Osiris
Osiris
Gold IV
JeffoSteve
Osiris
Gold IV
Level 158
God Stats
5W - 7L
1,792 SR
Queue Stats
269W - 276L
1,358 MMR
Solo
Atlas
Atlas
Silver I
Nolimitslay
Atlas
Silver I
Level 134
God Stats
3W - 7L
1,572 SR
Queue Stats
136W - 151L
1,345 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
RuinedHex
Morgan Le Fay
Gold V
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
142W - 144L
1,354 MMR
Solo
Pele
Pele
Silver III
Vengeance106
Pele
Silver III
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 22L
1,343 MMR
Solo
Charybdis
Charybdis
Gold V
redgrim47
Charybdis
Gold V
Level 108
God Stats
10W - 14L
1,334 SR
Queue Stats
126W - 139L
1,346 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,539 SR
1,349 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,587 SR
1,349 MMR
Chaac
Chaac
Gold IV
Arielito18
Chaac
Gold IV
Level 144
God Stats
2W - 1L
1,439 SR
Queue Stats
150W - 159L
1,342 MMR
Solo
Charon
Charon
Gold III
DabloGamer117
Charon
Gold III
Level 189
God Stats
2W - 3L
1,611 SR
Queue Stats
220W - 224L
1,376 MMR
Party 1
Arachne
Arachne
Bronze III
GeliaLupus
Arachne
Bronze III
Level 120
God Stats
1W - 0L
1,601 SR
Queue Stats
1W - 3L
1,361 MMR
Solo
Kukulkan
Kukulkan
Gold IV
WICHOBABYY
Kukulkan
Gold IV
Level 156
God Stats
14W - 6L
1,731 SR
Queue Stats
210W - 212L
1,318 MMR
Party 1
Neith
Neith
Gold V
mvo236
Neith
Gold V
Level 102
God Stats
67W - 71L
1,554 SR
Queue Stats
102W - 111L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JeffoSteve
Osiris
7
1 / 0 / 0
3,744
749
962
3,473
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 1 / 0
2,597
519
353
1,725
909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
RuinedHex
Morgan Le Fay
6
1 / 1 / 0
3,568
714
775
2,180
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 1
3,161
632
627
5,023
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
redgrim47
Charybdis
7
0 / 0 / 0
3,640
728
2,229
3,204
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
SusanoOdinAthenaBellona

VS

Bans
AgniMartichorasNutThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
1 / 0 / 1
3,731
746
1,430
4,234
2,626
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
0 / 1 / 0
3,096
619
1,390
1,930
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
GeliaLupus
Arachne
6
1 / 1 / 0
3,285
657
913
4,247
1,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kukulkan
WICHOBABYY
Kukulkan
7
1 / 0 / 2
3,838
768
1,304
841
311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
mvo236
Neith
6
1 / 0 / 0
3,583
717
2,252
2,293
611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
0
1
1.5
W
0
1
0
0
W
Arachne
GeliaLupus
Arachne
1
1
0
1
L
Osiris
JeffoSteve
Osiris
1
0
0
1
L
0
1
0
0
L
Morgan Le Fay
RuinedHex
Morgan Le Fay
1
1
0
1
L
0
2
1
0.25
W
Kukulkan
WICHOBABYY
Kukulkan
1
0
2
2
W
Neith
mvo236
Neith
1
0
0
1
L
Charybdis
redgrim47
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,946
Damage
7,289
15,605
Taken
13,545
6,205
Mitigated
5,890
6,026
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
1,430
81
0
2,482
4,234
2,626
0
361
3,873
0
12,583
W
1,390
416
0
630
1,930
1,161
0
0
1,930
11,829
905
W
Arachne
GeliaLupus
Arachne
913
541
0
2,108
4,247
1,181
0
448
3,799
0
17,323
L
Osiris
JeffoSteve
Osiris
962
60
0
1,691
3,473
2,019
0
1,378
2,095
0
16,828
L
353
243
0
452
1,725
909
0
0
1,725
2,195
48
L
Morgan Le Fay
RuinedHex
Morgan Le Fay
775
46
0
688
2,180
788
0
594
1,586
16,424
0
L
627
180
0
966
5,023
1,641
0
688
4,335
0
12,680
W
Kukulkan
WICHOBABYY
Kukulkan
1,304
98
0
0
841
311
0
279
562
22,855
970
W
Neith
mvo236
Neith
2,252
688
0
640
2,293
611
0
26
2,267
0
19,857
L
Charybdis
redgrim47
Charybdis
2,229
1,186
0
2,229
3,204
848
0
0
3,204
0
26,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,710
Gold Earned
17,533
136
Minions Killed
144
0
Camps Cleared
0
411,325
Distance Traveled
478,468
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,731
746
16
3
0
100,328
0
W
Charon
3,096
619
17
3
0
77,782
0
W
Arachne
3,285
657
30
6
0
111,436
1
L
Osiris
3,744
749
27
5
0
106,447
0
L
Atlas
2,597
519
3
1
0
28,469
1
L
Morgan Le Fay
3,568
714
30
6
0
75,291
0
L
Pele
3,161
632
27
5
0
109,758
0
W
Kukulkan
3,838
768
44
9
0
99,824
1
W
Neith
3,583
717
37
7
0
89,098
0
L
Charybdis
3,640
728
49
10
0
91,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role